Legend of Zelda: Twilight Princess
As the GameCube enters its twilight years, it's only fitting that Zelda holds its hand to the bitter end
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There's practically nothing left for those defiantly clinging to their GameCubes. Fortunately, there is one piece of software on the horizon that may end up being the game of the year. The Legend of Zelda: Twilight Princess takes the fantasy series in a different direction while maintaining everything that keeps this tale timeless. There's no doubt the focus will be slaying monsters and exploring a rich overworld, but it's the fragments of information we've obtained that intrigue most - namely Link gets transformed into a wolf and gets ridden about by a cat called Midna.
This time around Link is enjoying a quiet life away from monsters and massive underground labyrinths. However we do know that at some point he's sucked into the ominous Twilight Realm and forcibly changed into a wolf. Why this occurs and what connection Midna has to it all is still unclear, but it will almost certainly offer up new combat and puzzle opportunities. Gone is the cartoon look of Wind Waker and childhood innocence of child Link; they're replaced by a bleak, blustery new world and a young man who has to stop the Twilight Realm from bleeding into the lush paradise of Hyrule.
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A fomer Executive Editor at GamesRadar, Brett also contributed content to many other Future gaming publications including Nintendo Power, PC Gamer and Official Xbox Magazine. Brett has worked at Capcom in several senior roles, is an experienced podcaster, and now works as a Senior Manager of Content Communications at PlayStation SIE.



