Skip to main content
Join The Community
- Join our community
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • EDGE GTAVI exclusive
  • Join our monthly RPG Club
  • Golden Joystick Awards 2026
  • Deal of the Day
  • Countdown to GTA 6
  • Submit your clips. Win prizes
  • RPG Hub
  • G+RLS Podcast
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games

Hinterland aimsto reinvigorate the survival genre with The Long Dark

Features
By Edge Staff
Published 16 March 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Fiery watercolour skies and shimmering auroras are how Hinterland chooses to showcase its take on the end of the world, but even the most atmospheric screenshots can’t convey the sound of Canada’s deep north – the thunderous wind that scorns clothing and shakes window panes, or the thoughtful silence that follows fresh snowfall. Abstracting heavily, this Vancouver Island-based team of 13 is creating an escapist’s game, and it’s one that achieves an even better sense of place than DayZ’s hyper-real countryside of Chernarus.

Currently in Early Access, The Long Dark has you take on the troubles of a plane crash survivor in the wake of an as-yet-unspecified ‘geomagnetic event’. Alone in the mountains, you forage, craft and do what you must to survive, which mostly means keeping warm. There are no monsters in this wasteland, nor psychotic fellow players; The Long Dark is a staunchly singleplayer game. Occasional wolves might do for you, but the pervasive, unrelenting threat is the cold, which can kill you in minutes ­– sunny days in northern Canada can still be well below zero.

“It was all about coming up with a different take on that post-disaster scenario,” creative director Raphael Van Lierop says. “I’m very careful not to call it postapocalyptic, because for me postapocalyptic always has the wrong connotations. We’ve been taught that postapocalyptic means Mad Max, or Fallout or zombies – that’s not what we are.”

Latest Videos FromGamesRadar+
Watch full video here:

The Long Dark’s rampant colour certainly seems the obvious counterpoint to the drab eastern European settings common to this genre. The impressionistic style begs to be screengrabbed, the display of natural majesty enforcing an awareness of your precarious hold on the world. Inspired by the work of children’s writer and illustrator Jon Klassen, The Long Dark’s world was less saturated early in development, but the team soon realised it would need its screenshots to stand out.

“It started out as a practical thing,” says Van Lierop. “When you’re a small independent studio, you don’t have the resources of a big publisher to help market and promote your game. You need to have what marketing people would call an ‘ownable look’, and I say that with a little bit of cynicism, but it’s true. Without sounding too highfalutin about it, the intention behind The Long Dark is really to create an artistic experience that is emotional and hopefully thought-provoking.”

Mechanically, The Long Dark is in less of a hurry to break with tradition. For example, playing in either of its two extant sandboxes means rummaging through cupboards for canned peaches to keep food and thirst meters topped up. Hinterland has tried to strip back the typical information-heavy UIs that accompany this type of game, offering visual cues as to your wellbeing – the colder it gets, the more your breath fogs – but meters and lists remain in force. The team concedes that it can’t find a way to ditch the UI entirely without mystifying the game’s deaths, but pledges a more visual, intuitive adaptation of the menus for future updates.

The absence of player animations is also a point of contention at Hinterland. The timer bars that represent every action are the only barrier to full submersion in its survivalist fantasy, a disconnect that almost caused the combat system, in which you might struggle invisibly with a wolf, to be pulled. “I’m not saying we’ll never get there,” Van Lierop says, “but at any point when we’ve asked, ‘Is now the right time to tackle that?’ we’ve always had other things that felt more important.”

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Regardless, Hinterland’s interpretation of the survival formula is robust, thanks again to the severity of the environment. Just as any good horror has its audience unconsciously holding their breath, the descent of a blizzard can induce a psychosomatic chill in players as visibility drops and you stagger into the wind.

Effective though the cycle of foraging, upgrade and survival is in the short term, this genre has an endgame problem: one lucky raid or efficient day can see you stockpile supplies, granting immunity to nature’s attempts on your life as you gather still more essentials. Once you become self-sufficient, the game has been beaten without climax, leaving players to drift away unfulfilled. Accordingly, Hinterland began receiving complaints that The Long Dark was too survivable soon after implementing the Coastal Highway map.

“We knew we were going to create clusters of buildings,” Van Lierop says, “but we hadn’t quite anticipated how it would make the game feel easy for people. We tend to think about survival in the game as a longer term experience, so it’s easy for someone to go into the Coastal Highway and get to a cluster of five or six houses and survive for five or six days with the resources that are there, but that doesn’t mean that you’re going to survive for a hundred days.”

In light of the feedback, the team created a new sandbox that brings the playable area up from ten to 19 square kilometres. In contrast to the comparatively built-up Coastal Highway and the scattered houses of Mystery Lake, the new Pleasant Valley is a resolutely rural mountain region comprised of farmland and unspoiled wilderness.

Hinterland goes further in addressing the endgame problem, too. The team’s longterm goal isn’t just a polished sandbox in which to exist, but an episodic story in which survival is but a mechanic. “We’re fundamentally storytellers,” Van Lierop says. “The Long Dark wasn’t conceived as a survival game – we built The Long Dark from first principles. We said, ‘This is how we want to make the player feel. What are the mechanics, what is the aesthetic we need to deliver on that?’ Our full launch will be for the story mode. Story mode is the launch! Nobody wants to play a story mode before it’s finished, and we knew that the sandbox could be tested on its own, independently of narrative.”

Designing survival as a means to an end rather than the end itself is a lifeline for a genre in which many games stagnate in Early Access. After all, popular disaster series such as The Walking Dead are about human drama, not daily routine, and Van Lierop predicts that encounters with NPC survivors in the course of the story will be far more unsettling than the wolves that prowl the wastes.

After its recent boom, the survival genre is already looking short of ideas, but The Long Dark has stumbled in with fresh supplies. Inspired by the view from Van Lierop’s window and treks along local logging trails, Hinterland has created an authentic slice of Canada complete with toques and red maple leaves. As a result, its surrealist’s palette and extreme weather enforce not a sense of high fantasy, but a real place at the end of days. And now, rather than wait to expire, we can explore what comes after.

CATEGORIES
PC Gaming Platforms
Edge Staff
Edge Staff
Social Links Navigation

Edge magazine was launched in 1993 with a mission to dig deep into the inner workings of the international videogame industry, quickly building a reputation for next-level analysis, features, interviews and reviews that holds fast nearly 30 years on. 

Latest in Games
Crimson Desert
Open World Games Crimson Desert players share money making tips after the new DLC added a ridiculously expensive ship
 
 
Star Wars: Fate of the Old Republic
RPGs Star Wars: Fate of the Old Republic could be going for a "simple hero's journey," says BioWare vet
 
 
Half-Life 2
Games Why is PC gaming outpacing consoles? "PC players have a bit more choice," analyst says
 
 
RuneScape character in Santa hat surrounded by demons
MMO Games Jagex explains RuneScape Reignited plans, an MMO relaunch so divisive it was canceled in weeks
 
 
Destiny 2 Guardian Crow
Destiny "Don't buy Marathon as a donation," Bungie boss says as players worry Destiny 2's fate hinges on it
 
 
The Blood of Dawnwalker
Action RPGs The Blood of Dawnwalker devs want to make RPGs that "we ourselves want to play" and not chase trends
 
 
Latest in Features
The Witcher 3 screenshots from quest 'A Towerfull of Mice', depicting scenes of a gloomy river and tower haunted by a Plague Maiden
RPGs I discovered The Witcher 3 Remastered's most psychedelic quest 10 years too late
 
 
Horde players chat around a campfire in World of Warcraft: Forever, with the orange GamesRadar+ Big Preview branding
World of Warcraft 8 vital ways that WoW: Forever is different from Retail and Classic
 
 
Phantom Blade Zero warriors
Action RPGs Phantom Blade Zero has the perfect solution to Elden Ring's biggest buzzkill
 
 
Ghost Rider holds Malekith by the throat and forces the Penance Stare upon him
Tabletop Gaming Marvel's newest character was born out of a shared need with Magic: The Gathering's Darkhold Destiny set
 
 
An in-game character model of a Skyborne - a sort of blue-skinned elf - in World of Warcraft: Forever, with the orange GamesRadar+ Big Preview branding
World of Warcraft After 22 years, World of Warcraft: Forever has finally sold me on Blizzard's undying MMO – now I never want to leave
 
 
(L-R): Saheli Khan as Pavi and Aishwarya "Aishu" Devan as Nisha in Avatar: Seven Havens, episode 2, season 1, streaming on Paramount+, 2026. Photo credit: Paramount+
Animated Shows Avatar: Seven Havens season 1 ending explained: What happened to Pavi and Nisha's parents? How does it set up season 2?
 
 
LATEST ARTICLES
  1. "I'm not sailing any time soon"
    1
    Crimson Desert players are sharing their best money making grinds after the new DLC added a ship that costs more than Kliff's soul
  2. 2
    Star Wars: Fate of the Old Republic could be going for "a more simple hero's journey" to avoid BioWare's "self-indulgent" storytelling, says ex-Dragon Age boss
  3. 3
    Why is PC gaming outpacing consoles? "PC players have a bit more choice," analyst says, and PC has "really strong momentum" as PlayStation and Xbox struggle
  4. 4
    Jagex explains RuneScape Reignited plans, an MMO relaunch so divisive it was canceled in weeks: "It wasn't just, 'Let's find new players"
  5. 5
    The Blood of Dawnwalker devs want to make RPGs that "we ourselves want to play" instead of chasing trends

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...