Like any great MMO, Destiny is constantly evolving to meet the needs of its community. The latest Nightfall strike has been made more profitable and a new update has improved Legendary drops in the Crucible, but what about those raids. More specifically, will Bungie ever add a matchmaking capability? In the latest issue of Edge, creative director Luke Smith tackles that age-old gripe head on.
"I think matchmaking can make other players disposable to you," comments Smith. "The reason that people quit out of strikes is because there’s no consequence to their departure, just a punishment for that disposable person on the other end of the line. It’s pretty hard for me, emotionally, to want to subject groups of players to that. What’s not hard for me to think about is a version of Destiny that makes it easier to look for and find groups to go engage in difficult content with, a version that helps bring people together in a way that the current software doesn’t."