"I think we're a little bit ahead of the industry on this," muses Newell. "We've just made this hugely successful game, this big blockbuster. But, rather than going back and doing that again, we're going off and doing the episodic thing. A lot of people are pretty confused by that - they're very much tied to the whole blockbuster thing."
'Half-Life 3 would have launched in 2022'
published
Valve tells us why episodic gaming is the future
Ben Richardson is a former Staff Writer for Official PlayStation 2 magazine and a former Content Editor of GamesRadar+. In the years since Ben left GR, he has worked as a columnist, communications officer, charity coach, and podcast host – but we still look back to his news stories from time to time, they are a window into a different era of video games.
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