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Former Skyrim animator says "gameplay is the most important thing" for The Elder Scrolls 6

News
By Issy van der Velde published 21 February 2025

"First and foremost I want to play a game that I enjoy"

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(Image credit: Bethesda)
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Former Bethesda animator Jeremy Bryant has shared his thoughts on what the most important part of The Elder Scrolls 6 is.

"For me, the gameplay is the most important thing," Bryant says in an interview with Kiwi Talkz (below). He notes that this "might sound odd for an artist to say," but "First and foremost, I want to play a game that I enjoy the systems [of] and have fun and [then] make it look good on top of that."

I think Skyrim, which Bryant worked on, still holds up visually, but it certainly doesn't look as photorealistic as many newer games. We all still play it, though, because of how solid its systems are. "You could have a game that was spot on, 100% realistic and just suck. I would have no desire to play," Bryant says.

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  • Skyrim As Todd Howard distances The Elder Scrolls 6 from Starfield and Fallout 76, it seems Bethesda has learned all the right lessons

While he thinks gameplay is the most important aspect of any game, he doesn't have any actual insider info on the next Elder Scrolls game. "That's the one thing I don't know anything about," he says. "I haven't been involved in TES 6 at all. It's completely opaque to me."

I'm cautiously optimistic about The Elder Scrolls 6. I've not been too fond of Fallout 4 and Starfield really didn't appeal to me, so I do worry Bethesda has lost the magic that made them "masters of the kind of game that they make," as Bryant says, but only time will tell.

While you wait, check out our list of the best Elder Scrolls games you can play right now.

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CATEGORIES
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Issy van der Velde
Issy van der Velde
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Contributor

I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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