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  1. Games
  2. Survival Games
  3. Subnautica 2

Subnautica 2 devs respond to EULA worries, say they'll "obviously never take any action against" streamers and are "looking into" other concerns

News
By Anna Koselke
Published 19 May 2026

"You're also welcome to mod the game as long as you follow the rules"

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A lone diver caught in the headlights of an underwater machine during the Subnautica 2 trailer.
(Image credit: Unknown Worlds)
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Now that Subnautica 2 is finally here, players have been voicing their thoughts on the new survival game – including concerns over its end-user license agreement.

If you haven't read its EULA, Subnautica 2's agreement has a few worrying highlights, as one fan notes on Reddit. These range from not allowing players to use a VPN while playing to, erm, not being allowed to "go against 'social norms'" – whatever that means – and the inability to sue the previous publisher, Krafton.

It's concerning, to say the least, especially amid all the Stop Killing Games discussions online. Folks in the comments share their frustrations surrounding the EULA, dubbing its conditions "an insane overreach" and even "illegal" in regions like Europe.

Well, it's safe to say that the developers have heard their thoughts, thankfully. Over on Subnautica's official Discord server, they've responded directly to a player's question about what the EULA means for fans' autonomy while playing and whether they'll get in trouble for streaming and the like.

Unknown's reply reads, "We will obviously never take any action against any player playing the game, streaming it on Twitch or YouTube, or in Discord to friends. You can play on Linux with Proton (we're Steam Deck verified), we have nothing that runs outside of the game exe, and we have someone looking into the EULA. You're also welcome to mod the game as long as you follow the rules Donya [community manager] shared a while back."

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It's certainly a reassuring message, from the bit about streaming to the mention of no other application running in the background to potentially monitor what players are doing.

On the other hand, it's also nice to hear that the community is welcome to go wild with Subnautica 2 mods, especially as the debate surrounding killing fish and other fan requests continues.

Part of me does wonder whether Krafton, the sequel's original publisher, will also respond, though.

Players seem pleased enough with Unknown's comment, anyway, taking to a thread on the matter to share as much. As one fan puts it, "That's a relief, tbh."

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Valve veteran's suggestion for Krafton CEO as Subnautica 2 goes to the moon: "Maybe they should ChatGPT, 'What happens if Subnautica 2 is a super big hit? How are we screwed?"

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Anna Koselke
Anna Koselke
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After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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