Silent Hill
Latest about Silent Hill

Silent Hill f: Everything you need to know about the survival horror game
By Emma-Jane Betts last updated
Guide From Silent Hill f gameplay to guides, here's all the details on the horror game

What do the Silent Hill f difficulty modes mean?
By Leon Hurley last updated
Guide With options like Story, Hard, and Lost in the Fog, Silent Hill f difficulty options are a challenge themselves

Silent Hill f hasn't even fully launched and someone's already modded out the fog, and as much as I'm against this wholeheartedly, even I can admit those graphics are gorgeous with greater clarity
By Jordan Gerblick published
News A Silent Hill f "no fog" mod is already here, and while I hate it, it is neat to look at for a second

Silent Hill f gets off to a "Very Positive" start on Steam, with 88% favorable reviews from horror fans: "It's not your classic SH experience, but it's a damn good one"
By Anna Koselke published
News The new Konami game is available to those who pre-ordered

Silent Hill f producer praises its 86 Metacritic score, says he expected the challenge to be divisive, and the story reception is proof the Higurashi When They Cry writer was the right man for the job
By Jordan Gerblick published
News "I'm thrilled that it received a Metascore of 86, tying with the Silent Hill 2 remake"

Silent Hill f's Metacritic score pairs it with Silent Hill 3, but doesn't quite hit the highs of the original two games or 2024's Silent Hill 2 remake
By Scott McCrae published
News Third highest score in the series is nothing to swing a pipe at

Silent Hill f review: "The legendary horror series' most unsettling atmosphere and writing to date butts heads with combat that's more irritating than scary"
By Oscar Taylor-Kent published
Review

Silent Hill f director says, alright, you got your Silent Hill 2 remake, which was "basically for the classic fans," but moving forward things are going to look different: "Future titles will probably carry their own flavour"
By Jordan Gerblick published
News "Instead of being too adverse to new experiences in Silent Hill games, it seems like a reality that players should come to terms with"
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