Sneak through the kingdom performing daring heists in retro immersive sim Project Shadowglass
We got a world exclusive debut gameplay teaser showcasing the revolutionary 3D pixel art technology at the Future Games Show
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As soon as you see Project Shadowglass in action, you know that something special is going on. The game is presented with pixelated graphics that are dripping in nostalgia, however its revolutionary 3D pixel art technology means you have full 360 degree freedom to move around and explore this world, and at the Future Games Show Spring Showcase powered by HyperX we got a world exclusive gameplay teaser to showcase some never-before-seen features.
In Project Shadowglass you play as a downtrodden thief fighting back against an oppressive society, by using your skills to steal valuables and ancient artifacts from under the noses of the rich. This is a fully immersive sim, so you'll need to spend time acquiring intel and casing the location of your next target, while gathering the items and tool upgrades required to seamlessly pull off the heist.
You'll also need to pay attention to the environment when it comes to carrying out your raid, lurking in the shadows and extinguishing lights to avoid being spotted. Climbing across rooftops and sneaking up behind guards to knock them out will help you remain undetected, but walking across a loud surface or causing noise by bumping things over could lead to unwanted attention, where you'll have to draw your sword and deal with the problem head on.
Project Shadowglass is planning an Early Access release on PC in 2027, though there is also a demo coming in 2026, so make sure you wishlist it now on Steam to be notified when that becomes available. Future releases on consoles are also planned, so follow developer Dominick John on X for updates as they happen.
If you're looking for more excellent games from today's Future Games Show, have a look at our official Steam page.
Weekly digests, tales from the communities you love, and more

Iain originally joined Future in 2012 to write guides for CVG, PSM3, and Xbox World, before moving on to join GamesRadar in 2013 as Guides Editor. His words have also appeared in OPM, OXM, PC Gamer, GamesMaster, and SFX. He is better known to many as ‘Mr Trophy’, due to his slightly unhealthy obsession with amassing intangible PlayStation silverware, and he now has over 1,000 Platinum pots weighing down the shelves of his virtual award cabinet. He does not care for Xbox Achievements.
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