InZoi has a long way to go before it can actually rival The Sims as its director says EA's "spent decades perfecting" the formula

A woman chasing a shining butterfly with a leaping cat on her shoulder in InZOI
(Image credit: Krafton)

The Sims rival InZoi isn't actually close to rivalling The Sims, according to the new life simulator's very own director.

Krafton's ultra-realistic take on the life sim genre is hitting early access in just a few days - March 28 - and much has been said about how it's reheating The Sims' nachos. Basically, you create your own incredibly lifelike digital characters and guide them through everyday events, but this time, there are massive open-world cities, a really cool 3D printing feature, and everyone looks like they've been pressed through Instagram filters.

"The Sims is an incredible game, and I don't think InZoi is anywhere near comparable – at least not yet," Kim recently told PCGN. "We're just taking our first steps along the path The Sims has paved. Every time I play The Sims, I learn something new, and I often find myself resonating with the decisions made by its development team." He then reiterated that he doesn't necessarily want the two games to compete; he just sees InZoi as a different option for fans of the genre. "Just as every person leads a unique life, The Sims and InZoi each have their own meaning and value."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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