Presented by Arc Games

Legendary $12 million Kickstarter success Frosthaven is making the leap from board game to video game

The Kickstarter campaign for Frosthaven was, at the time in 2020, the most successful board game campaign that the site had ever hosted, earning over a staggering $12 million in the short time it was live. Well, that popularity has pushed Frosthaven's success even further, as an announcement trailer in the Future Games Show has revealed that now it's being transformed into video game format.

Frosthaven itself is a sequel to Gloomhaven, considered by many to be one of the truly great board game creations, arguably the best of all time to many tabletop fans. Clearly cognizant of the fact that it has a heck of reputation to live up to, the PC port of Frosthaven is readying all sorts of features for launch: six character classes with more to unlock, an outpost you develop over time, and over 35 playable quests at launch, with 130 planned for the full release. You'll be able to make a party of four in either co-op or single player, and build working strategies with large array of cards. Speaking personally, I like the look of the necromancer with the "Bride of Frankenstein" hairdo.

If you’re looking for more excellent games from today's Future Games Show, have a look at our official Steam page.

Joel Franey
Guides Editor, GamesRadar+

Joel Franey is a writer, journalist, podcaster and Very Tired Man with a BA from Brunel University, a Masters from Sussex University and a decade working in games journalism, often focused on guides coverage but also in reviews, features and news. His love of games is strongest when it comes to groundbreaking narratives like Disco Elysium, UnderTale and Baldur's Gate 3, as well as innovative or refined gameplay experiences like XCOM, Sifu, Arkham Asylum or Slay the Spire. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at Eurogamer, Gfinity, USgamer, SFX Magazine, RPS, Dicebreaker, VG247, and more.