Avowed's new playable races are missing "unique dialogue choices" because Obsidian simply didn't have any "dedicated narrative people available"

Avowed
(Image credit: Obsidian Entertainment)

Avowed's Anniversary Update is out now, adding a new weapon, quality-of-life features, updated skill trees, a New Game Plus mode, and most excitingly, playable races to Obsidian Entertainment's RPG. But whether you choose to play as a chubby dwarf or a furry orlan, the fantasy game won't give you access to "unique dialogue choices" based on your race.

Avowed's gameplay director Gabe Paramo tells RPG Site that letting folks pick between roleplaying as a dwarf, elf, orlan, aumaua or pre-existing human "was actually quite difficult" to pull off in the new update. "It took a ton of work from our gameplay engineers and character artists to make sure all of the character customization options worked across the new races, and that our in-world interactions all synced up properly regardless of the player's height or proportions."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.

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