As live service flops pile up, ex-World of Warcraft dev says his new mini MMO doesn’t need to be the next Helldivers 2 or Marvel Rivals: “It will be more of a meager, smaller start"

Legacy: Steel & Sorcery
(Image credit: Notorious Studios)

The live service graveyard is starting to overflow, so former World of Warcraft designer Chris Kaleiki is taking an unconventional approach to his new studio Notorious' debut game: hope for a smaller playerbase.

"It will be more of a meager, smaller start, which is actually kind of what we want," Kaleiki tells GamesRadar+ in an interview. "We don't want it to be insane, too many players playing it, because we need to grow, and learn, and adapt, and build out the foundations as we go to accommodate more players over time."

Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.