Skip to main content
Join The Community
- Join our community
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Edge
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • G+RLS Podcast
  • Join our monthly RPG Club
  • Golden Joystick Awards 2026
  • Deal of the Day
  • Countdown to GTA 6
  • Submit your clips. Win prizes
  • RPG Hub
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. MMO Games

A 13-year WoW veteran formed his own studio to make an RPG that plays like "World PvP: The Game" and feels like a mini MMO channeling "early Blizzard"

Features
By Austin Wood
Published 4 February 2025

Legacy: Steel & Sorcery can't fight its MMO blood, so it's embracing it

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Legacy: Steel & Sorcery
(Image credit: Notorious Studios)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

You may know Chris Kaleiki as a longtime class and systems design lead on World of Warcraft – 13 years being quite a long time indeed to spend with one MMO, or even one company – but he's now the boss of indie studio Notorious, named after the WoW guild that Kaleiki and many of his coworkers are part of. The studio is filled with WoW, AAA, and service game veterans, but its debut project is a deliberately smaller idea called Legacy: Steel & Sorcery, a PvPvE extraction-esque RPG with MMO stylings.

It's out in Steam early access on February 12 for $24.99, and in an interview with GamesRadar+, Kaleiki says the aim is to make a AA, not AAA, take on "World PvP: The Game," leaning into his favorite part of WoW and one of the most memorable elements of the Ultima games. Kaleiki is hoping to solve or avoid some of the design challenges he faced on World of Warcraft while leveraging the strengths of a smaller team working on a much smaller game and dialing up a hostile, engrossing world.

It all started with Ultima

Legacy: Steel & Sorcery

(Image credit: Notorious Studios)

"I thought it would be compelling to create a world PvP RPG, and what's interesting is, when you look at what games resonate with players today or that are popular, they have a lot of elements of world PvP, right?" he begins. "If you think about [Escape from Tarkov], I think it's really a world PvP game. You go into the world, the objective really isn't to kill other players. It's to do quests, kill creatures, get loot, and then progress yourself. And PvP can happen, but since it's left to the player to decide, you create these interesting stories, player stories, and I think player stories and these sorts of things in games today are so important. I think players want to create their own experiences in games. They don't want to go from like, hey, the game designer says go here to here to here to here, follow that hallway. I think that kind of feels a little dated and old."

Latest Videos FromGamesRadar+
Watch full video here:

"That was the ultimate vision of the game, to be World PvP: The Game, essentially," he adds. "And that's why I think it's compelling. There is this underserved audience for a game mode that has been around for a long time, and was actually the predecessor to a lot of other popular games like Tarkov, or even battle royales I would consider world PvP in some ways, like PUBG, Fortnite, that sort of thing."

Legacy: Steel and Sorcery - Early Access Trailer 2025 - YouTube Legacy: Steel and Sorcery - Early Access Trailer 2025 - YouTube
Watch On

Behind – and also alongside – the PvP, Legacy is a fantasy PvE RPG where you build your character by collecting, crafting, and equipping items with unique skills attached. Your core perks are baseline passive bonuses that everyone can unlock just by reaching max level. The defining skills and synergies are in the items, and after years of making MMO builds and inevitably watching players flock to the go-to meta pick, Kaleiki fancies this a pretty innovative way to handle a talent system. "It's what we call the paper doll," he clarifies. "It's your helm, shoulder, chest, legs, that kind of thing. There's two rings and then your weapon." Those items, in essence, are your talent tree, which brings Monster Hunter to my mind in a good way.

You may like
  • A gorgeous vista of green fields and hills, with players on red gliders flying into a sinkhole far below With wall-running and surprisingly weighty combat, Guild Wars 3 is aiming high: "If we hadn't been making MMOs for 26 years I don't think we could have built this"
  • Warhammer 40K: Dark Heresy Warhammer 40K RPG developer Owlcat Games on "speedrunning" its first 10 years and what comes next
  • Screenshots of The Eventide, a paranormal narrative investigation game These Mass Effect veterans are carrying the RPG's "principles" into a new game that sounds like Dispatch meets The X-Files

In a game with DPS calculations, Kaleiki reckons choice is ultimately an illusion, but players can still meaningfully enjoy the variety of that illusion. Legacy's item system is meant to additionally create impactful conditional choices that affect how you play based on who you're playing with, what quest you're tackling, what area you're exploring, and how you like to play. "You may queue solo and have a certain build because you just want to avoid other players and get herbs and extract," Kaleiki suggests. "Or you may have a build as a priest that heals other people." It sounds like an interesting intersection of extraction loot economies and RPG customization, which underscores the genre soup at play here.

A mini MMO

Legacy: Steel & Sorcery

(Image credit: Notorious Studios)

Kaleiki describes Legacy as a "mini MMO" channeling some of those "early Blizzard" philosophies, "which is really just about making games that we wanted to play and for a different audience, something smaller scale." He's quick to clarify that he wasn't unhappy at Blizzard, but is happier now since he gets to work on more parts of a game at once. Legacy ended up being a mix of things that worked well in WoW and some things that WoW couldn't really do.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

"For example, in our game you can vault up and climb areas, castles, hills, these sorts of things," he says. "That in itself really makes the world feel more tangible, more like a living thing, an extension of the player and combat and that sort of thing. There's destructible elements in the game, which really kind of came from playing Breath of the Wild. I even shared that with the WoW team at the time. Wow, there's so many things where the world feels more alive, I wish we could do this in the game. So there's that part too, where stuff we wish we could have done in WoW, we incorporate into the game."

It's a lot to wrap your head around, and even Kaleik admits he's still been trying to think of some way to effectively describe the game. "What players would probably call the game today in its current form is like an extraction RPG, which is actually a relatively new genre," he says. "And when I pitched the game originally, the investors, publishers hadn't even heard of kind of the primordial game in this genre, which is Tarkov. And so I was like, 'This is the game, this is how it works.' And even Tarkov, at the time, wasn't called extraction. It was just more of a military sim, but it had this extraction gameplay. But I think it's sort of a reduction to call [Legacy] an extraction RPG, although I'm fine calling it that for marketing purposes so players know some expectation, but the long-term vision is something more of what I would consider in a mini MMO."

Legacy: Steel & Sorcery

(Image credit: Notorious Studios)

What makes a mini massively multiplayer online game? Kaleiki points to a few key details in Legacy. The world isn't perpetual like an MMO, for one. "Instances do spin up and spin down, and this isn't just because we think that's better," he explains. "It's mainly because it allows us to create a better, concentrated experience, and then also just so the instance isn't living forever and people are wandering around there. And then you have to deal with the server costs and these sort of things, because we are on a smaller studio budget. But the game does have a lot of traditional MMO features, which is crafting, which is leveling, which is RPG classes, these sorts of things. And in the future, we will have more social features as well as deeper character customization. Right now, you can't really change your hairstyle, your race, but we are going to add that in the future if the game does well."

You may like
  • A gorgeous vista of green fields and hills, with players on red gliders flying into a sinkhole far below With wall-running and surprisingly weighty combat, Guild Wars 3 is aiming high: "If we hadn't been making MMOs for 26 years I don't think we could have built this"
  • Warhammer 40K: Dark Heresy Warhammer 40K RPG developer Owlcat Games on "speedrunning" its first 10 years and what comes next
  • Screenshots of The Eventide, a paranormal narrative investigation game These Mass Effect veterans are carrying the RPG's "principles" into a new game that sounds like Dispatch meets The X-Files

He reiterates that "there's so many things that are very similar to an MMO, but I wouldn't call Legacy a traditional MMO, and I've been trying to not call it that because a lot of players know the heritage of the team at the studio and kind of assume we are making another MMO. But I think as the game matures and we add more features to it, it will become more of an MMO than not."

Legacy: Steel & Sorcery

(Image credit: Notorious Studios)

How mini is mini? Legacy is currently targeting roughly 24-player instances as Notorious looks to find a balance that makes PvP encounters exciting but not exhausting. This cap may change over time based on new maps and player feedback. For now, the focus is on the February 12 early access launch, which will build on several pre-release tests. It's an especially important time for a small studio looking to get into PvP, a notoriously competitive space that can turn up hits or spit out flops.

Kaleiki is up-front about the risks, optimistic about how "sticky" PvP players can be when they really connect with a game, and also cognizant of the fact that Legacy doesn't have to be an industry-dominating mega-hit to do well. In fact, while any success is great, the Notorious team is kind of hoping for a modest start in early access that they can gradually build on and learn from.

"Another thing I learned at Blizzard is just that involving the player in the game development process is so critical and important, kind of a secret of their success," Kaleiki says. "And it's a lot of it that you never saw. It was a lot of communicating to players, at the time on Ventrilo or email and these sorts of things, and getting their feedback, iterating from that, learning from them. Many of the developers at Blizzard played the games a lot and loved them, but even then, you don't know everything. Talking to the players, learning from them, is super important."

Big in 2025: The 50 most anticipated upcoming video games of the year.

CATEGORIES
PC Gaming Platforms
Austin Wood
Austin Wood
Social Links Navigation
Senior writer

Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.

Read more
A gorgeous vista of green fields and hills, with players on red gliders flying into a sinkhole far below
MMO Games With wall-running and surprisingly weighty combat, Guild Wars 3 is aiming high: "If we hadn't been making MMOs for 26 years I don't think we could have built this"
 
 
Warhammer 40K: Dark Heresy
RPGs Warhammer 40K RPG developer Owlcat Games on "speedrunning" its first 10 years and what comes next
 
 
Screenshots of The Eventide, a paranormal narrative investigation game
Adventure Games These Mass Effect veterans are carrying the RPG's "principles" into a new game that sounds like Dispatch meets The X-Files
 
 
In a screenshot from Afterworld, a severed torch from the statue of liberty, sticks out from sand and is adorned in banners as a crowd watches someone speak on a nearby platform
Strategy Games After raising cannibal fish-mutants to conquer America, I'm hooked on Afterworld's nuclear blend of Dwarf Fortress and The Stand
 
 
Painted key art by Alex Horley for World of Warcraft, cropped for a header image, depicting the Alliance faction looking out across forests and mountains
World of Warcraft World of Warcraft: Forever gives old school fans nearly everything they could want
 
 
Guild Wars 3 concept art of white bear race
MMO Games Guild Wars 3 wants to solve every MMO's biggest problem and might actually pull it off
 
 
Latest in MMO Games
Final Fantasy 14 Evercold
Final Fantasy Final Fantasy 14 devs say Evercold's new Evolved mode isn't massive power creep
 
 
World of Warcraft: Forever
World of Warcraft World of Warcraft: Forever devs address racial ability drama by creating even more drama
 
 
Final Fantasy 14
Final Fantasy Final Fantasy 14 players get 1 free day of game time after Square Enix lifts the MMO's PHP lockdown
 
 
Star Wars The Old Republic
MMO Games Star Wars: The Old Republic lead writer calls it "heartbreaking" there was "no mention" of the MMO in BioWare's goodbye
 
 
Final Fantasy 14
Final Fantasy Final Fantasy 14 lets fans back in after PHP vulnerability fears locked them out for nearly 24 hours
 
 
Old School RuneScape characters in black and blue armor exchanging coins
MMO Games I've been covering MMOs for 13 years, and this is by far the most disgusting grind I've ever seen
 
 
Latest in Features
T'Nia Miller as Jocasta in the VisionQuest trailer
Marvel TV Shows VisionQuest episodes 5 and 6 Easter eggs: All the Marvel references explained
 
 
James Bond in a tuxedo holds a dongle in his hand outside a snowy cabin as Zoe, in a red gown, ties her hair up behind him in James Bond 007: Nightfire for PS2
Games My PS2 is officially 26 years old, but my all-time favorites still hold up on it in 2026
 
 
Mass Effect 5
Mass Effect Mass Effect 5 would have been Mass Effect Universe, and one trailer has changed how I see the entire series
 
 
still from Shang-Chi and the Legend of the Ten Rings trailer
Marvel Movies Shang-Chi is Marvel's best post-Endgame gamble, so it's no surprise he's a big part of Avengers: Doomsday
 
 
Dual Wielding in Cyberpunk 2077
Cyberpunk Cyberpunk 2077's new update just made it the anti-GTA 6
 
 
Naomi Ackie as Caitlyn Corr and Tom Rhys Harries as Matt Hagen in Clayface
DC Movies Clayface Easter eggs: 17 DC and Batman references you might have missed
 
 
LATEST ARTICLES
  1. Breaking down all the MCU nods in the latest episodes of VisionQuest
    1
    VisionQuest episodes 5 and 6 Easter eggs: All the Marvel references explained
  2. 2
    VisionQuest has returned to a major MCU location for the first time in 5 years
  3. 3
    Valheim released into Early Access because the solo dev "couldn't afford to keep working on it"
  4. 4
    Avatar: Seven Havens fans think plan to release 26 episodes at once "would’ve killed the show"
  5. 5
    The day GTA 6 pre-loading starts, unionizing Rockstar developers will vote on the studio's future

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...