Balatro creator LocalThunk stays so anonymous, a GDC attendee couldn't believe how he "crushed" the roguelike's base difficulty: "'Wow you must have played this before!'"

Balatro Joker plush
(Image credit: PlayStack / Localthunk / Makeship)

There are, of course, many benefits to maintaining anonymity in our increasingly exposed, digitized world. Remaining under-the-radar affords you privacy to exist more peacefully, or, if you're pseudonymous Balatro creator LocalThunk, it allows you to sneak into your own GDC demo booth like a little rat in a pizza parlor.

"One of my fav moments from GDC," LocalThunk says in a series of posts on Bluesky. "They had a booth set up to play Balatro since it was an award nominee. I watched for a bit, then I gave it a go myself."

Ashley Bardhan
Senior Writer

Ashley is a Senior Writer at GamesRadar+. She's been a staff writer at Kotaku and Inverse, too, and she's written freelance pieces about horror and women in games for sites like Rolling Stone, Vulture, IGN, and Polygon. When she's not covering gaming news, she's usually working on expanding her doll collection while watching Saw movies one through 11.

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