"The reviews got lower and lower": Dev says his puzzle game is suffering on Steam because young people "don't know how to write emails anymore"

After Hours character up close
(Image credit: Petter Malmehed)

Indie developer Petter Malmehed released his unconventional alternate reality puzzle game After Hours in 2018, and according to Malmehed himself, it did alright, even if it wasn't a big commercial success. However, in recent months and years, he's seen its user reviews on Steam gradually decline at the same time as its completion rate is steadily dropping, and he thinks he knows why.

Email. And super young people. They don't get it, apparently. For my elder Gen-Z and older readers, this may be confounding. What's the problem with email? You hit compose, you type in a brief subject line, and then the rest goes in the body, with some incredibly antiquated sign-off like "all best" before your digital signature. Well, if the 'subject line' part of all of that left you scratching your head, you're substantiating Malmehed's theory.

"No form of modern communication requires a subject and a body — it's easy to see how people [who are] not familiar with email aren't filling out both fields."

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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