4 years later, the League of Legends MMO remains a major project for Riot Games' co-founder who says it's "exactly the type of company" that should be making MMOs

Arcane
(Image credit: Riot Games)

The League of Legends MMO has been cooking for over four years at this point, but Riot Games is seemingly still chasing the World of Warcraft train.

When asked about the unnamed project in an interview with Game File, Riot Games co-founder and chief product officer Marc Merrill said it's "probably the project I personally spend the most time on as well.”

Merrill explained that making MMOs is so hard because developers need to do a lot at a "high level," while having a world people want to spend time in and an "incredible team" to make it all happen. Despite all the things that could go wrong and have gone wrong, though, Merrill still thinks "Riot's exactly the type of company that should go after those types of opportunities, if we’re trying to make it better for the player," especially since he believes "people want to run around the world of Runeterra."

Freelance contributor

Kaan freelances for various websites including Rock Paper Shotgun, Eurogamer, and this one, Gamesradar. He particularly enjoys writing about spooky indies, throwback RPGs, and anything that's vaguely silly. Also has an English Literature and Film Studies degree that he'll soon forget.