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  1. Games
  2. Horror Games
  3. Lethal Company

After nearly 1 year, viral Steam horror hit Lethal Company is back with another big update boasting 3 new creatures that are sure to leave my pals and me screaming

News
By Anna Koselke published 2 April 2026

Version 80 is here

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Lethal Company screenshot showing a man in an orange hazmat suit atop a red car, its headlights shining bright
(Image credit: Zeekerss)
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It's been a while, but Lethal Company's solo developer Zeekerss has finally unveiled a big, brand-new update for his smash-hit horror game on Steam – and he's already got more up his sleeve for the future, too.

Nearly a year has passed now since the last major Lethal Company patch, Version 70 (also dubbed the "Incubating Update"), dropped in June of 2025. Although we've seen a few more minor fixes roll out since then, there hasn't been anything quite as big – until this week, that is.

As Zeekerss unveils alongside some official new patch notes on Steam, Version 80 is here (in beta so far, anyway), and boy, is it packing.

"V80 brings a complete rework of March's exterior," as the dev explains, "a wide range of bugfixes, performance improvements, and other improvements, three new creatures (and a returning creature), a few new rooms for the factory interior, and the utility slot."

Sounds like a lot, if you ask me – but Zeekerss isn't done with Lethal Company, or adding new features and content to the beloved indie gem, just yet.

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Version 80 Trailer - YouTube Version 80 Trailer - YouTube
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"This update isn't quite as content-heavy as it is feature-focused, but it sets up the game with all sorts of under-the-hood fixes and adjustments to fix things I've broken over the past few updates, so I'll be able to think more about just adding new content real soon," as he says.

"This is just the start. Where V70 was mostly just for the costly snow moons, this update focuses on the forest moons, and I also hope it makes the game better for newcomers."

The dev then provides a full rundown of all the additions and tweaks to come with Version 80, as well as an eerie trailer that I can't get enough of. The dark, foggy woods coupled with the static-y music, ominous messages, and radio-esque voice… this is what Lethal Company is all about. You know, scaring the ever-living heck out of us and all of our pals. I can hear a fox-like scream at around 0:27, too – welcome back, Kidnapper Fox...?

I'm not the only fan looking forward to having their pants scared off by new and returning creatures alike, either, and the trailer's comments prove as much. As one person excitedly puts it, "FINALLY, A LETHAL COMPANY UPDATE!" Finally, indeed.

Life after Lethal Company: solo creator Zeekerss says "weirdly, not a lot has changed" after one of the biggest indie hits in recent memory, and he still has "a good handful of ideas for games"

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Anna Koselke
Anna Koselke
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Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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