Halo: Campaign Evolved leads call AI "a tool in a toolbox" comparable to others like Photoshop, but assure "the people are the ones who are creating the game"

Halo: Campaign Evolved
(Image credit: Xbox Game Studios)

The exciting remake of beloved 2001 sci-fi shooter Halo: Combat Evolved, Halo: Campaign Evolved, has been unveiled – and considering today's climate of rising generative AI use, it's unsurprising that some fans may worry about its role within the new release's development.

Executive producer Damon Conn addresses such concerns in a recent interview with Rolling Stone – and it does sound like AI could play a part in the production of Campaign Evolved, albeit a minor one in support of the developers actually putting in the creative work. "I want to be very clear… People are creative. People make games. AI can improve workflows. It can do things for the game," explains Conn.

The Halo leads aren't the only folks working within the video game industry to speak on the matter of AI use during development. Arc Raiders lead Patrick Söderlund said that games "can't be built by an AI" and "I hope they never can."

Anna Koselke
Staff Writer

After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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