Any live service game is a risk, but Sony and Bungie are betting Marathon can make extraction shooters bigger: "I do think that the ceiling could rise"

A squad of runners huddle together against a clinically stark white background, their gear dotted with color - in the Marathon key art
(Image credit: Bungie)

Joe Ziegler, director of Bungie's upcoming live service extraction shooter Marathon, says there's plenty of room for growth in the genre partly fueled by the immense success of sandbox shooters and battle royale games.

GamesRadar+ recently had the chance to sit down with Ziegler to talk all things Marathon, and we asked him why the team at Bungie is confident that it'll become "the next hit PvP experience" given the relatively niche popularity of the extraction shooter genre. Turns out, Bungie is hoping to siphon some of the success from big sandbox games with deeper, more meaningful stories.

For what it's worth, GR+ writer Austin Wood recently went hands on with Marathon and came away with a measured and cautiously optimistic take, writing, "After playing Marathon for 8 hours, I don’t think Bungie’s extraction shooter will be the next Helldivers 2 hit, but I don’t think it will be the next Concord bust either."

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Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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