28 years later, Fallout creator wonders if all the effort he put in to scrubbing a minor graphics issue was actually worth it, especially because Diablo "had it in droves and no-one cared"

Fallout overseer
(Image credit: Bethesda)

The creator of Fallout is still wondering if he put too much effort into fixing a graphics issue in the original RPG - especially since Diablo completely got away with it at the time.

In a recent video, Tim Cain discussed the struggles that developers sometimes go through when their personal preferences don't necessarily line up with the audience's. To explain that, he touches on the concept of 'foot-sliding' - something he wrestled to remove from the original Fallout, but watched other devs get away with.

Ali Jones
Managing Editor, News

I'm GamesRadar's Managing Editor for news, shaping the news strategy across the team. I started my journalistic career while getting my degree in English Literature at the University of Warwick, where I also worked as Games Editor on the student newspaper, The Boar. Since then, I've run the news sections at PCGamesN and Kotaku UK, and also regularly contributed to PC Gamer. As you might be able to tell, PC is my platform of choice, so you can regularly find me playing League of Legends or Steam's latest indie hit.

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