One day after adding them, indie co-op game Peak is nerfing its new zombie enemies: "We did playtest the zombies. I guess the playtesters were just too good"

Peak screenshot of pink and orange characters on a massive tree
(Image credit: Team Peak)

After adding zombies in its latest biome update, the Peak developers have bowed to pressure and nerfed the undead in a new hotfix one day later.

Yesterday, Peak's developers announced "The Roots update" which introduced a brand new biome into the game, Roots. This biome is a redwood forest filled with mushrooms and spooky bugs. But it introduced something even scarier, the zombies of campers who didn't make it to the top of the peak. However, within a day of the patch appearing, the zombies have been deemed too spooky, or rather, too strong, and the devs have had to take action.

The devs continue: "But to those being mean to me, yes, we did playtest the zombies. I guess the playtesters were just too good at the game ;)"

Meanwhile, the admin of the Landfall account also reacts to some feedback on the zombies, sharing a clip of them encountering one for the first time, and saying: "I FORGOT HOW TO CLIMB !!! IN OUR CLIMBING GAME !!!" The clip itself features a ton of expletives and shows the admin struggling with the sudden appearance.

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Scott McCrae
Contributor

Scott has been freelancing for over three years across a number of different gaming publications, first appearing on GamesRadar+ in 2024. He has also written for the likes of PC Gamer, Eurogamer, VG247, Play, TechRadar, and others. He's typically rambling about Metal Gear Solid, God Hand, or any other PS2-era titles that rarely (if ever) get sequels.

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