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  1. Games
  2. FPS Games
  3. Battlefield
  4. Battlefield 6

Battlefield 6 teases new Contaminated map for season 2 and confirms a "rebuilt" version of classic Battlefield 4 map Golmud Railway is on the way

News
By Jordan Gerblick
Published 21 January 2026

Internal testing is ongoing for a potential battle royale solo playlist

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Battlefield Studios has revealed a new community update detailing some of the plans for Battlefield 6 season 2, including a brand new multiplayer map and the return of the classic Battlefield 4 map, Golmud Railway.

EA gave a fairly comprehensive overview of its plans for Battlefield Labs testing for season 2 "and beyond" on its official website. The season 2 update was recently delayed because EA wanted to give Battlefield Studios more time to refine the new content following community feedback, and in this new community update, it's revealed that one of the things being tested in Battlefield Labs is a new map called Contaminated.

"We'll be evaluating how vehicle gameplay and aerial presence interact with infantry combat, alongside cover and asset placement, and objective boundaries," EA says. "We'll also be testing how the map's unique gameplay mechanics function in live matches, as well as the tools available to players to interact with them."

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EA didn't share a whole lot of specifics about the new map, but it did confirm that it's comparable in size to older Battlefield maps like Battlefield 1's St. Quentin Scar and Battlefield 5's Arras, and falls somewhere between between Eastwood and Mirak Valle. It also revealed the first official image of the map, showing off some sparsely forested mountainside terrain, which you can see below:

Battlefield 6

(Image credit: EA)

EA confirmed that Golmud Railway is coming to Battlefield 6 at some point, but not exactly how you remember it from Battlefield 4. EA says the classic Battlefield map is "being rebuilt for today's Battlefield, not simply ported forward," and that its goal "is to preserve what made the map so memorable in Battlefield 4, particularly its combined arms gameplay, while improving how it plays and supports Battlefield 6 systems."

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Likewise, EA confirmed Golmud Railway will be the biggest Battlefield 6 map to date, giving the developers the chance "to expand gameplay on a larger scale."

In terms of gameplay testing, future Battlefield Labs sessions geared toward season 2 content will focus on the new AH-6 Little Bird vehicle, "allowing us to evaluate how it fits within the broader vehicle ecosystem and how it performs across different combat scenarios."

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Beyond season 2, Battlefield Studios will be doing some early testing on Aircraft Radar, as it will be "an important part of the aircraft gameplay experience," and exploring "a tuning package focused on rocket and vehicle interactions, including early adjustments to weapons such as RPGs and TOW launchers, as well as vehicle handling considerations when countering rockets."

Finally, EA declined to give a firm answer on the oft-requested solo playlist in Battlefield 6's Redsec battle royale mode, saying more internal testing is needed.

"This work is focused on understanding where Solo play can best fit within the broader Battle Royale roster, including how it affects match flow, survivability, and long-term engagement when featured alongside other Battle Royale experiences," says EA. "These tests are part of our ongoing effort to make informed decisions about how Battle Royale is structured and presented over time, rather than committing to a single permanent configuration."

Battlefield 6 season 2 is now due to launch on February 17, with an extension for season 1 having been released on January 20.

Battlefield 6 update nerfs jets for some reason and makes melee attacks quicker ahead of Season 2: "You guys really hate the thing you're famous for"

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Jordan Gerblick
Jordan Gerblick
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After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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