Uncharted and Last of Us director says Zelda: Wind Waker was the main inspiration for his new game's art style, because the devs wanted the graphics to "last the test of time"

Coven of the Chicken Foot gameplay screenshot
(Image credit: Wildflower Interactive)

There's a certain timelessness to The Legend of Zelda: Wind Waker that can at least partly be attributed to its beautiful cel-shaded art style, and that's exactly what former Naughty Dog director Bruce Straley aims to replicate in his upcoming indie adventure, Coven of the Chicken Foot.

It's somewhat ironic that Straley had such an influential hand in developing some of the games that really pushed the boundaries toward photorealism in previous console generations, having served as co-art director on the original 2007 Uncharted, and then having directed Uncharted 2, The Last of Us, and Uncharted 4. All of those games were utterly dazzling at the time of release, but due to the rapid advancement of game development technology, they also began looking dated within a couple of years, with the exception, I would argue, of Uncharted 4, although even that got a remaster a few years back.

Coven of the Chicken Foot gameplay screenshot

(Image credit: Wildflower Interactive)

Coven of the Chicken Foot is the delightfully titled debut project from Straley's new studio, Wildflower Interactive. It's billed as an "emotionally-rich, stylized, single-player adventure" in which you explore and solve environmental puzzles in a semi-open world as an aging witch fulfilling an oath to an ancient coven.

"We're playing with the tropes of the adventure genre and the traditional 'hero's journey', flipping them on their head through a new perspective," said Straley. That new perspective is from the eyes of someone exploring a typical fantasy world that heroes and monsters of legend have already left behind, leaving you to pick through the aftermath. There's no release date yet, but it's definitely one of the big games of 2026 we have on our radar.

The Last of Us co-director Bruce Straley wants to deliver a "unique type of storytelling" with Coven of the Chicken Foot, a lush love letter to ICO and Shadow of the Colossus

Jordan Gerblick

After earning an English degree from ASU, I worked as a corporate copy editor while freelancing for places like SFX Magazine, Screen Rant, Game Revolution, and MMORPG on the side. I got my big break here in 2019 with a freelance news gig, and I was hired on as GamesRadar's west coast Staff Writer in 2021. That means I'm responsible for managing the site's western regional executive branch, AKA my home office, and writing about whatever horror game I'm too afraid to finish.

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