Xbox Action Games
Latest about Xbox Action Games

Silksong devs say "it's very difficult to preserve mystery these days," and Zelda 2-era inspirations pushed them toward a world you can explore "divorced from the internet"
By Kaan Serin published
News Team Cherry devs grew up playing games in a pre-internet era

Former Rockstar and GTA lead Dan Houser says gaming can "either go somewhere really interesting or somewhere that gets overly focused on making money"
By Kaan Serin published
News "I think there's always that danger with any commercial art form"

Hollow Knight devs highlight a big difference between their sequel and most Metroidvanias: "The player's choice about where to go in Silksong is not dictated by what power-ups you currently have"
By Kaan Serin published
News "It's a specific kind of lock-and-key type of progression"

007 First Light CEO is glad GTA 6 got delayed since now "spring looks really good," but thinks Rockstar could help "the industry as a whole" once it finally ships its masterpiece
By George Young published
News Hakan Abrak thinks the release will encourage people to return to gaming as a hobby

GTA 6 joins Cyberpunk 2077 in winning the Most Wanted Golden Joysticks award two years running, in what's not a worrying coincidence whatsoever
By Anthony McGlynn published
News Rockstar and CD Projekt sure know how to generate buzz

"The Assassin's Creed franchise exceeded our expectations": Assassin's Creed Shadows is "overperforming" according to Ubisoft, set to "reach a broader audience" soon thanks to its new Nintendo Switch 2 port
By Scott McCrae published
News The Valley of Memory update for Assassin's Creed Mirage gave that game a massive boost too

Fruit Battlegrounds codes (November 2025) for Gems
By Iain Wilson published
Guide Codes for Fruit Battlegrounds will give you a stash of Gems so you can spin for new fruits

To get GTA on Xbox, Microsoft had to convince Rockstar that its console wasn't "going to be a flop," former exec says
By Catherine Lewis published
News Bringing GTA to Xbox was "a big moment," says Peter Moore
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