Will Star Wars Outlaws have co-op or multiplayer?

Star Wars Outlaws Nix and Kay
(Image credit: Ubisoft)

Star Wars Outlaws co op, multiplayer or online options aren't happening with all indications that Outlaws will be a single player-only experience at launch, and there's no indication that we'll see any change to that in the future. We'll go into further detail below about multiplayer in Star Wars Outlaws and what information Ubisoft has released about the game, but for those who want a primer up front - no, this is looking like it will be a single player game.

No, Star Wars Outlaws will not have a co-operative or multiplayer mode

Star Wars Outlaws

(Image credit: Ubisoft)

Many have been wondering if Star Wars Outlaws will have a multiplayer or co-op mode, probably for two reasons - firstly, the protagonists of Outlaws appear to be a duo of smugglers, Kay Vess and droid partner ND-5, which might've leant itself to the idea that will be playable. Secondly, Ubisoft's sandbox games, like the Far Cry series or select Assassin's Creed games often have a co-op or multiplayer component in them.

Sadly, that's not the case this time around, with digital storefronts confirming that Star Wars Outlaws is a 1 player game. Game director Mathias Karlson has doubled down on that in an interview, clarifying that "we're super focused on delivering a single-player experience" when asked about outlaws. Although given that he previously directed the very multiplayer Division 2, you can see why some people might assume he's bringing his online skills to the project. 

So, unless a radical update or DLC drop after the game's launch on 30 August changes anything, this will be a single player game, resolutely. So prospective players would be wise not to expect any more than that - even though it sounds like there'll be plenty of Star Wars Outlaws planets to explore.

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Joel Franey
Guides Writer

Joel Franey is a writer, journalist, podcaster and raconteur with a Masters from Sussex University, none of which has actually equipped him for anything in real life. As a result he chooses to spend most of his time playing video games, reading old books and ingesting chemically-risky levels of caffeine. He is a firm believer that the vast majority of games would be improved by adding a grappling hook, and if they already have one, they should probably add another just to be safe. You can find old work of his at USgamer, Gfinity, Eurogamer and more besides.

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