Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Video
    • GR+ Replay - Submit Your Clips
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Summer Preview
  • Prime Day deals
  • New Games 2026
  • Best gaming tech
  • GTA 6
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. Action Games
  3. Hollow Knight: Silksong

I've played 100s of hours of Soulslikes, and I think Hollow Knight Silksong is harder than Elden Ring – but what makes games difficult anyway?

Features
By Oscar Taylor-Kent published 11 September 2025

Opinion | Hollow Knight Silksong is tough, but it offers up a very different kind of challenge to Elden Ring

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Hornet strikes a falling bell as the boss Widow tugs on silk to trigger more traps in Hollow Knight: Silksong
(Image credit: Team Cherry)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
9
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

All games used to be hard by virtue of not really having endings. It's not like the sort of difficulty challenge you find in Hollow Knight: Silksong is only a modern trend. Arcade games stretching back to the '80s were designed to balance the thrill of score chasing with munching quarters – no game was truly finished before a kill screen literally broke the code. Donkey Kong will be beaten but always rise. The Centipede will keep descending. And Pac-Man will forever be hounded by ghosts. And, as we all know, video games have come a long way since Pac-Man.

To grossly oversimplify the trajectory of tricky games – this trend continued with home console gaming through the '90s where relatively short and simple games would last you multiple replays with life systems, and began to soften up when storylines came to the forefront alongside memory cards for saving game progress. Eventually, on PS3, the enigmatic world of Demon's Souls captivated many with its old school design, developed by the equally old school FromSoftware. Demon's Souls' sheer hostility and demanding nature of its fights became a defining trait that'd be honed to a fine edge with Dark Souls. It's from this trend of Soulslikes that Hollow Knight: Silksong takes inspiration.

The bigger they are...

Messmer the Impaler confronts the player in Elden Ring: Shadow of the Erdtree in a cutscene, asking 'Wilt thou be taken in the jaws?'

(Image credit: Bandai Namco, FromSoftware)

Difficulty isn't the only thing that makes a Soulslike, but it is one of the most obvious – both to spot as a player, and to hone in on as a designer. Not all imitators match up – and I have played a lot – sometimes leaning too hard on sheer difficulty for difficulty's sake and missing all the other ways FromSoftware's games feel so good to play.

Latest Videos From
Watch full video here:

One of the reasons Hollow Knight and Silksong stack up is that – despite being in 2D and fusing Soulslike DNA with that of a Metroidvania – developer Team Cherry really understands what makes FromSoftware's series tick. Exploration isn't just about progression, but about unravelling a mysterious world and piecing together scraps of information to build a bigger picture of a land fallen to ruin. Strange characters aren't just hanging about waiting to be killed, but provide vital color and clues to move forward. The ancient insect kingdoms of Hallownest and Pharloom in Hollow Knight don't just go horn-to-horn with Dark Souls' worlds – they drip with so much atmosphere that at times they can genuinely surpass them.

Crucially, Hollow Knight and Silksong's boss fights – often large and intimidating just like in Souls (though both series also have some superb duel-style fights) – aren't trying to be hard simply to make you crumble. Instead, these flashy moves all have clear tells that enable you to learn how to react, and lists of moves that aren't long so you can actually remember them. Even FromSoftware stumbles with this from time to time – I'm looking at you Dark Souls 3 DLC.

You may like
  • Lies of P key art showing protagonist P holding a sword 10 Best Soulslike games of all time
  • A screenshot shows a young woman holding out a blue pouch I can't love Dark Souls or Bloodborne, but Phantom Blade Zero is the action RPG I wanted them to be
  • Nioh 3 stone demon with red eyes "If we focus too much on casual players, that would take away the bite," says Nioh 3 dev

On a platform of white flowers, Hornet strikes the boss Lace in Hollow Knight: Silksong

(Image credit: Team Cherry)

Compared to its predecessor, though, Hollow Knight: Silksong is definitely harder – feeling like there's a direct line between it and the original game's more challenging post-launch updates. Silksong is more demanding from earlier on, from harsh platforming gauntlets to how all the bosses dish out double damage like they got a bargain two-for-one offer they couldn't refuse.

Compared to its predecessor, Silksong is definitely harder.

Plenty of bosses feature lengthy and tricky 'runbacks' to re-challenge each boss when you die, and a currency-hungry resource system means nabbing checkpoints, maps, or even refilling your tools to use in battle can force you to grind screens at a time just to get back on neutral terms with boss fights. They can factor towards an unwelcoming hostility and get in the way of enjoying Silksong's best moments, which I grappled with in my Hollow Knight: Silksong review.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

A Falling Star Beast uses gravity magic to fling the player into the air in Elden Ring as the boss arena glows blue

(Image credit: Bandai Namco, FromSoftware)

All the above may be familiar to those who have played FromSoftware's own games. Dark Souls revels in it, and the gothic-dripping followup Bloodborne even more so (where you're especially delicate due to a lack of shields). Likewise Sekiro, which centers more around a specific authored ninja character build, also has you burn through resources to use its own ninja tools.

Yet, even in older FromSoftware games, the lengthiest runbacks aren't too tough to master, dodging respawning enemy hordes in three dimensions and cutting down ledges where you please just makes it more forgiving to sprint to the boss fight without taking damage.

Even though I was raised on tricky 2D platformers, I have to say – I think Hollow Knight: Silksong being a side-on platformer as well as a game about epic combat clashes is one of the major reasons so many will find it tougher. I can feel my battle scars from the likes of The Revenge of Shinobi, Rocket Knight Adventures, and heck, I'm not afraid to say it, Sonic The Hedgehog 2 (the blue blur is colorful but back in the day he took no prisoners – I'd like to see you revisit Metropolis Zone), itch when I tumble into thorns and meet my demise in Silksong.

You may like
  • Lies of P key art showing protagonist P holding a sword 10 Best Soulslike games of all time
  • A screenshot shows a young woman holding out a blue pouch I can't love Dark Souls or Bloodborne, but Phantom Blade Zero is the action RPG I wanted them to be
  • Nioh 3 stone demon with red eyes "If we focus too much on casual players, that would take away the bite," says Nioh 3 dev

Bell to pay

Hornet puffs out her robe to float safely above blazing flames in Hollow Knight: Silksong as The Last Judge attacks

(Image credit: Team Cherry)

Silksong as a cultural phenomenon will likely entice many to jump in who wouldn't even think to play a tough-as-shells platformer.

There's one specific sequence in Hollow Knight: Silksong that'll stump many towards the end of Act 1. Each time, you have to chain together multiple bounce jumps over health-shredding hazards, evade strong aerial enemies that shoot projectiles that ricochet off walls, and also stay away from a couple of big hulking tanky dudes as well. I can clear it 90% of the time perfectly, and it takes about 30 seconds to do so. But having to do it every time you want to retry a boss fight is brutal even for me, and I've become pretty numb to this kind of high skill jump gauntlet. The simple truth is that few high-profile games play in this space at all. Silksong as a cultural phenomenon will likely entice many to jump in who wouldn't even think to play a tough-as-shells platformer.

Nothing in Elden Ring requires that amount of consistent dexterity every time you need to retry something. It has its fair share of tricky jumps as you explore, but rarely does it ask you to repeat them over and over again, and there it's more about careful falling and angling that it is about flips and precision. Solid reaction times will help you out in Elden Ring, but it's not quite the bee-all-end-all it is in Silksong (by the way, that's not a typo – I was going for a kind of bee as an insect thing to fit into the game's bug theme).

Even when it comes to boss fights, Hollow Knight: Silksong is less forgiving than Elden Ring. For starters, simply being on a 2D plane limits your ability to avoid boss enemies, meaning you can only really go over or under hulking foes – while feeling the pressure of encroaching attacks. No circle strafing here. In my experience too, Hornet's dodge doesn't have the kind of iframe grace you often get in Elden Ring. You better have a clear window of escape.

Romina, Saint of the Bud attacks the player who has a Mimic Tear and Drylead Dane at their side in Elden Ring: Shadow of the Erdtree - the strange scorpion-tailed creature spinning to summon deadly purple butterflies

(Image credit: Bandai Namco, FromSoftware)

Elden Ring and its Dark Souls brethren are just different kinds of games too, where despite serving tough challenges there are always a multitude of ways to mitigate the difficulty. Online co-op is one, of course – but even solo you can level up and build your stats in certain ways to, for instance, focus on dodging while dishing out immense damage, or go the other way, turtling up to soak as much as possible.

Crucially, though, Elden Ring represents a culmination of FromSoftware's many years making these games, and knowing where to shave off friction just enough to keep players invested in mastering its most devious designs. Almost every fight in Elden Ring did away with runbacks entirely, Stakes of Marika provided respawn points distinct from its full-featured checkpoints to give the option to jump back into the fray. On the rare occasion Elden Ring ditches having a Stake of Marika, the pain of runback repetition is well and truly felt. It's why I have such a vendetta against Dragonlord Placidusax. And, thankfully, we've not felt the pain of running out of Sekiro's Spirit Emblems since.

I'd prefer it if Hollow Knight: Silksong made more use of some of the quality-of-life improvements FromSoftware has brought to the table over the course of its series. With a whole bunch of rebalancing coming from Team Cherry for Silksong already, maybe we even will. But I think it's because Hollow Knight: Silksong channels even older magicks that its own challenges are truly difficult – the pain of feeling so overwhelmed you have to yank that cartridge out of the Sega Genesis and click it back into the large plastic box, jamming something more soothing inside instead, like Columns.


Hollow Knight Silksong has made me realize how much the Steam Deck has changed the way I play games

TOPICS
FromSoftware
CATEGORIES
Nintendo Switch 2 Xbox Series X Xbox One PS5 PS4 PC Gaming Nintendo Switch Platforms Nintendo Xbox PlayStation
Oscar Taylor-Kent
Oscar Taylor-Kent
Social Links Navigation
Games Editor

Games Editor Oscar Taylor-Kent brings his years of Official PlayStation Magazine and PLAY knowledge to the fore. A noted PS Vita apologist, he's also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, and more.

You must confirm your public display name before commenting

Please logout and then login again, you will then be prompted to enter your display name.

Read more
Lies of P key art showing protagonist P holding a sword
Action RPGs 10 Best Soulslike games of all time
 
 
A screenshot shows a young woman holding out a blue pouch
Action RPGs I can't love Dark Souls or Bloodborne, but Phantom Blade Zero is the action RPG I wanted them to be
 
 
Nioh 3 stone demon with red eyes
Action RPGs "If we focus too much on casual players, that would take away the bite," says Nioh 3 dev
 
 
Crimson Desert screenshot of Kliff with an orange On the Radar overlay
RPGs I hope Crimson Desert never fixes its weird controls
 
 
Slay the Spire 2 screenshots from the Early Access trailer
Roguelike Games I love Slay the Spire 2, I hate Slay the Spire 2
 
 
Hollow Knight: Silksong
Action Games The 25 best Metroidvania games you can play in 2026
 
 
Latest in Action Games
Senua looks scared in the trailer for Senua.
Action Games Microsoft was reportedly planning Ninja Theory split when it announced Senua at Xbox Games Showcase
 
 
Key art for Valor Mortis shows a man kneeling before a large bust of Napoleon
Action Games Valor Mortis' Steam Next Fest demo shouldn't work, but the first-person Soulslike combat is too good
 
 
Gray bearded man speaks
Assassin's Creed Ubisoft says Assassin's Creed Shadows' story didn't land "as we hoped," final update to fix it
 
 
GTA 6
Grand Theft Auto Solo dev hopes to "beat the real GTA 6 to launch" with their own, AI-fueled version
 
 
Quill smiles at the player in Moss: The Forgotten Relic near a small river dock
Action Games One of the best VR games is finally getting a non-VR port, and it's some of the most fun I've had this Steam Next Fest
 
 
Devil May Cry 5 art showing the three protagonists walking
Devil May Cry After 7 years, Devil May Cry 5 just had its most successful year yet
 
 
Latest in Features
Matthew Rhys as Tom Loflis wearing a raincoat in Widow's Bay
Horror Shows Widow's Bay is an early contender for show of the year, and the devastating finale sets up more horrors for season 2
 
 
Onimusha: Way of the Sword gameplay showing the protagonist looking straight-on with a sword held to his right
Action RPGs Onimusha: Way of the Sword brings God of War's blockbuster action to horror-tinged feudal Japan
 
 
Persona 6 trailer screenshot showing a shadowy hand reaching towards a gravestone
Persona Persona 6 looks like a horror game, and I couldn't be happier
 
 
Master Chief running across a frozen bridge with dead Covenant aliens on the ground in Halo: Campaign Evolved
Halo Halo: Campaign Evolved reignites Halo's longest-running argument
 
 
Senua screenshot showing the heroine facing off against a manifestation of her mind
Adventure Games Senua is excactly what Ninja Theory needs and Hellblade deserves right now
 
 
Minecraft Dungeons 2 key art showing four heroes against a dungeon exterior, ready for combat
Minecraft Minecraft Dungeons 2 is a breath of fresh air after the horrors of Diablo 4
 
 
LATEST ARTICLES
  1. Xbox logos
    1
    Former PlayStation boss says Xbox shows a "basic misunderstanding" of the games industry amid leadership changes, mixed messaging, and reports of studio closures
  2. 2
    Robert Downey Jr. says they've "labored long and hard" to make sure Avengers: Doomsday will not be a letdown after Endgame
  3. 3
    Homelander and Butcher stars respond to fan-made alternate The Boys ending, but we're almost certain they are being sarcastic
  4. 4
    Microsoft was reportedly already planning Ninja Theory split when it announced Senua at the Xbox Games Showcase, with the reveal intended to draw in investors
  5. 5
    Joe Russo raises hype levels by declaring Avengers: Doomsday is "the most emotionally complex" and "most mature" Marvel movie yet

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...