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Hoping to move away from "casual" game development, former Astro Bot, Bloodborne, and Demon's Souls producer launches new "world-class" studio

News
By Anna Koselke published 10 April 2025

The new company is called Sirius Studio

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Following his work at Sony's Japan Studio on some of the most beloved FromSoftware titles, including Bloodborne and Demon's Souls, producer Teruyuki Toriyama has founded his own company.

Sirius Studio, as the new game company is called, was formed by Toriyama and Sega veteran Hideki Irie alongside a few other industry veterans with histories at AAA developers, such as Capcom. Standing as a wholly owned subsidiary of GZ Group, as reported by Automaton, the studio's focus will largely be dedicated to the production of console and VR/XR games, but will include PC and mobile game development, too.

Toriyama's decision to found the new studio stemmed from the wish to move away from the development of more "casual" games, as Sirius tells Famitsu in a recent interview. He hopes to produce bigger projects with his company, with "a philosophy of creating a world-class development studio." The official Sirius Studio website confirms as much, outlining that very same plan to cement the company as a "world-class" name.

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  • Don Lee on the phone in a dimly lit bar in the debut trailer for Gang of Dragon. Marvel Rivals publisher reportedly cuts funding for Yakuza co-creator's studio 3 months after debuting its first game

Although GZ itself leans more into the PC and mobile side of the gaming world, Sirius will be more strictly console and VR-oriented, with an aim to globally release any developed titles at the studio. Toriyama's company currently boasts 20 members, each with experience in AA and/or AAA game development, with plans for further expansion. There's no telling what the future holds for Sirius just yet, but it certainly sounds big.

Need something to look forward to? Here are some of the most exciting new games this year and beyond to keep an eye on.

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Anna Koselke
Anna Koselke
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After spending years with her head in various fantastical realms' clouds, Anna studied English Literature and then Medieval History at the University of Edinburgh, going on to specialize in narrative design and video game journalism as a writer. She has written for various publications since her postgraduate studies, including Dexerto, Fanbyte, GameSpot, IGN, PCGamesN, and more. When she's not frantically trying to form words into coherent sentences, she's probably daydreaming about becoming a fairy druid and befriending every animal or she's spending a thousand (more) hours traversing the Underdark in Baldur's Gate 3. If you spot her away from her PC, you'll always find Anna with a fantasy book, a handheld video game console of some sort, and a Tamagotchi or two on hand.

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