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Elden Ring Nighreign patch makes the Nightlords fight fair, stopping one from tanking your framerate and another from performing a combo of "72 consecutive attacks"

News
By Issy van der Velde published 10 June 2025

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Elden Ring: Nightreign
(Image credit: FromSoftware)
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A new patch has just been released for Elden Ring Nightreign, and while it's not a big one, it does fix a handful of pesky bugs that will no longer impede your journey.

You'll be pleased to know that players who get downed after Wormface's grab attack will now be saveable. There was a bug that made it impossible to rescue them from near death at times, but that shouldn't be an issue anymore.

Libra, Creature of Night, should no longer get stuck in a loop performing the same actions over and over again. This boss previously could get stuck in a loop of "72 consecutive attacks" where they'd slam the ground repeatedly. Not fun or fair.

You may like
  • Elden Ring Nightreign Elden Ring Nightreign was a bold yet flawed Soulslike experiment, but I think it could shape the industry's future
  • A pudgy cat stands on the player's arm in Nioh 3 and emits a warm glow, with a rickety wooden bridge in the background, cropped A dreadful bug was making it "impossible" to heal in Nioh 3 with elixirs "sometimes," but it's been "partially fixed"
  • A screenshot of a man holding red fire in his palm in Elden Ring Tarnished Edition on Nintendo Switch 2 I played Elden Ring Tarnished Edition on Nintendo Switch 2 and rolled through the Lands Between as the new Knight class
nightreign from r/Nightreign/comments/1l4lm4r/72_consecutive_attacks

Nightreign should also be more stable when fighting Adel, Baron of Night. Their unofficial attack was bricking whatever machine you played on and tanking the frame rate, making their attacks harder to dodge. Well, no more.

There are also some weapon bug fixes. Now, the passive effect that adds magic, lightning, or holy damage to bows will only impact those attributes, rather than also making physical attack higher. So, this actually makes bows harder to use.

Some weapons' non-direct skill attacks used to inflict attribute attack power and status ailment of the armament, but no longer. And, weapons that have the passive effect that causes projectile damage drop-off to be reduced should appear in loot pools for chests and slain enemies – they didn't before.

Despite there being some bugs and issues in Nightreign, players have still been able to beat some impressive challenges. One became the "world's first" to solo all eight main bosses without dying.

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It's a tough feat, even when you take into account Nightreign's director has soloed every boss "without relics" just to prove that even though the game is difficult, it's doable.

You can read the full patch notes right here.

In the meantime, check out our list of the best online games you can play with friends today.

TOPICS
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Issy van der Velde
Issy van der Velde
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I'm Issy, a freelancer who you'll now occasionally see over here covering news on GamesRadar. I've always had a passion for playing games, but I learned how to write about them while doing my Film and TV degrees at the University of Warwick and contributing to the student paper, The Boar. After university I worked at TheGamer before heading up the news section at Dot Esports. Now you'll find me freelancing for Rolling Stone, NME, Inverse, and many more places. I love all things horror, narrative-driven, and indie, and I mainly play on my PS5. I'm currently clearing my backlog and loving Dishonored 2.

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Elden Ring Nightreign
Roguelike Games Elden Ring Nightreign was a bold yet flawed Soulslike experiment, but I think it could shape the industry's future
 
 
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