From two-controller sprinting to backwards rock climbing, Pokemon players are finding new ways to traverse Scarlet and Violet

Pokemon Scarlet Violet Koraidon Miraidon abilities path legends surf fly glide climb sprint jump
(Image credit: Nintendo)

Pokemon Scarlet and Violet players are breaking the game's traversal systems with increasingly weird discoveries.

The two new Gen 9 games might've just launched last week, but it hasn't taken long for players to crack certain elements wide open. Take, for example, the tweet just below, in which a Pokemon Scarlet and Violet player discovers you can just connect two wired Switch controllers and hold forward both analog sticks for double the run speed.

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That should make speedruns of Scarlet and Violet incredibly strange to watch, as speedrunners will no doubt hook up four controllers and go to work breaking the two games.

Secondly, we've got a climbing bug on our hands. It turns out if you're riding Koraidon, and simply jump backwards while facing away from a cliff, you'll actually ascend up the cliff with each jump, effectively lodging yourself in the cliff face and getting to areas you shouldn't otherwise be able to reach.

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There have been no shortage of reported performance issues and other technical problems for Pokemon Scarlet and Violet, since the two games launched last week. A handful of disturbing bugs turned both games into temporary horror experiences, thanks to player character's limbs going completely out of whack. 

Players have also had some strong opinions about the distasteful eating animations for the in-game picnics, as player characters and Pokemon alike chow down in a polarizing manner. Our own Pokemon Scarlet and Violet review reported a deluge of problems, ultimately making the game harder to recommend to newcomers and veterans alike. 

Check out our full Pokemon Scarlet and Violet Type Chart guide to get to grips with every in-game matchup. 

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.