Even if you don't know what terms like "physically based deferred renderers" mean, you can appreciate that Fallout 4 is the best-looking game that Bethesda's ever made. And you'll definitely be able to appreciate these new screens straight from the studio, which show off the game's colorful new looks across time, distance, and weather conditions.
Fallout 3 was drab by design, all hazy green clouds and piles of muted rubble. Fallout 4's Commonwealth is still thoroughly wrecked, but that doesn't mean you won't be able to enjoy a clear morning complete with impressive "god rays" streaming past the wreckage. The air isn't that full of radiation (any more).
Don't forget to cue up the Fallout 4 soundtrack before you click through the images above. And if you're the type to argue over the merits of particular anti-aliasing methods, here's an incomplete list of new graphical doodads Bethesda added to its Creation Engine for Fallout 4.
- Tiled Deferred Lighting
- Temporal Anti-Aliasing
- Screen Space Reflections
- Bokeh Depth of Field
- Screen Space Ambient Occlusion
- Height Fog
- Motion Blur
- Filmic Tonemapping
- Custom Skin and Hair Shading
- Dynamic Dismemberment using Hardware Tessellation
- Volumetric Lighting
- Gamma Correct Physically Based Shading
Seen something newsworthy? Tell us!