EA leaves Online Passes out of Syndicate

Electronic Arts' upcoming Syndicate won't include an Online Pass despite containing substantial online multiplayer content, the game's developer has revealed. Speaking to Eurogamer, executive producer Jeff Gamon explained that the title's multiplayer mode was given “equal billing” with the single-player campaign, rather than restricted access: “We want as little resistance or barriers to entry as possible.”

Gamon's hope is that the strategy – together with a decent helping of content – will be rewarded with a high user-retention rate. He estimates that players should take “a good six, seven hours” to see all the game's co-op, with the game containing what he sees as a high replay value: “to progress your character and upgrade a few weapons is a heap of content.”

The game releases Feb 21. We're not going to come right out and suggest you reward EA/Starbreeze's risk by keeping your copy until the day you're buried with it, but we're certainly not going to advise against it either.