Skip to main content
Join The Community
- Join our community
11
Premium Benefits
24/7
Access Available
21K+
Active Members
Commenting
Join the discussion
Exclusive Articles Coming Soon
Member-only articles
Weekly Newsletters
Weekly gaming & entertainment news
Member Badges
Earn badges as you go
Exclusive Competitions
Members-only prize draws
Curated Deals Coming Soon
Tech and gaming deals worth grabbing
GET COMMUNITY ACCESS QUICK
For the quickest way to join, simply enter your email below and get access. We will send a confirmation and sign you up to our newsletter to keep you updated on all your gaming news.
By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.
FIND OUT ABOUT OUR MAGAZINE
Want to subscribe to the magazine? Click the button below to find out more information.
Find out more
GET Community ACCESS QUICK

Join the GamesRadar community for quick access. Enter your email below and we'll send confirmation, and sign you up to our newsletter.

By submitting your information, you confirm you are aged 16 or over, have read our Privacy Policy and agree to the Terms & Conditions. Geographical rules apply.

Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Countdown to GTA 6
  • Game of the Week
  • New Games 2026
  • G+RLS Podcast
  • Best gaming tech
  • Join our RPG Club
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. FPS Games
  3. Destiny

Destinys rough edges are quite deliberate... and very smart game design

Features
By Edwin Evans-Thirlwell
Published 8 September 2015

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Hardcore fandom can be an odd thing at the best of times, but even by the jargon-sopped standards of DOTA or Pokemon, the enthusiasm for Bungie's Destiny is a little... uncanny. The game's flaws – a shortage of base content, a broken plot, and a dependence on RNG and stat-massaging for longevity – are in theory rather damning, but somehow, millions of Guardians have found themselves unable to let go. Nowadays, when I ask Year One veterans for the latest, they gaze at me with the seared, scooped-out expressions of people who left their souls in Baggage Reclaim after the return flight from Hell. “Got any Etheric Light, man? Please, I just need one more hit,” they'll confide, before flinching back because they've just spotted the reflection of Dinklebot in a passing car.

On paper, the launch of Destiny's Taken King expansion (and its accompanying free update) is a clearing of the waters. Most of the base game's major frustrations have been addressed. Additional maps, modes, a new Raid and the like aside, the expanded edition introduces straightforward XP-based levelling in place of the original's miserly and byzantine progression systems. It also overhauls Destiny's missions and environments in ways that make it feel a bit more like the fully fleshed-out, joined-up open world story we were promised before release.

You can now scan objects for narrative titbits, and initiate radio chats with NPCs at the Tower for added context. Old enemies have been taught new tricks, hopefully inching the line-up closer to the peerless blend of smarts and insanity that is Halo's Covenant. The storytelling has been pumped up, with Peter Dinklage yielding the mic to a sprightly Nolan North, and more in the way of cinematic bookends for missions (existing owners will be able to download much of the foregoing as a free update, and buy The Taken King's story content separately).

Latest Videos FromGamesRadar+
Watch full video here:

As somebody who was ultimately turned off by Destiny Year One's beautiful yet barren landscape, rickety narrative and elusiveness about upgrades, I'm looking forward to giving it another whirl. Other writers have gone further with their critiques, labelling the base game a glorified beta doled out for a premium and propped up by costly expansions. Which raises the obvious question: is The Taken King the game we should have got at launch? The answer may seem a firm “yes”, but there's more to Destiny's flaws - and how they resonate with all that preaching about ‘becoming legend’ and rescuing humanity's past - than meets the eye. An MMO with cleaner systems and a late-game that is less beholden to RNG might have won more critics round at release, but I'm not sure it would have commanded the same fascination over time.

Enduring design is increasingly a question of having the right mystique, for want of a more precise term. An assortment of trends - the shift towards free-to-play, the pressure to sell add-on content, and the need to stave off piracy by locking people into publisher-supervised content networks - have created a situation where holding a buyer's interest for months is paramount. Per the internet's evolution at large, games are also increasingly and bizarrely valued for the conversations they generate, rather than whether they're any fun: subreddits choc-a-bloc with rumours about scrapped content on-disc, arguments on YouTube about a game writer's politics, gifs of amusing glitches that do the rounds on social media.

It's an environment in which flaws, or a studied degree of obtuseness, can be strengths. As a Destiny detractor, you may not know how satisfying it is to plant a fully tricked-out Vortex grenade in a chokepoint. But I'm betting you've stumbled on Dinklage's career-making phrase “that wizard came from the moon”, or heard about loot caves, or the frustrations of Engram decryption. Fame is preferable to infamy in theory but, given how much people enjoy being negative on the internet, infamy may last much longer.

It's common for Destiny veterans to lament the weirdly broken-up weapon and armour-maxing procedures, but hurdling those arbitrarily imposed difficulties – whether by doing it the ‘honest’ way, or cheesing the hell out of a boss – is one of the game's fundamental draws. This isn't just the thrill of beating a set of systems or the AI. It's about getting one over designers who you come to think of as the true villains of the piece, wallowing in their own crapulence behind the curtains.

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

The sense that you're at war with a creator isn't wholly original to Destiny, but it permeates the game in a way I've never experienced in any other. I recall being stupidly outraged, for example, at the invisible walls that surround the tops of some pillars on Venus, cheating you of a place to snipe in safety. The sheer spitefulness of this is all in my head, most likely - only a fool would set out to annoy a player in this way - but judged as a whole, there's something very convenient about Destiny's abrasiveness, and how gripping that abrasiveness can seem.

More concretely, the game's timed Strikes are notable for how they reject what is supposedly a founding principle of the networked app, the need to fit in around the player's other commitments. In Destiny you're required to meet Bungie's deadline, or else miss out on bespoke challenges and the possibility of rare loot. Forcing players together in this way stokes aggravation, but it also forges partnerships. You're more likely to play again with the same people in the same straits, after all, once you've committed to the bothersome process of teaming up with them in the first place.

I'm conscious, as with much Destiny criticism, that many of the foregoing observations won't seem especially outlandish to an old-time MMO player. Artificial-feeling checks on character growth, shared dungeon jaunts that are a headache to organise... none of this is mad science to a seasoned explorer of Azeroth. But Destiny's supporting fiction is among the few to create an appropriate context and sensibility for the often-maddening hang-ups and omissions of its base design, a point that extends to the stately way Bungie has gone about correcting the problems.

Complaints about the story's paucity perhaps forget that the developer began telling Destiny's story around half a decade ago, drip-feeding the internet a confused haul of faux-scripture, wistful concept art, iconography for as-yet-unexplained factions, and weapon names that evoke Twitter memes in being abstruse yet catchy. The idea was to seed a cultural phenomenon years in advance, and the thing about artworks that become cultural phenomena is that we expect them not to add up, to defy comprehension or conventional standards of elegance. It's a mark of their spontaneity.

In literal terms, the story of latter-day humans salvaging the riches of a once-great empire lends itself to a game that's awash with rough edges. Who knows, maybe you'll come across that rumoured original draft of Destiny's script while you're down there. And the idea of 'becoming legend', trumpeted so extravagantly in Activision's marketing materials, is a conspicuously neat fit for a modern-day video game project that needs to evolve post-launch, nearing its perfect manifestation bit by bit, and reaping a storm of headlines and discussion with every update the creators release.

Perhaps I'm reading too much into things. The proof of that could be how Destiny fares once The Taken King goes on sale. The initial reaction will be another feeding frenzy, but in the long run, it's possible that the softening of the Year One game's architecture will put off old players, people who've come to enjoy their mastery of this cruel and esoteric terrain. The flipside of this argument is that returning Guardians will appreciate the smoother ride all the more for having to subsist without it. Either way, I'm afraid you can expect a lot more talking.

CATEGORIES
PlayStation PS4 Xbox Xbox One Platforms PlayStation Xbox
Edwin Evans-Thirlwell
Edwin Evans-Thirlwell
Social Links Navigation
Freelance Writer

Edwin is a freelancer writer who's worked for the likes of GamesRadar+, Edge, Wired, The Guardian, RPS and Eurogamer. He is also a published poet.

Latest in Destiny
Destiny 2 drifter
Destiny Destiny 2 players on Steam boosted the game from 32nd place to 5th for US active users last month
 
 
A Warframe wields a comically oversized gun
Destiny Warframe head's advice for live service devs is to "make a good game before they kick you out"
 
 
Warframe characters assemble for battle
Destiny Warframe lead Rebecca Ford says Destiny 2's death is bad news for everyone: "It'll happen again"
 
 
Parody of Bungie CEO Pete Parsons
Destiny In the ashes of Destiny 2, furious developer creates playable Pete Parsons-themed parody raid
 
 
Destiny 2 Season of the Wish
Destiny Destiny 2 comms manager says devs who weren't laid off may "sneak in" a small fix here or there
 
 
Destiny 2 NPC watches the sky mouth agape
Destiny Epic CEO Tim Sweeney suggests AI could've saved Destiny 2 and will "enable games like Destiny to thrive!"
 
 
Latest in Features
A multiplayer skirmish in N Plus Infinity Times Two
Platforming Games These devs spent 22 years building the perfect platformer, and the Steam apocalypse won't stop them
 
 
The cast of Game of Thrones: The Mad King
Fantasy Shows 16 things we learned about Game of Thrones from The Mad King play
 
 
Big Walk
Co-op Games Game of the Week – Big Walk is a brilliant co-op puzzler that's more than "friendslop"
 
 
Aerys Targaryen in Game of Thrones: The Mad King
Fantasy Shows I went to see new Game of Thrones play The Mad King, and I was transported to a world of dragons and magic
 
 
A DeLorean covered in frost in GTA 3 mod Hill Valley
Grand Theft Auto GTA 3's Back to the Future: Hill Valley mod will take you to Vice City before GTA 6
 
 
Baldur's Gate 3 screenshots
Baldur's Gate My Baldur's Gate 3 no-weapons run has been saved by grease and candles, and I'm only halfway through Act 1
 
 
LATEST ARTICLES
  1. The cast of Game of Thrones: The Mad King
    1
    16 things we learned about Game of Thrones from The Mad King play
  2. 2
    I went to see new Game of Thrones play The Mad King, and I was transported to a world of dragons and magic
  3. 3
    GTA 5 and Red Dead Redemption actor auditioned for over 60 roles in GTA 6 and never heard back
  4. 4
    Overwatch's resurgence drove Blizzard to its "first back-to-back years of growth" in 10 years
  5. 5
    Zelda: Twilight Princess wasn't enough, you can now run Ocarina of Time and Majora's Mask on IOS

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...