Castlevania Judgment review

A 3D fighter with 'Vania characters? Now that's scary...

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Probably the best of these bonus features are the Accessories – little customisation parts that you can add to alter the appearance of the 1P and 2P character skins. Feel free to plop a top hat and eye patch on Dracula, or send Alucard into battle with a pretty fairy sitting on his shoulder and a butterfly in his hair. The idea is clearly to use the Accessories in the game’s online play to help you personalise your favourite character. This would be quite brilliant if Castlevania Judgment’s online mode was in any way worth playing.

The only limited praise we can offer Castlevania Judgment is for its soundtrack, and for having thought up a few new concepts that really should have been in other fighters already. Of course, the soundtrack is mostly remixes of songs from other games and all of the good ideas are betrayed by the game’s basic shoddiness. Castlevania Judgment is not in any way fun to play – at best it’s just inoffensive. That’s a miserably low standard of quality, and there’s no excuse for a game created by a publisher of Konami’s stature to be aiming so low.

Dec 10, 2008

More info

GenreFighting
DescriptionWhat a poor collection of fighters in this game which is supposed to be a celebration of Castlevania's history. This will undoubtedly be forgotten later on.
Franchise nameCastlevania
UK franchise nameCastlevania
Platform"Wii"
US censor rating"Teen"
UK censor rating"Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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