Brothers in Arms: Double Time review

War isn't hell, it's just dull

GamesRadar+ Verdict

Pros

  • +

    Initially satisfying suppression tactic

  • +

    Voice acting and soundtrack are good

  • +

    Motion controls are quite good

Cons

  • -

    Lifelessly brown and bland

  • -

    Combat gets stale very quickly

  • -

    Enemy AI is dumb

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Brothers in Arms is a game with a tactic. And that tactic is this: you can suppress the enemy with one lot of soldiers, then flank around and finish them with another. This is initially quite satisfying – and it’s a nice change from run ’n’ gun titles like Call of Duty – but notice how we didn’t say tactics, plural? That’s because there is only the one. The game revels in its single tactic like a dog with a bone, seemingly oblivious to the fact that flanking can’t solve everything.

Don’t be fooled by this double package – it’s one great idea spread across two mediocre games. While the other consoles enjoy Hell’s Highway, the latest addition to the series, the Wii’s been tossed two lazy ports of its prequels instead. We wouldn’t give this twinset the Double Time of day.

Dec 10, 2008

More info

GenreShooter
DescriptionWhile taking advantage of the Wii well, this port of the first two BiA is a bit too bland and repetitive for our tastes.
Franchise nameBrothers in Arms
UK franchise nameBrothers In Arms
Platform"Wii"
US censor rating"Mature"
UK censor rating"18+"
Release date1 January 1970 (US), 1 January 1970 (UK)
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