Purged by flames, the world%26rsquo;s remaining population is mutated by distorted fantasies, created to help stomach the inhospitable remains. Heartless meshes of flab, cogs and metalwork - enough to give even Silent Hill%26rsquo;s freaks the willies - these %26lsquo;meta-beings%26rsquo; crawl the world, devouring humanity%26rsquo;s leftovers. Distorted fantasy being the very definition of %26lsquo;baroque%26rsquo; itself. Animal Crossing it ain%26rsquo;t. It is, in fact, a remake of a 1998 Sega Saturn game, spawning a shooting and touch-typing game down the line.

Your role? Awaking as an amnesiac, you%26rsquo;re informed by an angel (natch) to descend the Neuro Tower, allegedly holding the key to survival in its cellar. A full-on dungeon-crawling RPG, progression is made harder by ever-morphing labyrinth designs and hordes of meta-beings trying to eat your face. You can play in both third-person angle and from first-person view. Also, expect to die a lot, but happily each death is said to reveal more of the terrible history. Yay!

We have a real soft-spot for Atlus%26rsquo;s similar Etrian Odyssey and, while tonally much darker - one mechanic has parasites feeding on your body as a means of stat boosting - Baroque is an intriguingly adult prospect.