Awesomenauts review

A dash of 90s cartoon in a solid MOBA

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Meanwhile, someone like Lonestar can either level-up his dynamite throw to become a bot-killing machine, or level-up his charging bull technique to become a master of defending turrets. Each of the six characters have multiple leveling paths that change their utility. The best part about this is that all of these disparate paths are well-balanced. Every character is the most powerful character in the game when doing what that class is intended to do.

No matter what you pick, each character has a bevy of customization options, and players who have a plan for their upgrades will emerge with a significant battlefield advantage over players who buy abilities at random.

It's also not a particularly deep game. This is not a game designed to be played for months or years like League of Legends. There are plenty of unlocks to work toward and the lure of getting access to new characters spurs you on for five hours or so. Getting to the max level takes probably 15 hours.

Awesomenauts is a great game if you're not a hardcore MOBA fan, and in fact, while it’s not long, it’s a good entry point for console gamers new to the genre. Hardcore genre fans will probably rather stick to more complex, nuanced games like LoL and SMNC, but Awesomenauts is a great alternative for everybody else. It's not as deep as other titles in the genre, but it's the perfect game to enjoy for a good weekend of gaming.

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GenrePlatformer
DescriptionAwesomenauts is a very traditional multiplayer online battle arena title, but stripped down to be as simple as possible. AI drones are constantly spawning from your base and marching toward your enemy's base, and the enemy is spawning robots of their own. You and your teammates control powerful heroes who try to protect the bots and guide them into the enemy base, while enemy heroes try to stop you and get their bots into your base.
Platform"Xbox 360","PC","PS3"
US censor rating"Teen","","Rating Pending"
UK censor rating"Rating Pending","","Rating Pending"
Release date1 January 1970 (US), 1 January 1970 (UK)
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