Games Editor Oscar Taylor-Kent brings his years of Official PlayStation Magazine and PLAY knowledge to the fore. A noted PS Vita apologist, he's also written for Edge, PC Gamer, SFX, Official Xbox Magazine, Kotaku, Waypoint, and more. When not dishing out deadly combos in Ninja Gaiden 4, he's a fan of platformers, RPGs, mysteries, and narrative games. A lover of retro games as well, he's always up for a quick evening speed through Sonic 3 & Knuckles or yet another Jakathon through Naughty Dog's PS2 masterpieces.
Latest articles by Oscar Taylor-Kent

In 14 years I couldn't get through Skyrim, but smashed through Avowed in a weekend thanks to its bite-sized exploration and high-impact combat
By Oscar Taylor-Kent published
Now playing Now Playing | Can Avowed convert this Skyrim faithless? I'm too distracted smacking xaurips off ledges to think about it

With Monster Hunter Wilds poised to pop off this year, the series' veteran devs have one piece of advice for new players: "Don't rush it"
By Oscar Taylor-Kent published
Interview Between crossplay, support hunters, and a more structured storyline, Monster Hunter Wilds is the easiest the series has ever been to get into

Sonic driving a car in Sonic Racing: Crossworlds makes perfect sense, and after 30 years I'm sick of explaining why
By Oscar Taylor-Kent published
Opinion From Sonic Drift to Sonic Racing: CrossWorlds, the answer to why Sonic drives a car is painfully simple

Finally my doom scrolling has a use, thanks to this paranormal mystery sleuther that embraces the dark side of social media
By Oscar Taylor-Kent published
Now playing Now Playing | Urban Myth Dissolution Center's thrilling paranormal mysteries are enhanced by some seriously solid social media sleuthing

20 years on, Monster Hunter Wilds' devs reflect on the series' co-op journey: "The world caught up with our vision"
By Oscar Taylor-Kent published
Interview Interview | Monster Hunter Wilds' director Yuya Tokuda and producer Ryozo Tsujimoto reflect on the series' early adoption of console co-op, and embracing PC and crossplay

Yakuza and living, breathing mascots collide in this adventure that has you battling a "normal sized door", faulty cash registers, and a playful dog
By Oscar Taylor-Kent published
Hands-on Promise Mascot Agency is the Paradise Killer dev's latest, and another cult classic in the making: a yakuza love letter that might be one of the strangest games I've ever played

With fantastic pixel art animation and fiendish puzzles, Loco Motive proves the spirit of Monkey Island is still going strong
By Oscar Taylor-Kent published
Indie Spotlight Indie Spotlight | Train-set murder mystery Loco Motive took me on a railway journey back to my beloved LucasArts adventure game favorites

On The Radar: Kingdom Come: Deliverance 2 coverage hub
By Oscar Taylor-Kent published
On The Radar On The Radar | With our Kingdom Come: Deliverance 2 verdict out, we continue to journey Bohemia as we examine all the details this historical RPG has to offer, and talk to the Warhorse Studios about how it all came together

After 17 years, Ninja Gaiden 2 Black means I can finally recommend another version of the pinnacle limb-slasher
By Oscar Taylor-Kent last updated
Now Playing Now Playing | After years of port pain, Ninja Gaiden 2 Black finally revitalizes an indomitable character action classic

After 6 hours with Assassin's Creed Shadows, here's the 10 details I love the most so far
By Oscar Taylor-Kent published
List Feature | Assassin's Creed Shadows is filled with incredible details, from a stylish take on Japan to some really devious stealth options

Over 20 years of muscle memory made Metal Gear Solid Delta feel like I was just playing the original – and MGS heads like me know that's truly special
By Oscar Taylor-Kent published
Big in 2025 Big in 2025 | Metal Gear Solid Delta might only be as good as Metal Gear Solid 3. Wait… only as good as Metal Gear Solid 3?!

Assassin's Creed Revelations was good actually, and it's the unhinged sauce the Animus Hub needs to twist my mind into the perfect lore-absorbing shape
By Oscar Taylor-Kent published
Opinion Big Preview | Assassin's Creed Shadows introduces The Animus Hub, but it needs to take inspiration from the memory-diving Assassin's Creed Revelations to be a winner

Electric guitar battles are cool, but Death Stranding 2's real secret weapon? The fear of slipping down a sandy dune
By Oscar Taylor-Kent published
Big in 2025 Big in 2025 | Death Stranding 2: On The Beach might be Hideo Kojima's scariest game yet – as it now features slippery sand that could cause me a devastating tumble

Assassin's Creed Shadows channels The Sims with its customizable base: "It's good to have a home and a place where you feel at ease"
By Oscar Taylor-Kent published
Feature Interview | Assassin's Creed Shadows' hideout evolves on AC Valhalla's Ravensthorpe – "It's cool for players to build worlds"

"Player expression" has been vital for Two Point Museum, whether you're displaying captured ghosts or frozen cavemen in your dream exhibit
By Oscar Taylor-Kent published
Big in 2025 Curation, customization, and expeditions all come together to make Two Point Museum a more creative experience for players than its just-as-quirky predecessors

Assassin's Creed Shadows evolves on Syndicate's twin dynamic: "It would have been better if we pushed the two characters much further apart"
By Oscar Taylor-Kent published
Big Preview Interview | Simon Lemay-Comtois and Jonathan Dumont on evolving Assassin's Creed Syndicate's dual heroes for Assassin's Creed Shadows, and making them unique

Big Preview: Assassin's Creed Shadows – Exclusive access and hands-on impressions with the huge open world Japan's impressive stealth and combat
By Oscar Taylor-Kent published
Big Preview Visiting Ubisoft Quebec, we report back with hours of gameplay and time spent with the devs to deep-dive into the hotly anticipated Assassin's Creed Shadows

Assassin's Creed Shadows hands-on: Stealthier and bloodier than ever
By Oscar Taylor-Kent published
Preview Big Preview | After almost seven hours with Assassin's Creed Shadows, it's an impressive and bold step forward for the open world series

Dynasty Warriors: Origins review: "A stripped back approach champions the explosive combat's focus on visceral clashes and tactile battlefields"
By Oscar Taylor-Kent published
Review

What to expect from PlayStation in 2025: Classic games, live services, and moving beyond consoles
By Oscar Taylor-Kent published
Opinion Big in 2025 | As the fifth year of PS5 begins, the console generation is only just beginning to kick it into high-gear

Big in 2025: The 50 most anticipated upcoming video games of the year
By Josh West published
Grand Theft Auto 6 isn't the only game worthy of your time and attention in 2025

What makes a Suda51 game? "Mainly pro wrestling," he says, and Grasshopper's new game couldn't avoid it if they tried
By Oscar Taylor-Kent published
Interview Interview | "I try to think about 'how video games are supposed to be', and then avoid that as much as I can": Suda51 talks his approach to developing cult classics, and what he's learned after 27 years at Grasshopper Manufacture

"A lot of people were really p*ssed off": Suda51 talks his early career, and whether he'll return to narrative-heavy games – "I do think about it a lot"
By Oscar Taylor-Kent published
Interview Interview | From Super Fire Pro Wrestling and The Silver Case to No More Heroes, Suda51 reflects on how to make an impact

As PlayStation turns 30, 2024 has seen some of the brand's highest highs and lowest lows
By Oscar Taylor-Kent published
Year In Review Year in Review | Franchise celebrations, PS5 Pro, ludicrously expensive failures, former Xbox exclusives, layoffs, and buyouts – it's been a rollercoaster anniversary year for PlayStation

Shadow Generations finally pays off narrative threads 20 years in the making, and yes that's important to true sickos like me
By Oscar Taylor-Kent published
Opinion Sonic X Shadow Generations pulls out all the stops for rival 'hog Shadow's journey in his own campaign, paying off long-standing plot threads
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