Austin has been a game journalist for 12 years, having freelanced for the likes of PC Gamer, Eurogamer, IGN, Sports Illustrated, and more while finishing his journalism degree. He's been with GamesRadar+ since 2019. They've yet to realize his position is a cover for his career-spanning Destiny column, and he's kept the ruse going with a lot of news and the occasional feature, all while playing as many roguelikes as possible.
Latest articles by Austin Wood

A new Destiny 2 event is giving players bugged 8-year-old loot from content so deleted that Bungie literally could not come up with it to show in court
By Austin Wood published
News Year 1 guns are suddenly dropping in Destiny 2's new Heavy Metal event

Call of Duty eases the grind with 20 free skips for the battle pass mess it created, but you only have 2 weeks to claim them
By Austin Wood published
News I sure do love skipping Season 5 content

Team Cherry hoped Silksong could be anyone's "first Hollow Knight game," and one reason it took 7 years is they were "comfortable" not knowing what's gonna happen: "The really interesting things are the things you sort of discover along the way"
By Austin Wood published
News "The difficulty also sits alongside the game in that way," Team Cherry said

After report on MMO's bot problem, players bait piles of "clankers" to their doom like they're poisoning AI: ask "how many" and armies of bots reply in eery unison
By Austin Wood published
News Old School RuneScape remains a bot hive, but a few more bots got the axe

Ken Levine's new BioShock-like game Judas carries the torch of Monolith's Nemesis System: "They can bribe you, save you in battle, talk s*** about the other characters, and share with you their darkest secrets"
By Austin Wood published
News Ken Levine is finally talking about Judas, and he is literally talking about BioShock

A gacha RPG is cutting all the gacha garbage so it can just be a better game: "We're completely removing all character and weapon banners"
By Austin Wood published
news Duet Night Abyss is now just A Game, coming to PC and mobile

Gears of War: Reloaded hammered in Steam reviews for missing splitscreen co-op and Microsoft accounts seemingly crashing everyone's fun, including mine
By Austin Wood published
News Gears of War: Reloaded sits at 49% positive Steam user reviews

2 years in, Bethesda answers player hopes and says it's improving Starfield space travel: "Part of the team has been focused on space gameplay to make the travels there more rewarding"
By Austin Wood published
News Other upcoming additions include new features, game systems, and story DLC

"Earth-sized" survival game Light No Fire has "real oceans to traverse, needing large boats and crews," says Hello Games boss Sean Murray: "Much of the technology we're introducing" for No Man's Sky is "shared with our next game"
By Austin Wood published
News No Man's Sky update Voyagers is also a ship-sized teaser for Light No Fire

Activision owns up to ugly Call of Duty skins, reverses course on Black Ops 6 skins transferring and promises "authentic" skins for Black Ops 7 – a game that is already selling cyborgs and murder robots
By Austin Wood last updated
News "Black Ops 7 needs to feel authentic to Call of Duty and its setting"

Obsidian is not screwing around with The Outer Worlds 2's Fallout New Vegas comparisons: "The critical path is maybe 10 or 15% of the total content"
By Austin Wood published
News With the first game, Obsidian was quick to stress "this isn't New Vegas in space"

31 years later, XCOM creator Julian Gollop says strategy games are still "where my heart lies" and he wants to make them "more accessible and immersive" – his latest attempt is out today with co-op and Pikmin vibes
By Austin Wood published
News Chip 'n Clawz vs. The Brainoids is out on PS5, Xbox, and PC today

Paying Valve $108,000 just to be on Steam is "totally worth it," says dev of roguelike strategy game made in 10 months which has now earned over $360,000
By Austin Wood last updated
News Gnomes is exactly what it sounds like: a game about gnomes

Next week, Helldivers 2 is getting Terminid Hive Worlds with huge underground caves where your Stratagems don't work, a new Dust Devil Warbond with a harpoon gun, and it sure looks like Hive Lords are back
By Austin Wood published
News The Into the Unjust update is out September 2, with a new Warbond to follow

"We aren't trying to make a game for everyone": Dev knows its first-person Soulslike is weird, says it's "much closer to Dark Souls" but "we love Dishonored and it has definitely influenced us"
By Austin Wood published
News Valor Mortis is the next game from the Ghostrunner crew

Gearbox boss Randy Pitchford is "a little nervous" about Borderlands 4 because it can be harder than previous games and not everyone wants a big challenge
By Austin Wood published
News If you just want to zen out in an RPG, you can always grind your way to the top

Just when I thought things couldn't get any better for JRPG fans, now we've gotten launch info for expanded action RPG Ys X: Proud Nordics in English
By Austin Wood published
News Ys X: Proud Nordics was released in Asia this year

Dune: Awakening is a bit more “like a Dune survival RPG” than a full MMO, with multiplayer driving "that feeling of the universe being alive”
By Austin Wood published
News Survival enthusiasts, MMO socialites, PvE hermits, and PvP menaces must all coexist

"One of those emails was an invitation from Sony": PlayStation's new Final Fantasy-style action RPG started with one dude screwing around with Unreal Engine 4 in 2014
By Austin Wood published
News Lost Soul Aside is out on PC and PS5 on August 29

Bandai Namco released a short clip of Elden Ring running on Switch 2, and if I was trying to make a reportedly terrible port look decent I'd also avoid all combat and large areas
By Austin Wood published
News That is not particularly encouraging

Bungie CEO Pete Parsons is out, new studio head steps up with Destiny 2 flailing, Marathon in limbo, and the eye of Sony burning
By Austin Wood published
News Parsons was with the company for over 20 years

The Hollow Knight: Silksong arc needs to be studied and remembered: a small team of happy devs were just "having fun" making their game, not burning out, while the internet imploded
By Austin Wood published
Opinion Opinion | Sometimes the most boring explanation is the best one

Silksong devs say there was no dev hell, only dev heaven: they've been quiet to avoid "bugging people," once thought it would be out in "a year or two," and "could have kept going" but also want to see this thing finished
By Austin Wood published
News "We've been having fun"

"RTS will not be the big genre again," Warhammer 40,000: Dawn of War 4 lead predicts, but it can still be a big niche: "RTS won't kick shooters from the top of the food chain anytime soon, but that's fine, right?"
By Austin Wood published
News RTS and Warhammer still have big followings, so "let's make a great game for both of these communities"
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