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Rockstar's wildest ideas "wouldn't have been as good as GTA," says ex lead, who respects Larian ditching Baldur's Gate 4
By Anthony McGlynn published
News Larian Studios is returning to Divinity instead

Assassin's Creed Shadows' Yasuke and Naoe could influence how future protagonists in Ubisoft's open-world games move
By Anthony McGlynn published
News The contrast between them is of particular interest

Dark Souls and Elden Ring director "wouldn't necessarily say" that FormSoftware invented the Soulslike genre
By Anthony McGlynn published
News Miyazaki-san believes players were searching for these kind of games already

BioWare veteran Mark Darrah says "a lot of innovation" comes from indie devs who can't outspend "massive entities"
By Kaan Serin published
News "Video games are much more than simply AAA"

Metaphor: ReFantazio devs don't want to "quickly put out" a sequel in response to the JRPG's success
By Kaan Serin published
News Katsura Hashino doesn't want to rush to make Metaphor 2

Bethesda's Todd Howard says "we are doing other things with Fallout that we haven’t announced"
By Scott McCrae published
News "Fallout as a franchise is the one that we’re still doing the most work in above anything"

Former Dragon Age lead argues AAA games have become "too homogenous," and they might push fans toward accepting Gen AI
By Kaan Serin published
News Mark Darrah says people might be willing to accept AI because "a lot of media has become soulless already"

Konami is aiming to release "about one" Silent Hill game per year after getting the horror series "back on track"
By Kaan Serin published
News Silent Hill Townfall and Silent Hill 1 remake are in the works
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