Skip to main content
Background
Welcome to GamesRADAR+ Community !
Hi ,

Your membership journey starts here.

Keep exploring and earning more as a member.

MY ACCOUNT

Badge picture
Earn your first badge
Read 1 article to unlock your first badge.
Keep earning badges
Explore ways to get more involved as a member.
Latest Games News

Latest Games News

Breaking gaming news and updates

Read Now
Latest Games Reviews

Latest Games Reviews

Expert verdicts on the newest releases

Read Now

See what you’ve unlocked.

Explore your membership benefits.

Explore
Member Exclusives

Stay Ahead with GamesRadar+

Get the biggest gaming news, reviews, and releases straight to your inbox.

Explore

Sign Out
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
  • Home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • Big Preview
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Buying Guides
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Video
    • View Video
    • Videos
    • GR+ Replay - Submit Your Clips
    • G+RLS Podcast
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
Trending
  • Countdown to GTA 6
  • Join our monthly RPG Club
  • Game of the Week
  • G+RLS Podcast
  • GTA 6
  • Best gaming tech
  • RPG Hub
  • Submit your clips. Win prizes
Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


Join the club

Get full access to premium articles, exclusive features and a growing list of member rewards.


An account already exists for this email address, please log in.
  1. Games
  2. RPGs

The ups and downs in the history of Fable

Features
By Xbox World 360_
Published 29 April 2010

Peter Molyneux gets nostalgic, introspective, and honest with himself

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Subscribe to our newsletter

Peter Molyneux is one of gaming’s most famous designers, the boss of Lionhead studios, and Microsoft’s European Creative Director. Last month we presented a snippet of our chat with himat Microsoft’s February showcase. Now, finally, here’s the rest of the meeting of minds, almost entirely unabridged. Only almost, mind you – because Pete sure can talk.

How has your take on Fable – how it works, what its aims are – changed over the years?

Let’s just talk about me as a director and the ideas that I’ve pushed and bullied through in this thing because the team is an amazing team. They’ve done a brilliant job.

Latest Videos FromGamesRadar+
Watch full video here:

I think the first mistake with Fable 1 was that I really mistook the idea of game features as goodness. I just stuffed it full of game features and didn’t think about the mechanics of those features or how to explain them to people or how to exploit them in the story. I can remember going into meetings three months before the game was on the shelves and saying, “I’ve just had this brilliant idea, why don’t we do this?” That was just insane, man.

It was insane. You know, if you go into a shop and pick up a box and it’s covered in small writing in six-point font with all the features and its gadgets, you know it’s not going to be a pleasant experience. But if you go into a shop and there are other products… I mean, Apple do this ‘it’s a phone and it’s beautiful’ thing with their packaging, which is exactly it! Suddenly you’re, like, “oh right, so that’s what I want.”

Fable II was the dawn of the realisation that it’s not about the number of features you’ve got, it’s how we exploit them and what they actually mean to the player.

The story of Fable 1

Once a great kingdom, Fable’s Albion has been corrupted by an evil king’s use of magic and is now a largely lawless collection of townships and villages. It’s the time spoken of in Fable II as an age of heroes, one of which is a child born in Oakvale. After losing his entire family he grows up to become a hero himself, seeks revenge against the bandit who killed his father and imprisoned his mother, and eventually finds himself in possession of the former king’s magic sword. Four different endings await based on the hero’s slant towards good or evil, and whether he chooses to save his sister or the sword.

It was with Fable that Molyenux learned not to deliver a game which falls short of his promises. While Fable was massive, loaded with sidequests, and was a genuinely unique take on the RPG, it was criticised for its ‘missing’ features – ideas like childbirth which Molyneux discussed in interviews but never foundtime to squeeze into the game.

Fable has become more accessible with each entry. Would you say it’s a brave move to simplify traditionally beardy RPGs?

No, I think what it just comes down to is that you can design a game around ten percent of your audience if you want to but you’re probably being a bit lazy. Because you know what? The world moves on, man. For example, Coronation Street has continually reinvented itself over and over again. That’s the genius of what makes that programme so unbelievably successful. It’s a format that’s got a life of its own. Why shouldn’t Fable be the same?

I love the idea of surprising people and getting people to do everything the game is capable of, and that’s all down to what they understand and the accessibility of what’s there. You know, I like Expressions and I like the ability to be able to emote but there’s just no real reason for me to do that in the game – but then you introduce the Touch system and the Follower system and suddenly you’re, like, “of course!” Now it fits in, now it’s part of the game, now there’s a reason for me to do that. There’s a consequence to me doing that and it all adds up.

Did simplifying things in Fable II take the RPG out of the game?

I’m not sure I personally call Fable an RPG. I mean it’s certainly not a nineties RPG. In a way you could look at it as an action-adventure. There’s a lot of drama, there’s a lot of story, there’s a lot of emotion in there, but we’re still levelling up. And you know, I love that levelling up mechanic; I’m not the kind of person who likes being given a pre-canned character and saying “this is you, no matter what”. But that’s just me, and that’s not to say it’s not okay to make games with Master Chiefs and all that – they’re brilliant, brilliant games.

So why dump the usual experience system?

The absolute main reason is that most people didn’t understand it. You know, that’s just wrong. I really thought about why you just get experience for combat; it seemed wrong too. This game is about expressions and getting married, and doing things in the world should be as important as fighting.Everything you do in the game, including what you wear, including the way you fight, including the touch and expressions, can gain and lose you Followers. So for example, if I marry someone in the game, and that was the daughter of someone significant, say, the Mayor of the town, I get more Followers.

Same with the health bar. Here’s the thing about removing the health bar – we haven’t removed anything; we’ve just copied other games. In first-person shooters the health bar’s in the world. When your health gets low the corners of the screen go red, sometimes it gets black and white, sometimes it gets fuzzy – that’s a health bar, man. In Fable II we were making that bar smaller and smaller and last year when we were working on Fable III that bar was one pixel high. Why not just do what everybody else is doing and just put it in the world?

And one of the biggest problems with Fable and Fable II was the whole morphing system. It just didn’t work because it was based on experience spending; all those thousands of hours we put into the morphing system was all dependent on people spending experience – which they didn’t understand in the first place! Our fatal schoolboy… well, my fatal schoolboy error, was to have essential gameplay features locked in that experience screen. Everybody wanted Block so everybody had to spend experience on Strength, so that means there was one whole morph no-one ever saw. It was stupid. Me being stupid.

  • 1
  • 2
  • 3

Current page: Page 1

Next Page Page 2
CATEGORIES
PC Gaming Xbox Platforms
PRODUCTS
Fable II Fable III Fable: The Lost Chapters
Xbox World 360_
Latest in RPGs
A close up of Geralt in The Witcher 3 Remastered.
The Witcher What's new in The Witcher 3 Remastered?
 
 
Cai looks up at Dietrich with wide eyes in Fire Emblem: Fortune's Weave
RPGs Fire Emblem: Fortune's Weave players already found a way to recruit characters much quicker
 
 
Geralt in The Witcher 3 Remastered
The Witcher The Witcher 3 will be free on PC for Xbox players next week, CD Projekt Red confirms
 
 
A blonde-haired character and an Inosuke-inspired character fight in Slayers 2.
RPGs Slayers 2 codes (September 2026) and how to redeem them for Wen and Spins
 
 
Fable
RPGs After Forza Horizon, Fable devs wanted to prove "we could cut it in a different genre," lead says
 
 
The Blood of Dawnwalker protagonist Coen staring down at the camera as the sun shines behind him
RPGs The Blood of Dawnwalker was made on a budget of $40 million much like Kingdom Come: Deliverance 2
 
 
Latest in Features
Players fishing and chopping wood in a forest in RuneScape: Dragonwilds
Survival Games RuneScape: Dragonwilds has gathered its ingredients but still lacks flavor
 
 
A soldier vaulting over a stone wall with an assault rifle raised in one hand in Call of Duty: Modern Warfare 4
Call of Duty Modern Warfare 4 should feel "ripped from the headlines," says Call of Duty developer: "It's been a while since we've seen the grunt perspective"
 
 
Screenshot from an Overwatch trailer, showing Doctrine, a slick vampire with red glasses and an armored suit.
FPS Games I suck at Overwatch but I was dominating with new hero Doctrine, so I smell a nerf coming
 
 
Robert Downey Jr. in Avengers: Infinity War
Marvel Movies Move over Endgame – Avengers: Infinity War might just be the most important MCU movie
 
 
Theodora lounges in a chair in Fire Emblem: Fortune's Weave
RPGs Fire Emblem: Fortune's Weave is my ideal RPG sequel and the Three Houses followup I always wanted
 
 
Mortal Shell 2 shell in dark iron armor
Action RPGs The worst experience I've had with a game all year: Bugs in Mortal Shell 2 nearly killed it for me
 
 
LATEST ARTICLES
  1. Diablo 5
    1
    Diablo 5 tells "three stories" across the past, present, and future
  2. 2
    A developer with no games on Steam now has the store's third-most-wishlisted game
  3. 3
    Daredevil: Born Again reportedly ending with season 3
  4. 4
    Former Valve writer says "giant teams" don't work in video game dev, unless you're making GTA 6
  5. 5
    The best Elden Ring mod is coming to the worst Dark Souls game tomorrow

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • About us
  • Contact Future's experts
  • Terms and conditions
  • Privacy policy
  • Cookies policy
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility statement
  • Careers

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...