Ubisoft really wants you to know that For Honor has a solo campaign

After the reaction to Star Wars: Battlefront and Rainbow Six Siege's story-starved single player offerings (let's not even talk about Titanfall's total lack of solo play), you can see why a developer releasing a multiplayer-focused combat game might be a bit antsy about letting people know there's a single player component.

Producer for fantastical sword-fighter For Honor, Stéphane Cardin shows that intent admirably. In a community video (as pointed out by Rock Paper Shotgun), he quickly turns "solo campaign" into one of those phrases that become gibberish after you hear them too much:

He doesn't offer any actual details of what that might entail, but the word "campaign" comes with expectations of something more cohesive and story-led than the Challenge modes we're becoming more used to seeing from games of this kind.

There's still no word on a release date, or even when we'll see the game's third faction, the Viking-inspired Warborn. But did you hear? There's a solo campaign, you guys. One of those solo campaigns. A solo campaign.

Nope. Can't unhear it. Gibberish.

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Joe Skrebels
Joe first fell in love with games when a copy of The Lion King on SNES became his stepfather in 1994. When the cartridge left his mother in 2001, he turned to his priest - a limited edition crystal Xbox - for guidance. And now he's here.