Final Fantasy 7 Rebirth
Latest about Final Fantasy 7 Rebirth

Final Fantasy 7 Rebirth and Part 3 are in the works for Switch 2, experience will be about on par with other platforms
By Kaan Serin published
News "I've got a personal policy where I don't want to make any versions of my games different or offer a different gameplay experience," Naoki Hamaguchi says

Final Fantasy 7 Remake trilogy director grappled with how much to include from the various spin-offs
By Kaan Serin published
News Naoki Hamaguchi talks about juggling all the extra FF7 stories

Final Fantasy 7 Remake lead feels "a generational shift" with new Square Enix devs calling FF13 their childhood favorite
By Anthony McGlynn published
News Did nobody get on board with Final Fantasy 12?

Final Fantasy 7 Remake lead says he and Clair Obscur: Expedition 33 director agree "games are meant to be diverse"
By Anthony McGlynn published
News We can enjoy the best of all worlds at the moment

Final Fantasy 7 Remake Part 3 lead says the Highwind is an important part of the upcoming RPG, and it sounds like Square Enix is close to deciding on a name
By Catherine Lewis published
News The RPG's leads will choose the title by the end of the year

"It's really fateful" – Final Fantasy 7 Rebirth director on charting a new course for the JRPG series with a return to Nintendo, Clair Obscur: Expedition 33, and outdoing AI
By Iain Harris published
Features Interview | Square Enix's Naoki Hamaguchi answers all of our questions - then several more

Final Fantasy 7 Rebirth director isn't weighing in on the OG JRPG's infamous Tifa vs Aerith shipping debate, but after 10 years of looking at Cloud, "I just want what makes him happy"
By Kaan Serin published
News Naoki Hamaguchi has spent more time looking at the spikey protagonist than his own family, or so he feels

Final Fantasy 7 Rebirth director "would love" to make a AA game with a similar scope to Clair Obscur: Expedition 33 that's "really focused on one area"
By Kaan Serin published
News But only if Naoki Hamaguchi "completely ignored" his role at Square Enix

Final Fantasy 7 Rebirth director says "basically nothing" from the original JRPG's development survived: "We're talking about the mid '90s... There's almost no documentation left"
By Ashley Bardhan published
News "Game development back then was a lot more Wild West"

Final Fantasy 7 Rebirth director knows there's a debate around yellow paint in games, but says "there is definitely a need for that kind of thing" and the only real question is "about how it's done"
By Jordan Gerblick last updated
News Take it from Naoki Hamaguchi: "I get there is a debate about that ... That's fine, but I think there is definitely a need"
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