Dead Island: 11 minutes of solid gameplay looks like a better, gorier, undead Far Cry 2. With excellent skull-splatting combat

You see I saw a build of the game about four years ago at the Leipzig Games Convention, and it looked brilliant. Improvised weaponry, a (literally) deep zombie melee damage model, a huge, living open world with different factions of survivors to help or play off against each other, a really malleable storyline... It looked great. But then it went quiet for a few years, and reappeared touting very few detailsbeyond the aforementioned melee combat and four-player co-op. I worried that Dead Island had been retooled to cash in on the Left 4 Dead fanbase that had sprung up since its initial reveal.

But now it seems that I was wrong. This new, 11-minute slab of gameplay looks like exactly what I was originally excited about, but deeper, cleverer and prettier.Watch, and thenI shalldiscuss.

Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.