Skip to main content
GamesRadar+ GamesRadar+
US EditionUS CA EditionCanada UK EditionUK AU EditionAustralia
Sign in
  • View Profile
  • Sign out
  • Games
    • Game Insights
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
    • Genres
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
    • Franchises
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • Insights
      • Hardware News
      • Hardware Reviews
      • Hardware Features
    • Computing
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
    • Accessories & Tech
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
  • home
  • Games
    • View Games
      • Games News
      • Games Features
      • Games Reviews
      • Games Guides
      • Big in 2026
      • The Big Preview
      • On The Radar
      • Indie Spotlight
      • Future Games Show
      • Golden Joystick Awards
      • Action Games
      • RPGs
      • Action RPGs
      • Adventure Games
      • Third Person Shooters
      • FPS Games
    • Platforms
      • View Platforms
      • PS5
      • Xbox Series X
      • PC
      • Nintendo Switch
      • Nintendo Switch 2
      • Tabletop Gaming
      • Grand Theft Auto
      • Pokemon
      • Assassin's Creed
      • Monster Hunter
      • Fortnite
      • Cyberpunk
      • Red Dead
      • The Elder Scrolls
      • The Sims
  • Entertainment
    • View Entertainment
    • TV Shows
      • View TV Shows
      • TV News
      • TV Reviews
      • Anime Shows
      • Sci-Fi Shows
      • Superhero Shows
      • Animated Shows
      • Marvel TV Shows
      • Star Wars TV Shows
      • DC TV Shows
    • Movies
      • View Movies
      • Movie News
      • Movie Reviews
      • Big Screen Spotlight
      • Superhero Movies
      • Action Movies
      • Anime Movies
      • Sci-Fi Movies
      • Horror Movies
      • Marvel Movies
      • DC Movies
    • Streaming
      • View Streaming
      • Apple TV Plus
      • Disney Plus
      • Netflix
      • HBO
      • Amazon Prime Video
      • Hulu
    • Comics
      • View Comics
      • Marvel Comics
      • DC Comics
    • Toys & Collectibles
    • Lego
    • Dungeons and Dragons
    • Merch
  • Hardware
    • View Hardware
      • Hardware News
      • Hardware Reviews
      • Hardware Features
      • Desktop PCs
      • Laptops
      • Handhelds
    • Peripherals
      • View Peripherals
      • Headsets & Headphones
      • TVs & Monitors
      • Gaming Mice
      • Gaming Keyboards
      • Gaming Chairs
      • Speakers & Audio
      • Gaming Controllers
      • Tech
      • SSDs & Hard Drives
      • VR
      • Accessories
      • Retro
  • Deals
    • View Deals
    • Game Deals
    • Tech Deals
    • TV Deals
    • Buying Guides
  • Video
  • Newsletters
    • Quizzes
    • About Us
    • How to pitch to us
    • How we score
    • Newsarama
    • Retro Gamer
    • Total Film
Trending
  • Pokemon Winds and Waves
  • New Games for 2026
  • GamesRadar+ Replay
  • Mario Day deals
  1. Games
  2. Action
  3. Assassin's Creed Mirage

How the Assassin's Creed Mirage logo and its celebration of Arabic calligraphy came to life

Features
By Heather Wald Contributions from Sam Loveridge published 29 September 2023

On the Radar | The making of the Assassin's Creed Mirage logo and its hidden meaning

When you purchase through links on our site, we may earn an affiliate commission. Here’s how it works.

Assassin's Creed Mirage logo
(Image credit: Ubisoft)
  • Facebook
  • X
  • Pinterest
  • Flipboard
  • Email
Share this article
Join the conversation
Follow us
Add us as a preferred source on Google
Get the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more


By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

You are now subscribed

Your newsletter sign-up was successful


Want to add more newsletters?

GamesRadar+

Every Friday

GamesRadar+

Your weekly update on everything you could ever want to know about the games you already love, games we know you're going to love in the near future, and tales from the communities that surround them.

GTA 6 O'clock

Every Thursday

GTA 6 O'clock

Our special GTA 6 newsletter, with breaking news, insider info, and rumor analysis from the award-winning GTA 6 O'clock experts.

Knowledge

Every Friday

Knowledge

From the creators of Edge: A weekly videogame industry newsletter with analysis from expert writers, guidance from professionals, and insight into what's on the horizon.

The Setup

Every Thursday

The Setup

Hardware nerds unite, sign up to our free tech newsletter for a weekly digest of the hottest new tech, the latest gadgets on the test bench, and much more.

Switch 2 Spotlight

Every Wednesday

Switch 2 Spotlight

Sign up to our new Switch 2 newsletter, where we bring you the latest talking points on Nintendo's new console each week, bring you up to date on the news, and recommend what games to play.

The Watchlist

Every Saturday

The Watchlist

Subscribe for a weekly digest of the movie and TV news that matters, direct to your inbox. From first-look trailers, interviews, reviews and explainers, we've got you covered.

SFX

Once a month

SFX

Get sneak previews, exclusive competitions and details of special events each month!


An account already exists for this email address, please log in.
Subscribe to our newsletter

The Assassin's Creed series has taken us to various historical playgrounds over the years, with stealthy adventures set everywhere from the cobbled streets of Victorian England to the sandy deserts of ancient Egypt. But from its inception in 2007, one thing has remained constant: the logo. The classic emblem that decorates the title of each game has become synonymous with Assassin's Creed, and it's arguably one of the most recognizable logos in the world of video games. Its design has always subtly changed to suit the time period and setting of each installment, granted, and I've always loved how the insignia featured bolts to reflect the industrial revolution era of Assassin's Creed Syndicate; or the way it changed shape and framed a helmet to be in keeping with the Greek setting in Assassin's Creed Odyssey. 

Assassin's Creed Mirage is set to take us to Baghdad in the 9th century, and the team at Ubisoft Bordeaux thought about the logo and what they could do to give it a unique twist of its own to reflect Basim's journey. 

"We thought about that early on, because you know you have the responsibility when you make an Assassin's Creed game to think about the whole package," art director Jean-Luc Sala says. "You need to bring an iconic character, and the cool logo, because otherwise everyone is going to complain… you can never beat the coolness of Ezio or the coolness of that first logo - which is now our logo as a brand. So my first thing was just like, why don't we keep the logo of the brand, because it's the time period when it was just the right thing. But they wanted us to have our own version of it. So I immediately thought about Arabic calligraphy. It really was my first reaction."  

Hidden meaning  

The cover for The Art of Assassin's Creed Mirage

(Image credit: Dark Horse Books / Ubisoft)

For Sala, who grew up on the other side of the Tigris River in Iran, Assassin's Creed Mirage presented the opportunity to artistically realize a landscape and setting he had such fond memories of as a child. 

"I was 11 years old so it's kind of Paradise Lost somewhere in my brain," Sala says of growing up in Iran. "I had to leave that country really quickly as it was going into dangerous and crazy places. So for me, Baghdad just was a peaceful time of childhood, good memories, and stuff like that. To have the opportunity now to say this is right or wrong, this feels right or wrong, this is good lighting, there's not enough dust in the atmosphere, I need frog corners somewhere along the river… I had my favorite frog spots so this is actually really authentic, but no-one will know that. I asked for it, so we do have a few frogs."

On the Radar

GamesRadar+'s 'On the Radar' hub header image for Assassin's Creed Mirage, featuring a number of screenshots of Baghdad, hero Basim, his mentor Roshan, and other characters.

(Image credit: Ubisoft)

The story behind the logo is part of our week of Assassin's Creed Mirage on the Radar coverage. 

The team also recognized an opportunity to celebrate the culture and beauty of Arabic calligraphy for the design of the logo. When we first saw the title for Assassin's Creed Mirage during the 2022 Ubisoft Forward, it was soon revealed that there is more to the emblem than meets the eye. With the story following Basim who we first met in Assassin's Creed Valhalla, we'll see him transform from a street thief to a master assassin as he joins The Hidden Ones. The organization is the original incarnation of the Assassin's Creed Brotherhood, which was founded by Assassin's Creed Origins protagonist, Bayek of Siwa. With the Hidden Ones playing such an integral role in Mirage, it makes perfect sense that it's incorporated into the logo. 

"He [Jean-Luc Sala] did some tests with other words, but 'Hidden Ones' was the best looking crest," creative director Stéphane Boudon explains. "It went so well with everything, because Mirage is also a name that has an importance inside the story along with the Hidden Ones in the logo, so everything will make sense."

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

By submitting your information you agree to the Terms & Conditions and Privacy Policy and are aged 16 or over.

Assassin's Creed Mirage

(Image credit: Ubisoft)

"It was just like, this is it. No debate, no discussion - this is the logo."

Jean-Luc Sala, design director

How the word is woven into the logo also aptly reflects the setting of the upcoming adventure through the use of Arabic calligraphy. As Sala says, the idea to use calligraphy came to mind early on, but it wasn't until the team reached out to a well-known Arabic calligrapher that the logo began to take shape into what it is today. 

"Arabic calligraphy is so different, it's art," Sala adds. "But I don't practice it so I can't show it's cool. So we needed to find an artist to write some because it's all based on the word. It's not just drawing, the word gives the shape, so you need someone who is used to writing a phrase or poetry. The shape of it is going to be art from afar. So we identified an artist who's a well-known calligrapher in the Arabic world, who was into it and enthusiastic [about the project]."

While there's a hidden meaning to the Arabic used for the logo that feeds into the story and setting of Mirage, it's also meaningful to have it front and center in the title of the game as a true celebration of Arabic calligraphy. For Basim actor Lee Majdoub, the serendipitous arrival of Mirage and its use of Arabic came during a time of personal reflection at a serendipitous time when he was reclaiming his culture. 

"Historically, Assassin's Creed has done such a good job with historical accuracy, and that was big for me too," Majdoub says. "Part of my struggle, in my youth and into my early 20s, was around being Middle Eastern. I struggled with that, as there was a lot of racism, so I was cutting myself off from that part of me, choosing to no longer speak Arabic, no longer wanting to be a part of it or be associated with it.

"Funnily enough, part of my life's journey in the last few years has been clicking back into my culture," Majdoub continues. "I'm of Lebanese background, and seven or eight months before Mirage came about, I reached out to my mom and I said I want to relearn the language, can you help? So my mom and I, two / three times a week we're on the phone, we're on video chats, and I was learning to rewrite, relearn, and respeak. Then a month later, Mirage comes and they're like 'Can you speak Arabic? Can you read Arabic?'.

Since Assassin's Creed Mirage will take us back to the 9th century, the team initially explored some classical takes on the logo, but when the calligrapher sent over their design, it was a sealed deal.  

"In parallel, we were working on classical logos and we did, I don't know how many," Sala says. "But [when the artist sent theirs through] we ended the process because it was exactly what we wanted. It was one proposition versus 300. It was just like, this is it. No debate, no discussion - this is the logo."

The series' famous logo has become a permanent fixture, but it's exciting to see how each entry lends its own unique take on the signature emblem. Assassin's Creed Mirage is no exception, with a design that reflects not just an important aspect of the story in Basim's adventure, but also serves as a celebration of the culture and art of the setting.  


Shohreh Aghdashloo on her role of Roshan in Assassin's Creed Mirage: "What a great example for women today".

Heather Wald
Heather Wald
Social Links Navigation
Evergreen Editor, Games

Heather Wald is the Evergreen Editor, Games at GamesRadar+. Her writing career began on a student-led magazine at Bath Spa University, where she earned a BA (Hons) in English literature. Heather landed her first role writing about tech and games for Stuff Magazine shortly after graduating with an MA in magazine journalism at Cardiff University. Now with almost seven years of experience working with GamesRadar+ on the features team, Heather helps to develop, maintain, and expand the evergreen features that exist on the site for games, as well as spearhead the Indie Spotlight series. You'll also see her contribute op-eds, interview-led features, and more. In her spare time, you'll likely find Heather tucking into RPGs and indie games, reading romance novels, and drinking lots of tea.

With contributions from
  • Sam LoveridgeBrand Director, GamesRadar+
Latest in Action
GTA 6
Some of GTA 6's big ideas are likely hiding in GTA 5, ex-Rockstar dev predicts – and you can look at GTA 4 to see why
 
 
Screenshot from Ratcheteer DX, showing a GBC-style cave with four pixelated characters finding warmth around a fire.
The Legend of Zelda-esque game mimics the GameBoy to GameBoy Color transition, goes from retro handheld to PC and Switch
 
 
Musashi examines the oni gauntlet with a confused expression in Onimusha: Way of the Sword
Not content with stopping the avalanche of AAA games Capcom teases even more unannounced games before April 2027
 
 
A crop of the MindsEye key art for a review header
"Overwhelming evidence of organized espionage": MindsEye CEO blames launch on "corporate sabotage" amid more layoffs
 
 
Castlevania: Belmont's Curse
Castlevania: Belmont's Curse "is not a roguelike or roguelite game" despite the developer's Dead Cells heritage
 
 
Black Flag Resynced
Assassin's Creed: Black Flag remake finally out in the open as Ubisoft acknowledges its worst-kept secret
 
 
Latest in Features
Underside of Alienware 16 Area-51 gaming laptop with glass viewing window and RGB fans
We could get a shock when 2026 gaming laptop prices are unveiled, here's what you need to know about buying this year
 
 
In Hitman World of Assassination, Agent 47 sits at the departure gate in an airport during the loading screen
After weeks spent locked into Hitman's Freelancer mode, I realize there's one vital thing 007 First Light needs to learn
 
 
Mario gadgets, accessories, and games on a blue background
The ultimate Mario Day starter pack, kit up for the plumber's big day
 
 
Glen Powell as Becket in How to Make a Killing
How to Make a Killing is Glen Powell's latest mid-budget movie, and I hope he never stops making them
 
 
Jensen Huang next to AI robot on stage at GTC 2024
Nvidia's CEO says "we created the modern video game industry," but all its push into AI upscaling has done is destroy good game optimization
 
 
Cillian Murphy as Tommy Shelby walking in Peaky Blinders: The Immortal Man
Peaky Blinders: The Immortal Man ending explained: does Tommy Shelby die and will there be a new season?
 
 
LATEST ARTICLES
  1. Key art for Pokemon FireRed and LeafGreen showing Venasaur against a swirling green background, cropped for a header image
    1
    Pokemon FireRed and LeafGreen have been on Switch for over a week, but many players are still stuck in Oak's Lab trying to get shiny starters: "I'm going to cry"
  2. 2
    James Cameron says Avatar 4 is still "very likely", despite Fire and Ash making almost a billion dollars less than The Way of Water
  3. 3
    How to make and move duckweed in Pokemon Pokopia
  4. 4
    "Complicated feelings on our end": Indie devs behind new Peak-like co-op understand you think it's friendslop, but "it's a slight bummer that the other half of the term is the 'slop'"
  5. 5
    "Mark my words. You cannot win without 4 players," Ghost of Yotei multiplayer lead warns of Legends' "hardcore content," all but guaranteeing a flood of players trying to prove Sucker Punch wrong

GamesRadar+ is part of Future US Inc, an international media group and leading digital publisher. Visit our corporate site.

Add as a preferred source on Google Add as a preferred source on Google
  • Terms and conditions
  • Contact Future's experts
  • Privacy policy
  • Cookies policy
  • Accessibility statement
  • Careers
  • About us
  • Advertise with us
  • Review guidelines
  • Write for us
  • Accessibility Statement

© Future US, Inc. Full 7th Floor, 130 West 42nd Street, New York, NY 10036.

Please login or signup to comment

Please wait...