Assassin's Creed Shadows
Latest about Assassin's Creed Shadows

"Hope is not lost" for Assassin's Creed Shadows to follow Mirage's lead and add the fan-favorite manual jump in a post-launch update
By Anthony McGlynn published
News "It's a million little knobs that we're tweaking in seeing how we can make it work"

Assassin's Creed Shadows lead says microtransactions pay for free updates: "It allows us to do the Isu stuff, the quest stuff, the parkour updates"
By Kaan Serin published
News Including the Attack on Titan crossover the internet's been clowning on

New Assassin's Creed Shadows update includes a big Odyssey Easter egg and the devs have an entire Kassandra-focused story under wraps: "We might reveal it at some point"
By Kaan Serin published
News "And this is not the last Isu content there will be in Assassin's Creed Shadows"

Assassin's Creed Shadows' Attack on Titan crossover gets a kicking over lack of Titan fights, "atrocious" cutscenes, and an ending pop-up "telling you to go to the store and buy the outfit instead"
By Scott McCrae last updated
News "That was a complete waste of time"

Assassin's Creed Shadows director says the RPG won't get another expansion as big as Claws of Awaji, but Ubisoft is still working on "chunkier updates" for Year 2
By Kaan Serin published
News "We're still working on content for post-launch and supporting it"

"The Assassin's Creed franchise exceeded our expectations": Assassin's Creed Shadows is "overperforming" according to Ubisoft, set to "reach a broader audience" soon thanks to its new Nintendo Switch 2 port
By Scott McCrae published
News The Valley of Memory update for Assassin's Creed Mirage gave that game a massive boost too

After launching Assassin's Creed Shadows and Star Wars Outlaws, Ubisoft dubs the market "more volatile" now amid rise of free-to-play titles and subscriptions: "Many new games are struggling"
By Anna Koselke published
News "Consumers are playing fewer games…"

Assassin's Creed Shadows devs only found the confidence to rally against its "loudest haters" when Ubisoft realized "We had to stop focusing on those who hated us"
By Dustin Bailey last updated
News "Our goal is really to be able to ensure that our fans discover and defend what they expect from our games"
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