Among Us clone beats Among Us' all-time Steam player record

Goose Goose Duck
(Image credit: Gaggle Studios)

An Among Us clone has actually beaten Among Us in terms of record Steam concurrent player numbers.

If you're unfamiliar with the game itself, it's Goose Goose Duck, a social deduction game where players must work together to complete their mission, while trying to catch out the Mallard and other birds that have invaded their duck-oriented space in disguise. Sound familiar?

Currently, SteamDB shows that Goose Goose Duck just recently earned a peak concurrent player count of 489,669 just earlier today on January 4. That staggering figure puts it ahead of Among Us which, according to SteamDB figures, attained an all-time peak concurrent player count of 447,476 two years ago.

Heading to Steam, players of Goose Goose Duck are under no illusion of how the game riffs on Among Us. One review is simply written as "AMONGOOSE," while another Steam player even claims that Goose Goose Duck is "better than Among Us," mainly because there's more maps and roles for players.

Goose Goose Duck actually first launched in October 2021, but it's only relatively recently that the social deduction game has completely exploded in popularity. Just earlier this week on January 2, the game's official Twitter account notified users that servers had basically reached maximum capacity.

The game's developer stated that it had anticipated a huge increase in player numbers, however, but not to this degree. Thankfully, servers were restored a day later on January 3, and operations resumed as normal. Goose Goose Duck has been around for a while, but now it's rocketed to new heights.

Among Us just became one of Steam's biggest games last month, after a member of BTS streamed it to an audience of millions. 

Hirun Cryer

Hirun Cryer is a freelance reporter and writer with Gamesradar+ based out of U.K. After earning a degree in American History specializing in journalism, cinema, literature, and history, he stepped into the games writing world, with a focus on shooters, indie games, and RPGs, and has since been the recipient of the MCV 30 Under 30 award for 2021. In his spare time he freelances with other outlets around the industry, practices Japanese, and enjoys contemporary manga and anime.