The 26 most amazingly interesting vending machines in video games

Resident Evil 3

The one that will probably chew your hand off when you try to pick up your purchase. And probably has really limited space for stuff anyway.

Zombies Ate My Neighbours

The one that should be a tactical nuke, given that soda cans work like grenades. But isn't.

The Sims

The one that will kill you if you so much as think about questioning its 'Exact change only' policy.

Grand Theft Auto: San Andreas

The one with the slightly rude-sounding name.

Beyond Good and Evil

The one that looks confusingly like a jukebox, and isn't designed to hold a particularly economical amount of stuff.

PlayStation Home (remember that?)

The shameless product-placement one.

Vendi, vidi, vici

So that's our round-up of the most amazingly interesting feats of vending machine design done. But have we missed any of your favourites? If you have a particularly well-loved electrical shop-keeper that we haven't paid tribute to, let us know.

And while you're here, why not check out The 34 greatest, most absurdly interesting doors in gaming and The Top 7... Most significant boxes in video games from 2011. They're both awesome.

David Houghton
Long-time GR+ writer Dave has been gaming with immense dedication ever since he failed dismally at some '80s arcade racer on a childhood day at the seaside (due to being too small to reach the controls without help). These days he's an enigmatic blend of beard-stroking narrative discussion and hard-hitting Psycho Crushers.