=============================================================================== L O S T O D Y S S E Y =============================================================================== Version 0.7 By Brokaliv Email: brokaliv@yahoo.com Date Started: January 25, 2008 =============================================================================== THIS GAME GUIDE IS AN EXCLUSIVE FOR GAMES RADAR/CHEAT PLANET AND SHOULD ONLY BE FOUND AT: Games Radar - www.gamesradar.com Cheat Planet - www.cheatplanet.com Help Stop FAQ Theft - Check Out Michael Sarich's FAQ Theft Guide: http://boards.gamefaqs.com/gfaqs/genmessage.php?board=2000094&topic=20885654 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ If you would like to donate some money to help pay for my college funds or if you just want to help me afford the games to write you a guide please dontae skme money to me through www.paypal.com at acstupak@yahoo.com Thank you for your support. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ This game uses a total of FOUR DVD's, so when you are on DVD 2, 3, or 4 use that specific one to pick up the story where you left off when you come back to it. This is the second game (I believe) to use multi-disc loading, the first was Blue Dragon. Due to the FAQ being really long, it is best to use the CTRL+F feature to search the Table of Contents to get to the section you want faster. ------------------------------------------------------------------------------- CONTENTS ------------------------------------------------------------------------------- 1. Controls 2. Walkthrough 2.01 - Disc 1 2.01.01 - The Highlands of Wohl 2.01.02 - The Magic Republic of Uhra 2.01.03 - The Ipsilon Mountains - Ascent 2.01.03.01 - Boss Battle - Grilgan 2.01.04 - The Ipsilon Mountains - Descent 2.01.05 - Grand Staff Construction Base 2.01.06 - Sea of Baus 2.01.06.01 - Boss Battle - Bogimoray 2.01.07 - The White Boa 2.01.08 - The Free Ocean State of Numara 2.01.09 - Ghost Town 2.01.10 - The Crimson Forest 2.01.11 - Sorcerer's Shrine 2.01.11.01 - Boss Battle - Obsidian Miasma 2.02 - Disc 2 2.02.01 - Sorcerer's Shrine 2.02.02 - The Crimson Forest 2.02.03 - The Free Ocean State of Numara 2.02.04 - Numara Palace 2.02.04.01 - Boss Battle - Magic Heavy Tank 2.02.05 - Mountain Village Tosca 2.02.06 - Northern Cape 2.02.07 - Old Sorceress' Mansion 2.02.07.01 - Boss Battle - Old Sorceress 2.02.08 - Black Cave 2.02.08.01 - Boss Battle - Rough Queen 2.02.09 - The City of Saman 2.02.09.01 - Boss Battle - Mantalas 2.02.10 - Experimental Staff 2.03 - Disc 3 2.03.01 - The City of Saman 2.03.02 - Ice Canyon 2.03.02.01 - Boss Battle - Dinozaoro 2.03.03 - The Magic Industry City of Gohtza 2.03.04 - City of Uhra 2.03.05 - The Icy Ruins of Gohtza 2.03.05.01 - Boss Battle - Living Ice 2.03.06 - Uhra Sewers 2.03.06.01 - Boss Battle - Magic Beast 2.03.07 - Refugee Camp 2.03.08 - Crashed Magic Train Site 2.03.09 - Burning Cave 2.03.09.01 - Boss Battle - Ice Magic Beast 3. Extras 3.03 - Collectables 3.03.01 - Seed Locations 3.03.02 - A Thousand Years of Dreams 3.03.03 - Slot Seeds 3.03.04 - Music Scores 4. Frequently Asked Questions 5. Credit 6. Version History 7. Copyright ------------------------------------------------------------------------------- 1. Controls ------------------------------------------------------------------------------- Left Analog Stick - Move Right Analog Stick - Move Camera Unequip items when clicked Back - World Map zoom Skip cut scene when paused Start - Pause game and cut scenes A Button - Confirm Talk to NPC's Action B Button - Cancel Back when in menu X Button - Run when moving Filter when in menu Y Button - Open and Close Main menu Left Bumper - Change characters when in menu Right Bumper - Change characters when in menu Right Trigger - Aim Ring System Camera Zoom SHIP CONTROLS ------------- Left Analog Stick - Move Right Analog Stick - Move Camera World Map when clicked Back - World Map zoom Skip cut scene when paused Start - Pause game A Button - Land Ship Store Nautilus in White Boa B Button - Submerge and Surface Launch Nautilus from White Boa X Button - Jump Y Button - Open and Close Main menu Left Bumper - Center Camera Right Bumper - Move to ship interior Right Trigger - Zoom on world map ------------------------------------------------------------------------------- 2. Walkthrough ------------------------------------------------------------------------------- When you choose a new game you will be asked to select your game settings to your liking: Text Speed - You can choose between Fast, Normal, and Slow to set how quickly or slowly the words will appear. Caption - You can choose On and Off which does exactly that...turns the captions on or off. Voice Language - You can choose between English, Japanese, German, French, and Italian. This will let you hear the voices in different languages when the characters speak. Battle Cursor - You can choose Save and Do Not Save to set the cursor that selects your actions in battle for when it is your turn again. Battle Auto Input - You can choose Back Row is Automatic and Back Row is not Automatic. This will make it so when you are in battle and use the automatic attack feature the back row of characters will either use it too or not. Camera Up/Down - Choose from Normal and Inverted controls when tilting up and down. Camera Left/Right - Choose from Normal and Inverted controls when tilting left and right. Confirmation Button - Choose between A for OK and B to Cancel or B for OK and A to Cancel in all the menus. Music - Set the volume of the music by pressing left/right. Sound Effects - Set the volume of the sound dffects with left/right. Brightness - This option brings up a black and white color bar to allow you to adjust your television/monitor to the suggested brightness so you can make out the shades on both sides of the white bar. Make your decisions and continue past the screen using either A or B no matter what you selected as your confirmation button. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 2.01 - Disc 1 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ******************************************************************************* 2.01.01 - The Highlands of Wohl ******************************************************************************* You start the game playing as Kaim straight out of the cut scene surrounded by Magic Khent Soldiers. Kaim overpowers all of the soldiers and won't get hurt by them, so choose any of them to kill until they have had enough. They will eventually bring in a Heavy Tank to slap Kaim down to size. To defeat this large machine attack the right or left unit and then alternate to the opposite, so if you attacked the right unit first you will need to go for the left unit next. This is because the machine raises its defenses on the unit you previously attacked so you can't deal much or sometimes any damage. When the Blade goes up you will want to defend the next attack as it can deal as much as 100 points of damage. Continue alternating the units until they are destroyed and then deliver the final blow to the Tank's Magic Engine. When you accept the attack on it the game will go back in to a cut scene as Kaim finishes off the Heavy Tank. Right after the Heavy Tank is defeated the clouds open up as a meteor comes down with lava killing everyone except for Kaim. You regain control of Kaim after the area quiets down leaving you in the explorable world. You can save at the glowing sphere and start heading up north. /////////////////////////////////////////////////////////////////////////////// HYPOCENTER /////////////////////////////////////////////////////////////////////////////// 1 x Angel's Plume 1 x Bruiser Ring 1 x Healing Medicine 1 x Mana Herb 1 x Name Plate (Valuable Item, Must get now) Watch out for the hot lava spots throughout the area as this will give damage to Kaim when he touches it. Head north to activate a cut scene as two Khent soldiers get up from the wreckage to attack. They are now known as Insane Khent Soldiers. They will be a really easy kill so take them down with one hit a piece and then move forward to reach the destroyed Heavy Tank on the right. Hit it using the A button and collect the Healing Medicine. Head kind of to the left side to find another destroyed Heavy Tank to hit and the hammer will drop creating a bridge. Before you cross Kaim will pick up the Bruiser Ring and it will automatically equip. Read the tutorial to learn how to use the Target Ring System: In order to use the Target Ring System you need to have a ring equipped. Once the ring is equipped to your character the Attack command will start the Target Ring automatically. Each ring brings a different kind of ability to battle along with your normal attack with a weapon. You will notice the time count in the top of the screen. Once the clock starts, hold the Right Trigger and release it when the outer large ring is directly over the center Target Ring. If you get the timing down correctly you will get the most effect out of the attack along with a PERFECT result. If you screwed up on the timing or the time runs out you will receive a BAD result and you won't get as much damage effect. To get a PERFECT in the Target Ring System hold the Right Trigger after you select Attack and release it RIGHT when it touches the center circle. Use this area with the easy Insane Khent Soldiers to practice on your timing, remember there are achievements to earn if you can get the timing down perfectly. Cross the make-shift bridge and locate the next broken Heavy Tank on the right side in the pointy nook shown on the map to break it open and receive an Angel's Plume. Advance a few steps forward to the fourth Heavy Tank and get a Mana Herb out of it. If you carefully look on the right side ahead of this last Heavy Tank you will notice a pile of broken machinery with a glowing dot on the ground. Head over to the item and pick up the Name Plate. You will want to hold on to this item for later use, as you can not come back to this area once you head out. When you are ready to move on go north west in to the next area. /////////////////////////////////////////////////////////////////////////////// EDGE OF WASTELAND /////////////////////////////////////////////////////////////////////////////// 1 x Healing Medicine 1 x Mana Herb As you head north look for a wooden crate on the left side of the path, just walk through it to break it and collect some Healing Medicine. Head north to the bend and go through another crate for a Mana Herb. Continue through the area and enter the next. /////////////////////////////////////////////////////////////////////////////// GORGE /////////////////////////////////////////////////////////////////////////////// 1 x Angel's Plume 2 x Healing Medicine 1 x Mana Herb 4 x Whetstone Head over to the save orb and save your game if you wish. Now head over to the crate ahead and get a Healing Medicine. Once you move past this spot a cut scene will start. Kaim will find two Uhra soldiers that will lead him further down the path to a small camp site. Head back to the save orb and slowly work your way back to the camp to collect two more items from crates, a Mana Herb and another Healing Medicine. Head back into the camp and open the treasure chests on the left and right sides just before the group of Uhra soldiers. You will get 4 Whetstones and an Angel's Plume. When you open the Whetstone chest on the left you will also activate a tutorial on Ring Assembly: With Ring Assembly you will be able to create rings to use for the Target Ring System. In order to do so you will always need Components in order to build the ring. The components can be found in battle, treasure chests, purchased in a store, or even use a ring itself as a component. Opening the Ring Assembly screen you will see a Ring Formula, if you have the required components you can create the ring. As you gather new components, new formulas will appear. Pressing the X button allows you to filter the formulas. Make sure to get both chests and then head over to the soldiers. You will be told that you can get a ride in the armored car in the back. When you are done talking to everyone head to the back and select to board the armored car. /////////////////////////////////////////////////////////////////////////////// ARMORED VEHICLE /////////////////////////////////////////////////////////////////////////////// Walk around the vehicle and talk to some of the people, then adventure to the front of the car to start a cut scene. Kaim will find a girl named Seth who also came from the battlefield just like Kaim. Kaim will be transported to the Magic Republic of Uhra. ******************************************************************************* 2.01.02 - The Magic Republic of Uhra ******************************************************************************* /////////////////////////////////////////////////////////////////////////////// THE GREAT GATE OF UHRA /////////////////////////////////////////////////////////////////////////////// 10 Gold 1 x Mana Herb 1 x Magma Fragment 1 x Seed 1 x Whetstone The armored cars will stop at the gates as two guards come to escort Kaim off to talk to the council. The cars will head inside the city as you head for a side door. The game gives you control once you reach the door, so walk away from the door and don't enter it just yet. Go in to your menu and select the Ring Assembly menu, you should have enough material to create a Bruiser Ring. Once you make it you will receive an achievement. Instead of entering the door head back down the sidewalk and go south to reach the guard tower. Climb the ladder and kick the trash can in the south west corner to locate your first of 99 Seeds. Descend the ladder and head over to the sidewalk you were at before, with the door leading to the lift. Kick the four trash cans along this walkway to collect the Whetstone, Magma Fragment, Mana Herb, and 10 Gold. Now enter the door to the lift the guards went in to before you side-tracked. /////////////////////////////////////////////////////////////////////////////// INSIDE THE TOWER /////////////////////////////////////////////////////////////////////////////// 1 x Antidote Brooch Talk to Colen to the right of the central lift to hear that a guard lost there helmet. Ride up the central lift with the guards and you will see the helmet stuck in the rafters on the right side. Head back down and go to the right support to hit it using the A button when prompted to knock it loose. Grab the helmet and Colen will come over to take it. Now head back up the central lift as you can't get the other item right in this room right now, so we will have to come back to it. Now head north through the hallway and the guards will somewhat yell at you because your "goofing" around. /////////////////////////////////////////////////////////////////////////////// MONORAIL - THE GREAT GATE STATION /////////////////////////////////////////////////////////////////////////////// 10 Gold 100 Gold 1 x Antidote 1 x Healing Medicine 1 x Seed Search the walls for posters that have corners flapping in the wind, you can peel them back to locate items. Right before the set of steps on the left side is the first poster containing an Antidote. On both ends of the walkway right before the intersection are two more posters containing 100 Gold and 10 Gold. Cross the intersection to the two guards and look on the corner of the left wall parrallel to them for a Healing Medicine. Just to the left of the left most guard is the last poster for this area containing another hidden Seed. Head to the west side of the station to get on the only open gate to move on. Inside the monorail car move forward and a cut scene will start. Once the cut scene ends head to the back of the car to start another cut scene. /////////////////////////////////////////////////////////////////////////////// MONORAIL - THE CENTRAL STATION /////////////////////////////////////////////////////////////////////////////// 1 x Cold Water Stone 1 x Cure-All 1 x Engraved Ring 1 x Healing Medicine 1 x Mana Herb Once the cut scene ends you will be on the second floor of the Central Station. In the center of the room in the middle of the rows of benches you will see a sparkle on the floor, pick it up to find an Engraved Ring. Head north towards the guards and kick the trash can to the right of them for a Cold Water Stone. Take the lift down to the first floor with your escorts. Save your game if you want to at the save orb and then go to the left side of the room. Check the corner of the counter for a loose poster and collect a Mana Herb. Talk to the Monorail Crew member behind the counter to hand over the Engraved Ring and you will receive a Cure-All. Kick the trash can next to the left side of the desk for Healing Medicine and then head east to exit the area. /////////////////////////////////////////////////////////////////////////////// THE CENTRAL STATION SQUARE /////////////////////////////////////////////////////////////////////////////// 1 x Angel's Plume 2 x Seed 2 x Whetstone 1 x Wind Seal Leaf Head around to the north-western corner and kick the black hydrant looking object to find 2 Whetstones. Head in to the middle area to the left of the lady sitting on the bench to kick that hydrant object as well for a hidden Seed. Head along the north wall of buildings and you will find another black hydrant object to kick for an Angel's Plume. Examine the poster on the wall just before the steps on the left side to get another hidden Seed. Now head up the stairs and check tha poster behind the man standing by the grate to reveal a Wind Seal Leaf. Move out of the area to the east to enter the City of Uhra. You are automatically escorted through the streets to see the council at this point. Once you reach the council meeting watch the cut scene to get your new mission. You are ordered to go to Grand Staff and Balmore will accompany you. /////////////////////////////////////////////////////////////////////////////// MAIN STREET /////////////////////////////////////////////////////////////////////////////// 10 Gold 100 Gold 1 x Antidote 1 x Healing Medicine 1 x Magia Fragment 1 x Mana Herb 2 x Seed 2 x Whetstone 1 x Wind Seal Leaf Once the cut scene ends Kaim is left on Main Street off duty until he is contacted by the council again. You can save in the corner by the door you just came out of. Search the area for items by moving west through the doorway and checking the first poster on the left for a Wind Seal Leaf. Kick the black object on the left side past the two men for a Magma Fragment, followed by 100 Gold in the next black object to kick. Look on the wall to the left of the open doorway for another poster containing a hidden Seed. As you head down the steps check the poster on the right for Healing Medicine. Just after the steps go on the left side to find another poster hiding an Antidote. Head down the alley on the left side to get 10 Gold behind the poster on the right and 2 Whetstone in the barrel to the right of the dog. Head past Virno's Tavern in the corner for now and head up the street to find another black object to kick for a Mana Herb on the left side of the street and another just after it with a hidden Seed inside. Don't bother going in to the armory as the shopkeeper is out of town. Head back to the corner and enter Virno's Tavern. /////////////////////////////////////////////////////////////////////////////// VIRNO'S TAVERN /////////////////////////////////////////////////////////////////////////////// 100 Gold 1 x Aqua Bomb 1 x Seed When you enter the tavern, head immediatly to the right and check the pot on the ground for 100 Gold. Head upstairs and around to the sitting area to check the two pots along the railing for an Aqua Bomb and a hidden Seed. Leave the tavern and head down the street to enter the second door on the right to find Tolsan's Inn. /////////////////////////////////////////////////////////////////////////////// TOLSAN'S INN /////////////////////////////////////////////////////////////////////////////// 100 Gold 1 x Angel's Plume 1 x Antidote 1 x Holy Knight Charm 1 x Seed When you first enter the inn you will see a cut scene back at the council hall. Speak with the inn keeper at the front desk to automatically go up to your room and sleep, having you watch a cut scene, followed by "A Thousand Years of Dreams". You will receive an achievement for watching it. Now exit your room and head down the hallway through the open doorway to the back bedrooms. Head in to the west room and open the cabinet to find 100 Gold, on the bookshelf is a book you can read about visitor's comments. Head across the hall in to the east room. On the bookshelf is a map book telling you about the different areas of the city, in the cabinet is an Angel's Plume, and in the treasure chest between the beds is a Holy Knight Charm. Head downstairs and check the pot on your way down to find a hidden Seed. Go down the rest of the stairs and wrap around to the left to check another pot for an Antidote. Make your way for the door and the front desk staff will tell you that no messages have come for you yet. Head outside and head south, as a cut scene starts. You are told to meet up with Gongora at his mansion, before heading there go back to Virno's Tavern in the corner of the street bend. /////////////////////////////////////////////////////////////////////////////// VIRNO'S TAVERN /////////////////////////////////////////////////////////////////////////////// Head up to the bar to automatically start a cut scene which unlocks a memory. Exit and re-enter the bar to reload the tavern. The soldier at the bar is gone, head up the stairs and go to the sitting area to start a cut scene, Kaim will recall a memory. Now exit and re-enter the tavern yet again to reload the tavern. A boy and his father are now at the bar straight ahead, go over to them to start a cut scene. This will recall another dream as well. Now exit the tavern and head north in to the residential area to move towards the mansion. As you are about to go in to the next area someone will talk about how Gongora is confined to his estate until further notice. /////////////////////////////////////////////////////////////////////////////// RESIDENTIAL AREA /////////////////////////////////////////////////////////////////////////////// 100 Gold 1 x Cold Water Stone 1 x Healing Medicine 1 x Magma Fragment 2 x Poison Oil 4 x Seed 3 x Whetstone 1 x Wind Bomb When you walk up the steps at the entrance, check the flapping poster on the right side for 100 Gold. Check the poster on the left side of the park entrance for a hidden Seed. Enter the park and kick the trash can close to the entrance for 3 Whetstones. Now go over to the bench with the family sitting down to start a cut scene and Kaim will recall a memory. If you grabbed the name plate back in the first area of the game go to the next bench and talk to the crying mother. Hand the name plate over to her and she will give you 2 Poison Oils. Head over to the back corner of the park and kick the black object to reveal a Healing Medicine. Exit through the entrance you came from and wrap around to the right. You will locate another poster on the left side of the archway holding a Magma Fragment. Head to the southern back area and check the pot just to the left of the vehicle by the blockade for a Wind Bomb. Across the closed gate is another pot holding a hidden Seed. Now head to the left and kick the trash can a few feet away from the previous pot for another Seed. Walk west towards the street now to find a black object to kick open for yet another Seed. Now move back to the far wall and head north to locate a pot a few feet from the previous item, this pot holds a Cold Water Stone. Head north to enter the garden. /////////////////////////////////////////////////////////////////////////////// GONGORA'S MANSION /////////////////////////////////////////////////////////////////////////////// 1 x Berserker Necklace 1 x Flare Bomb 1 x Hawk Eye 3 x Magma Fragment 2 x Quality Iron Sand 1 x Seed Head up the path and save your game at the save orb on the right side of the oval path if you want to. Head up the path to the guards and speak with them to start a cut scene. Once you regain control of Kaim head to the left and go in to the door on the right in the next hall over to enter the Magic Research Lab. As you walk around a cut scene will start to play, head to the south west corner to kick a large container to find 2 Quality Iron Sands. Now head to the north east corner to find a hidden Seed. Head through the north door and open the three treasure chests to find a Flare Bomb, a Berserker Necklace, and a Hawk Eye. Go behind the two chests at the west end of the area and grab the crate so your body is on the east side. Pull the chest back and then get around the open path to locate a chest with 3 Magma Fragments. Head back to the Magic Research Lab and go in the elevator on the west side. Once you get up to Gongora's office a cut scene will start. Head back to the Residential Area and a cut scene will start. Now go back to Main Street and enter the hotel to get your message from the front desk in a cut scene. Save your game at the Save Orb if you want to and then head west to The Central Station Square. Go through this area back to The Central Station and go up the elevator. You will find a father and daughter sitting on a bench that will activate a cut scene with a dream to unlock. Now head over to the open gate on the west side and board the monorail to The Great Gate. /////////////////////////////////////////////////////////////////////////////// THE GREAT GATE /////////////////////////////////////////////////////////////////////////////// 1 x Platinum Gauntlet Once inside the tower head down the elevator and wrap around to the back of the first floor. Talk to the soldier at the controls to work the lifts for him. He explains the rules of the lifts to you: Each lift can move to the bottom, middle, and top. When you move one lift a second lift will also move, each will have its own pattern. You also can only move the lifts a set number of times, once you move six times the lift will reset to its original position. Lever A moves the first lift and the second lift up to the top at the same time and back down to the bottom at the same time. Lever B moves lift 3 down while lift 2 goes up and lift 3 goes up as lift 2 goes back down. Lever C moves lift 1 up as lift 3 goes down and lift 1 down as lift 3 goes up. Your goal is to get all three lifts to the bottom, so work out from the lift clues which ones to push in the smallest combo before 6 tries. You will be able to deduct that the order is A, C, B, A, A. Now head up the three lifts and open the treasure chest for a Platinum Gauntlet. Head back down the lifts and head out the south exit to start a cut scene. Once the cut scene ends you will go through the skill linking tutorial: Mortals are the only ones that learn new skills by leveling up. Immortals don't acquire new skills by leveling up. Immortals will learn skills from Mortals using Skill Link. Choose the skill from the mortal and then fill the SP gauge by going in to battles. You can only earn SP towards the linked skill if both the Mortal and Immortal are in the formation. Skills can also come from accessories that are equipped. The skills learned from mortals will not be effective until you assign them in the Skill Slot. Head south to the exit and a cut scene will start as the shopkeeper to the armory pulls up in a taxi and gets out to talk to you. You don't need to really buy the Thief's Bracelet as you can learn Steal from Jansen. Buy a few bombs and health items. Once done shopping head south and exit the area. You will bring up the World Map and get a new location that you will need to pick, Ipsilon Mountains. ******************************************************************************* 2.01.03 - The Ipsilon Mountains - Ascent ******************************************************************************* ENEMIES ------- Cliffhanger Dagger Bird Diacorn Kelolina Kelolon /////////////////////////////////////////////////////////////////////////////// VALLEY ROAD /////////////////////////////////////////////////////////////////////////////// 100 Gold 2 x Antidote 1 x Flare Bomb 1 x Ground Spell 1 x Healing Medicine 1 x Knight's Code 1 x Magma Fragment 1 x Mana Herb 2 x Seed 1 x Slot Seed 2 x Wind Seal Leaf Watch the cut scene and then back track through woods a few feet to find a tree on the west side to ram and get 100 Gold. In this area you will once again encounter enemies. During your first battle Jansen will explain a few parts to the battle system: The front row provides a defensive wall for the back row, so any damage inflicted on the back row is reduced, this is known as Formation. The GC gauge at the top of the screen is the Guard Condition which tells you how good your guard level is doing as well as the enemies. It is the total HP of the front row. The higher the Guard Condition the less damage you can deal to the back row. When someone casts a spell they need time until they can cast it. You can delay this action by attacking the caster before they attack. Once you get out of the first battle you will then be brought in to the Spell Tutorial: You can buy spells in stores or learn it by raising your level, just bacause you acquired a spell does not mean you can use it. You must have the proper skills equipped to use it. Head north past the save orb and bump a tree on the right to get a hidden Seed out of it. After a few battles you should be getting the timing down on the ring attacks and unlock another achievement by getting three perfect's in a row, it will unlock once you collect your rewards from battle (As long as you get three in a row it doesn't matter how many battles you are in, so you can get two perfects to end one battle and one perfect in the next battle and you will still get it). Don't forget to also link some skills on the Immortals so you can earn SP during battles on them. Once you complete one of the linked skills you will receive another achievement. Head up the skinny path to the north east to find two pots containing Mana Herb and the Ground Spell. Head west around the group of trees and bump the next tree after the gap to get 2 Wind Seal Leaves. Head east to the left of the tree and wrap up around the hill. You will find a tree you can bump for a Magma Fragment. Head back down the path to the previous tree and go west to see another tree you can bump before going deeper south towards some pots to get a hidden Seed. Head over to the pots and take a Flare Bomb and a Slot Seed. Head up the path a bit and gg south west right behind the trees behind thd pots to find a path going to a cave. Inside the cave you will find a pot holding two Antidotes and a treasure chest containing Knight's Code. Head back down the path and continue north to find a tree you can ram on the left for Healing Medicine. Go west from here and continue on to the next area. /////////////////////////////////////////////////////////////////////////////// NEAR MOUNTAIN HUT /////////////////////////////////////////////////////////////////////////////// 1 x Barricade Spell 1 x Flare Bomb 2 x Magma Fragment 2 x Seed 2 x Whetstone 2 x Wind Seal Leaf Head north along the path and ram the first tree along the edge of the cliff to get two Magma Fragments. Head east from this tree along the path to hit the tree on the southern portion for a hidden Seed, then go east to hit a tree beside two pots for 2 Wind Seal Leaves. Look inside the pots for the Barricade spell and a Flare Bomb. Continue north up the side path to find a tree a third tree on the left to ram for two Whetstones. Once you have collected all of these items go to the tree far to the west next to the dead stump and ram it for another hidden Seed. Now head north to the building as the eastern path is blocked by a large tree, a cut scene will start when you get close to the building. The team decides to rest in the hut ahead, so go inside. /////////////////////////////////////////////////////////////////////////////// MOUNTAIN HUT /////////////////////////////////////////////////////////////////////////////// 1 x Antidote 1 x Power Drink 1 x Search Glasses 1 x Seed 1 x Shield Spell Once you are inside check the pot on the east wall for a hidden Seed. Go to the left of the east doorway where Seth is standing and make sure the light on the cabinet is on. Go to the left side of the cabinet when the sparkle is there to find Search Glasses. Check the pot to the left of the northern center stairs for an Antidote. Now go to the south west corner to check the pot for a Power Drink. Save at the save orb and head upstairs. Go in between the second and third cots to light the candle, a glowing item will appear under the second bed so pick it up to reveal the Shield spell. Go to the bookshelf and you can read someones diary to read about a huge flying monster that seems to come and go at the peak of the mountain. Talk to Jansen when you are ready to move on with the story with a cut scene. You can come back to these beds and rest whenever you want to regain your strength. Head downstairs and talk to Seth at the back door, then leave through the door behind her. /////////////////////////////////////////////////////////////////////////////// NORTHERN RIDGE /////////////////////////////////////////////////////////////////////////////// 1 x Angel's Plume 1 x Healing Medicine 1 x Mana Herb In this area level everyone up to at least 15 or 16 for the boss battle ahead. Make and equip two Flame Rings for Kaim and Seth, and have everyone ready with anti-poison, Stand-Ready, and Guard Heal. Head up the path and walk over the rock to destroy it on the right side just before the bend in the path for a Mana Herb. As you make your way up the mountain path a cut scene will start. It will now be raining very hard so move up the trail and Kaim will start to shield himself from the rain as he presses on. As you move higher up the mountain Kaim will remember another memory. Now continue along the path and when you start to go south east watch for a boulder you can walk in to and destroy for a Healing Medicine. Immediatly after Kaim will stop blocking the rain and you will find one more boulder you can walk in to and get an Angel's Plume. Continue down the path and you will get out of the rain to enter the next area. /////////////////////////////////////////////////////////////////////////////// PEAK /////////////////////////////////////////////////////////////////////////////// Head up to the peak to watch another cut scene and go right in to your first Boss battle. I recommend you to level up to 15 or 16 before taking on this boss. ******************************************************************************* 2.01.03.01 - Boss Battle - Grilgan ******************************************************************************* Make sure to have Guard Heal and Stand Ready equipped on Seth and Kaim. The easiest way to kill Grilgan is to have Jansen cast Flare while you have Kaim and Seth Guard. For some extra power use the Power Drink on Kaim to give him a really good attack boost on the monster. You should have Seth guard the whole time to keep the GC levels up and have the other two attack. If your GC starts to drop a lot, have both Kaim and Seth replenish it by guarding. As long as you equipped anti-poison to Kaim and Seth you will be alright from the Poison Claw, except for the physical attack it gives you. Watch out for Down Burst which is Grilgans' most powerful attack. If it starts to use this attack multiple times have everyone attack him and try to kill it off before you all are killed. Once you kill Grilgan you will receive a Slot Seed as your prize. Watch the cut scene that follows and begin the descent of the mountain. Save your game, quit to the title screen and load it up to have everyone back to full health. ******************************************************************************* 2.01.04 - The Ipsilon Mountains - Descent ******************************************************************************* ENEMIES ------- Big owl Mad Sarbella Magic Pebble Magic Rock Man Eater Sarbella /////////////////////////////////////////////////////////////////////////////// SOUTHERN SLOPE /////////////////////////////////////////////////////////////////////////////// 1 x Novice Earrings Head down the trail and when you reach the broken bridge jump the ledge just before it, and jump the second ledge. Descend the cliff with a whole new group of enemies to attack. Head north east down the slope and then climb up the path to the other side of the bridge to find a small cave with blocks to ram. Behind these blocks is a treasure chest holding Novice Earrings. Now head north down the path to enter the next area. /////////////////////////////////////////////////////////////////////////////// CART TRACK /////////////////////////////////////////////////////////////////////////////// 1 x Cold Water Stone 1 x Seed Head down the track and push the cart out of the way so you can cross the area. Go to the second cart and push it off the edge to reveal a Cold Water Stone. You must now go to the north west corner of the map and wrap back to the east so you get on the correct path to go further down. Hit the third cart off the track and reveal a hidden Seed. Follow the next set of tracks north to enter the next area. /////////////////////////////////////////////////////////////////////////////// MINING SITE /////////////////////////////////////////////////////////////////////////////// 1 x Aqua Spell 1 x Slot Seed Head north and descend the ladder on the left side of the walkway when you reach a dead-end. Ram the blocks next to the ladder and enter the cave and go left through the tunnel to come out on a platform with a treasure chest on it containing a Slot Seed. Leave the cave the way you came and head south to the next ladder to descend. Now go north along the path to locate the next ladder and descend some more. Go south past the next ladder to find a ladder straight ahead to climb and you will find a treasure chest containing the Aqua spell you will want to have for the next boss. Jump back across the gap and descend both ladders, then run north to push the cart in to the pit and use it as a jumping base to move forward and out of the area to the World Map, head to Grand Staff. ******************************************************************************* 2.01.05 - Grand Staff Construction Base ******************************************************************************* /////////////////////////////////////////////////////////////////////////////// EXTERIOR /////////////////////////////////////////////////////////////////////////////// 100 Gold 1 x Mana Herb Watch the cut scene as you enter the Grand Staff Construction Base. Head up the ramp and go over to the left to walk around the large crates. You will find a poster on the wall containing 100 Gold. Now head back around to talk to the first guard and then run around the corner to the left. The guard will then move towards you. Hold the B button to walk after him once he turns around and go in to the northern inlet so when he walks back the other way he doesn't see you. Enter the area that is off limits and grab the crate to pull it out of there. If the guard starts to come back, let go of the crate and get back to the north section to stand around so he continues his walk. Pull the crate out far enough so the second crate can go in the previous crates place. Once you are done head around to the other guard and talk to him to start his rounds. When he walks to the west and turns around, walk past him by holding the B button and then get in to the previously blocked area. Now run in far enough so he doesn't see you, push the second crate in to the previous crates place without the first guard spotting you. (Your crate moving progress will not be affected by the guards). Check the poster on the wall by the ladder for a Mana Herb. Head down the ladder to reach the Building Material Warehouse. /////////////////////////////////////////////////////////////////////////////// BUILDING MATERIAL WAREHOUSE /////////////////////////////////////////////////////////////////////////////// 1 x Adamantis (Pipot) 1 x Adamantis Ring (Pipot) 1 x Seed 1 x Turn-Tail Shoes 1 x Poison Spell 3 x Hard Skins Check the north west corner pot for a pair of Turn-Tail Shoes and the southern pot for a hidden Seed. Talk to the Technician on the west wall to find a Black Market deal. He has a lot of good items, two weapons you can upgrade to for all three of your characters that you may want to invest in, DO NOT GET 2 SWORDS IF YOU HAVE 20 SEEDS, THERE IS A BETTER SWORD FOR FREE IN A FEW MINUTES!!. You should already have all the accessories and Magic spells so don't bother with them. Look through the components and you will find a few rare ones you may not have yet. (Note that you can not sell your default weapons!) Once you are done shopping head south in to the next room. Push the crate to the far west wall and the second crate is to be pushed south. Head up the stairs and look in the pot at the foot of the far left bed for the Poison Spell. Now check the pot in between the two beds for 3 Hard Skins. You can rest in this area as well if you want, then exit to the east. Head north and then to the right, go down the stairs and check the pot in the corner to find a Pipot. Hand over all your Seeds, if you followed my guide you should have exactly 20 now to give. The Pipot will hand over an Adamantis Sword and an Adamantis Ring. You can also hand it some of your Healing and Magic Replenishing items to get a better item in return. Hand over as much as you can to upgrade the healing medicine. 4 x Healing Medicines (100 HP) = 1 x Healing Herb (500 HP) 2 x Mana Herbs (Some MP 1 Person) = 1 x Mana Capsule (All MP 1 Person) Now head south down the ramp again and enter the concrete building. In the back of the room you can use the purple database machine to look at a few topics. This explains how the monsters came to be and that the sea creatures are most effected. Hypercurrents have become even more dangerous than what they have been. Head south out of the area and you will enter the World Map again to head to the new location, Sea of Baus. ******************************************************************************* 2.01.06 - Sea of Baus ******************************************************************************* ENEMIES ------- Aqua Sphere Floating Fish GranShaker Mad Carapace Reef Worm /////////////////////////////////////////////////////////////////////////////// EASTERN SHORE /////////////////////////////////////////////////////////////////////////////// 1 x Treasure Glasses Head to the west to find a save orb and a treasure chest holding Treasure Glasses. Save your game if you want and then head north down the bridge to the next area. /////////////////////////////////////////////////////////////////////////////// ROCKS NEAR SUNKEN SHIP /////////////////////////////////////////////////////////////////////////////// 1 x All-Shield Spell 1 x Healing Medicine 3 x Insect Innards 4 x Sticky Tape Move north along the beach and look to the left for a large clam that you can open for a Healing Medicine. Continue north and you will see a large bright sparkling light ahead on the left, the guard on the bridge said that this is when a lot of magic energy is gathered, which also means when you approach it while it flashes you will be put in to a random battle. Head north through the wreckage and go left to where the sparkle is. Approach with caution when it isn't flashing if you don't want to go in to a battle. Once you reach it ram it for 3 Insect Innards. Now head back through the wreckage and go east to locate another clam containing 4 Sticky Tapes. Head down the center of the wreckage now to open a chest containing the All-Shield Spell. Smash through the ship wall and head north. /////////////////////////////////////////////////////////////////////////////// REEF SHALLOWS /////////////////////////////////////////////////////////////////////////////// 1 x Anti-Paralysis Herb 1 x Magic-Luring Stone 1 x Mana Herb 1 x Seed 1 x Yellow Band Weave around the path on the beach and you will find a clam with a hidden Seed inside it. Continue along the path and start to level up to at least 17. You will soon find another structure with a blinking light all the way to the west that contains a Yellow Band, make sure you have both immortals learn this before the boss battle. Wrap around to the west again for a clam containing a Mana Herb. Head east to find another structure with the glowing light that holds an Anti-Paralysis Herb. Squeeze east past the rocks to get to a clam with a Magic-Luring Stone. Get back to the main path and head north through the shallow waters. /////////////////////////////////////////////////////////////////////////////// BEACH OF THE WASTES /////////////////////////////////////////////////////////////////////////////// 1 x Angel's Plume 1 x Anti-Paralysis Herb 1 x Apprentice Earrings 1 x Ground Bomb 1 x Power Drink 2 x Seed 1 x Slot Seed Carefully head over to the first structure to locate a hidden Seed inside. Now get the Anti-Paralysis Herb out of the structure on the west side of the beach. Run over to the east and smash the two structures for a Power Drink and a Seed. Head north to destroy the two structures in the sand carefully and get Angel's Plume and a Slot Seed. Continue north to destroy two more structure's holding the Apprentice Earrings that you should give to the immortal that isn't currently learning the Yellow Band and a Ground Bomb. Head north to the next area. /////////////////////////////////////////////////////////////////////////////// CRATER ISLAND /////////////////////////////////////////////////////////////////////////////// 1 x All-Barricade Spell 4 x Pumice of Despairs ENEMIES ------- Magic Insect Check the treasure chest to the left of the stairs to locate 4 Pumice of Despairs and then climb the stairs and ramps. Look to the east to find a path leading along the cliff that takes you to another treasure chest holding the All-Barricade spell. Continue up the stairs to locate a save orb. Save your game and go back to the main menu to reload and you will be refreshed again. Level your team up to level 17 or 18 for the upcoming boss battle. Remember to get both immortals to learn both the Yellow Band and the Apprentice Earrings. /////////////////////////////////////////////////////////////////////////////// GRAND STAFF SITE /////////////////////////////////////////////////////////////////////////////// As you enter the next area a cut scene will start. ******************************************************************************* 2.01.06.01 - Boss Battle - Bogimoray ******************************************************************************* Make sure you equip Seth and Kaim with the Adamantis Ring and a Fire Ring, Jansen needs the Yellow Band. For skills give Kaim and Seth the Anti-Paralyze and Lv 2 Black-White Magic skills to go in to battle. While in battle the Magic Insects gather magic for Bogimoray to suck up at the end of each round. When its magic meter is full it will attack with a spell called Para-Flare which attacks the entire team as well as paralyzing anyone that doesn't have the anti-paralysis equipped. You will want one of the immortals to use the All-Barricade spell to reduce the damage. Have Jansen start his Prism spell. Have the others take down the rest of the Magic Insects and then use Aqua on Bogimoray. Keep killing off the Magic Insects and casting Aqua on Bogimoray until it is defeated. Once you defeat Bogimoray another one will immediatly appear, and is fully charged. Continue like you have been and eventually it will be defeated just like the last one. It won't matter if you defeat the Magic Insects or not, once the second Bogimoray is defeated the battle will be over. /////////////////////////////////////////////////////////////////////////////// GRAND STAFF SITE /////////////////////////////////////////////////////////////////////////////// ENEMIES ------- Numara Soldier Numara White Magician 1 x Healing Potion 1 x Sage's Protection Watch the cut scene and then you must act quickly as this is a timed event. Quickly run over to the left just outside of the cement pathway to find a treasure chest on the other side of the crates containing a Sage's Protection. Now run down the path and through the blue sparkle to fully heal your group from the battle you just won. Now head straight across the pathway so you are on the back end of the circular structure to go behind the fence and open the treasure chest to reveal a Healing Potion. Now wander around to find leaking pipes in the south west. Soon a cut scene will automatically start. You will go in to battle against Numara soldiers and magicians. Cast All-Shield and have the rest cast Prism. Once you deal the blows and start attacking the soldiers, have Jansen steal the Circlet from the magician; DO NOT KILL THE LAST SOLDIER SO YOU CAN GET IT! Once all the soldiers are defeated watch the next cut scene. Once the cut scene ends you will be in cages. Go to south east corner and work your way east while tapping the A Button to activate a dream. Talk to Jansen to start a cut scene. Once you regain control ram the door switch around to the other characters and ram the door as well. Once you are Jansen he will mention a rat, kick it on the south east side and then wait for the next cut scene as you are loaded on to the White Boa. ******************************************************************************* 2.01.07 - The White Boa ******************************************************************************* /////////////////////////////////////////////////////////////////////////////// BRIG /////////////////////////////////////////////////////////////////////////////// You will gain control of Jansen, head over to the bars as the guard walks up and press the A Button to throw the magic crystal and the guard will release you. Head over to the save orb and save your game. /////////////////////////////////////////////////////////////////////////////// ENGINE AREA /////////////////////////////////////////////////////////////////////////////// 1 x Paralyze Spell 1 x Slot Seed Head north to activate a cut scene to find security drones, run past the eye and around the crate to avoid it. If you are caught by any of the eyes you will be brought back to the cell and released by the confused guard. Once you make it around the crate another cut scene will start. Head to the east corner and kick the can so the eye follows it, then quickly run along the path it was previously taking. Wrap around the crates and push the green button to open the door to the west and you will locate the Paralyze Spell. For the next eye you will need to run over to the next switch and press it as the eye heads through the door so it gets trapped inside. Now head over to the next button to open the door to the hallway. Head west and cross the red square which sets off an alarm if you run over it, luckily there are no soldiers at the moment to attack if you do manage to set it off. Head straight across the door and climb the ladder to locate a switch by the light to lower a ladder. This ladder will provide a short-cut in case you get captured again. Head north through the doorway to start another cut scene and Jansen will see that the guard is asleep. Hold down the B Button and walk over the alarmed floor to sneak past the guard. Head north once you are across and use the light switch to open the next door. Inside you will find a treasure chest holding a Slot Seed. Now go east and climb the ladder to avoid the eye further down. Hold the B Button and walk across the alarmed floor on the catwalk to reach a switch to lower a ladder. Climb down the ladder and move north to operate the red switch which will turn on the lock to the red door ahead. Climb the next ladder near the red switch and activate the switch to drop another ladder. Open the red door and ride the elevator down to the next area. /////////////////////////////////////////////////////////////////////////////// GUEST AREA /////////////////////////////////////////////////////////////////////////////// ENEMIES ------- Guard Beast Numara Soldier Security Eye 1 x Healing Potion Watch the cut scene and you will recover your weapons just in time for a fight. Head east to locate a treasure chest containing a Healing Potion and then head north. Get on the bridge to find another treasure chest holding an Angel's Plume, then go north along the west side for the save orb. Move north to start a cut scene at the large doors and you will gain control of Jansen. /////////////////////////////////////////////////////////////////////////////// QUEEN'S ROOM /////////////////////////////////////////////////////////////////////////////// Head north up the hallway to ascend the stairs and approach the Queen to start a cut scene. Once the cut scene is over head south back to the door to hear what is going on outside the room. Once you regain control of Jansen head north and stick to the east side to wrap around and find a new set of stairs in the back to descend. /////////////////////////////////////////////////////////////////////////////// ENGINE ROOM /////////////////////////////////////////////////////////////////////////////// Head east to the main pathway and go north as the southern door is not such a great idea to Jansen. Once you reach the nort area a cut scene will start to play. ******************************************************************************* 2.01.08 - The Free Ocean State of Numara ******************************************************************************* /////////////////////////////////////////////////////////////////////////////// PHILOSOPHER'S CHAMBER /////////////////////////////////////////////////////////////////////////////// Head south and leave the chamber after the cut scene. /////////////////////////////////////////////////////////////////////////////// FACADE /////////////////////////////////////////////////////////////////////////////// 100 Gold 5 x Frontier Siderite 2 x Seed 5 x Sun Crystals Head to the west of the door you came from to locate a save orb and save your game if you wish. Head west along the building and go around the two soldiers to find a pot in the third alcove, second from the save sphere and search it for 5 Frontier Sideriters. Now go to the very end of the walkway and search the vines on the ground to locate a hidden Seed. Now run across to the east side of the area and up the steps again if you came down to check the third doorway for a pot containing 100 Gold. Walk over to the end of this side and check the edge plants for another hidden Seed. Head south east in to the long section to find a pot tucked in the corner containg 5 Sun Crystals. Talk to the girl by the west edge of the building to find out her dog named Moo is missing. Now head south to enter another area and start a cut scene. /////////////////////////////////////////////////////////////////////////////// WHITE SQUARE /////////////////////////////////////////////////////////////////////////////// 10 Gold 1 x Aqua Bomb 2 x Seed 1 x Slot Seed Head south and check the east wall for a plant with red fruit on it, this plant holds a Seed. Head west and check the two pots by the vendor stall for 10 Gold and an Aqua Bomb. Head east inbetween both of the area exits to locate a plant with red fruit that contains a Seed. Talk to the Lonely Chuchu girl by the plant to play a game of tag. Run after her with the X Button held down and press the A Button to catch her. Once you catch her she will give you a Slot Seed. Now head in to the north east door to enter Thelran's Inn. /////////////////////////////////////////////////////////////////////////////// THELRAN'S INN /////////////////////////////////////////////////////////////////////////////// 10 Gold 100 Gold 1 x Angel's Plume 1 x Anti-Paralysis Herb 6 x Gaurdian Ore 1 x Ground Bomb 1 x Healing Herb 1 x Mana Capsule 1 x Mint Powder 3 x Seed 1 x Sticky Tape 5 x Waterfall Cluster 6 x Whetstone Head to the east side to find a glowing plant by the window, upon checking it you will find an Anti-Paralysis Herb. Check the glowing plant to the right of the counter in the middle of the room for a Seed. Now go to the left of the counter for another plant holding a Seed. Go over to the stairs and check the pot before heading up for an Angel's Plume. Right when you get to the top of the stairs look in the pot for a Healing Herb. Go to the east wall in this room for a pot by the window holding 6 Whetstones. Go down the hallway now and enter the first door on the left to locate a glowing plant holding a Seed. Now check the wardrobe and get a Ground Bomb. Head across the hall to the first door on the right and check the pot and wardrobe for a Mana Capsule and Mint Powder. Head down the hall to the last two doors and check the pots out in the hallway for 100 Gold and 5 Waterfall Clusters. Enter the door on the left for a pot and wardrobe to check and receive Mint Powder and 10 Gold. Go across the hall to the last room and check the wardrobe and glowing plant for 6 Guardian Ores and 5 Sticky Tapes. Leave the inn and go east in to the next area. /////////////////////////////////////////////////////////////////////////////// MAIN STREET /////////////////////////////////////////////////////////////////////////////// 10 Gold 1 x Healing Herb 6 x Seed 1 x Slot Seed If you entered Main Street through the top entrance take the first right, otherwise take the first left across the bridge to start a cut scene and unlock a dream. Go north of this path and down the alley to the north to find a plant with red fruit on it containing a Seed. Continuing down the alley check the left side for a single fruit on the wall holding a Seed. Talk to the dog to find Moo and head back to the girl looking for her dog, she will give you 3 Kelo-Oils. Head back to the alley you were previosly at and climb the ladder. Wrap around the catwalk and descend the ladder to find a treasure chest containing a Slot Seed. Go back around the balcony and out of the alley, then head west to go down the next alley. Check the plants on the right side to find a hidden Seed. Now head south and down the stairs to the stone dock to activate a cut scene and unlock a dream. Head back east and go south across the bridge again where you had the cut scene with the little boy and check the plants on the west wall for a hidden Seed. Wrap around the corner to the west and enter the door to go in to the Artist's Salon for a quick item. Just south of the entryway is a pot containing a Healing Herb. Go over to the man standing by the rotating statue for a password. Exit the room and move west to examine the plant on the wall for a hidden Seed. Talk to the Lonely Chuchu girl to have her play hide-and-seek with you, also go talk to the girl gondolier to activate an event later on. Head back to the northern street and go north straight from the bridge to enter Ninn's Boutique. Check the north west pot for 10 Gold and go to the east side to find a glowing plant holding a hidden Seed. Talk to the clerk on the east wall to enter the secret shop. Talk to the man to the south and he will give you the opportunity to upgrade your rings by using rings for free. You will also have the chance to buy upgraded weapons for your party at this time to, you can now sell some of your old weapons as well. Leave the shop and head west entering the second alley again. Now go through the once locked door to find the Lonely Chuchu girl and she will hand over Mana Earrings, have the immortals level it up and then hand it over to Jansen since it raises your MP. /////////////////////////////////////////////////////////////////////////////// NALIA'S ITEM SHOP /////////////////////////////////////////////////////////////////////////////// 100 Gold 5 x Gale Wing 1 x Seed 1 x Wind Bomb Look in the wardrobe by the door for a Wind Bomb and the bookshelf next to it for a journal entry talking about a new product they got in that everyone loves. Go to the south wall and check all three top dresser drawers for 100 Gold, 5 Gale Wings, and a hidden Seed. Exit out the east door back to Main Street on a street normally not accessible. /////////////////////////////////////////////////////////////////////////////// MAIN STREET /////////////////////////////////////////////////////////////////////////////// 1 x Shine Spell 1 x Mimint Ear Talk to the gondolier twice and he will give you the Shine Spell from the chest across the water. Now head back to the girl gondolier and they will hand you a chest containing the Mimint Ear. Now go back to the northern street and head west in to the next area. /////////////////////////////////////////////////////////////////////////////// CANAL STREET /////////////////////////////////////////////////////////////////////////////// 1 x Mana Capsule Head west along the street and take the first north road you come to and check the pot for a Mana Capsule by the door. Enter the door leading to the Meia Family Art Studio. /////////////////////////////////////////////////////////////////////////////// MEIA FAMILY ART STUDIO /////////////////////////////////////////////////////////////////////////////// 10 Gold 1 x Healing Herb 1 x Mint Powder 3 x Mysterious Perfume 3 x Seed of Terror 5 x Sticky Tape Look in the pot by the door for 5 Sticky Tapes and then look at the north west wall for a glowing plant containing Mint Powder. Talk to the artist at the center table and he will ask you to bring him some crystal fragments from the Crimson Forest. Head in to the north east room and check the glowing plant in the north west corner for 3 Mysterious Perfumes. Now look in the south east room and check the pot for a Healing Herb and the two drawers for 3 Seeds of Terror and 10 Gold. Leave the art studio and continue west. /////////////////////////////////////////////////////////////////////////////// CANAL STREET /////////////////////////////////////////////////////////////////////////////// 10 Gold 1 x Kelolon Earrings 1 x Large Balloon 5 x Poisonous Bone 2 x Seed Head west and cross the bridge, right before entering the market check the plant on the north wall to find a Seed. Head through the market and pass the door on the left to find a pot shortly after containing 10 Gold. Cross the bridge and check the tree on the left for a hidden Seed. Continue a little further down the road and get on the sidewalk to the left to find another pot holding 5 Poisonous Bones. If the group of children aren't there right away do the following, otherwise start looking for the items below: Now head north into the port area and go out to the world map by exiting to the right. Come back to the port to reload the place and head south again to enter Canal Street. It may also reload if you go to the port and turn around. Go to the market and talk to the group of kids to start the initiation to the Kids Club. You have to find three items to get in to the club: A Red Balloon by something red; Head east out of the market and check right next to the first market stall by the tree and you will see a glowing light on the ground to get a Large Balloon. A model Gondola next to a gondola; From the balloon head south down the stairs and wrap around on to the floating logs to get under the bridge. Just past the tent you will find a shiny object on the ground in front of the crates, get the model gondola. A doll with a dress that loves to go shopping; Now go through the market and look on the left side, just past the vegetable cart you will see another glowing object on the sidewalk. Pick it up to find the doll with a dress. As you head back south to meet up with the group of kids you will activate a cut scene that will unlock a dream. If the cut scene does not start just keep running back and forth through the market to get it going. Also try finishing the kids club initiation if all else fails. Head back to the kids and hand over the items to the leader in the back and you will get Kelolon Earrings. Now go north and enter the first door on the left. /////////////////////////////////////////////////////////////////////////////// KATYLA FAMILY HOUSE /////////////////////////////////////////////////////////////////////////////// 10 Gold 100 Gold 1 x Blinding Powder 1 x Healing Herb 4 x Insect Innards Head in to the next room and look in the pot on the east side for a Healing Herb. Check the left side of the table for a Blinding Powder. Head in to the open kitchen to check the pot for 4 Insect Innards. Now go in to the bedroom through the blue door and check the dresser drawer for 10 Gold and the wardrobe for 100 Gold, you may have to face the right wall to open the wardrobe. Now leave the house and go north to enter the next door on the left. /////////////////////////////////////////////////////////////////////////////// SANUMAN FAMILY HOUSE /////////////////////////////////////////////////////////////////////////////// 10 Gold 1 x Flare Bomb 1 x Mana Herb 4 x Mighty Carapace Head straight back to the kitchen and check the pot on the left containing a Mana Herb. Go in to the bedroom on the side and check the wardrobe, pot, and night stand for a Flare Bomb, 4 Mighty Carapaces, and 10 Gold. Head north to The Port of Numara and save your game at the saving orb. Once done head west to enter Ghost Town. ******************************************************************************* 2.01.09 - Ghost Town ******************************************************************************* /////////////////////////////////////////////////////////////////////////////// CITY OF RUINS /////////////////////////////////////////////////////////////////////////////// 4 x Hard Skin 1 x Kelo-Vitamin 5 x Sandman Seal ENEMIES ------- Numara Cavalry Numara Soldier Head north and take the first right path east to enter a former house that is now in ruins. Open the chest to find 5 Sandman Seals inside and then wrap around to the north east to find two children named Cooke and Mack. When you approach them a cut scene will start and bring you in to battle. Have Jansen cast All-Shield on everyone and the other two both attack the same soldier, combined two attacks should take down one of them. Once All-Shield is cast repeat using Zephyr to heal everyone and repeat the attack process to kill off all the soldiers. Once they are all defeated you will go in to another cut scene. Head north west and take the first path to the left locating a well with a pot next to it containing a Kelo-Vitamin. Get back on to the main path and go north west taking the right path to find a pot holding 4 Hard Skins. Back on the main path continue on to the next area. /////////////////////////////////////////////////////////////////////////////// FUNERAL BEACH /////////////////////////////////////////////////////////////////////////////// 1 x Earth Charm 1 x Mana Herb 1 x Seed 1 x Slot Seed Head down the path and take the first left turn to enter Cooke and Mack's front yard. Before entering head around the side of the house and check the pot for a hidden Seed. Now head north east in to the next yard and go south to locate a pot holding a Mana Herb. Now head north west to find a treasure chest at the end of the path containing a Slot Seed. Now head back to Cooke and Mack's house to find a Pipot in the pot by the front door. Hand over your next batch of 20 Seeds to get an Earth Charm, and then head inside the house. /////////////////////////////////////////////////////////////////////////////// COOKE AND MACK'S HOUSE /////////////////////////////////////////////////////////////////////////////// 1 Gold 3 x Eastern Red Ore 1 x Kelolon Spell Check the pot behind the table for 3 Eastern Red Ore and then head upstairs. Open the treasure chest for a Kelolon Spell and check the wardrobe for 1 Gold. Save your game at the saving orb if you want to and then head downstairs to the kids to start a cut scene. /////////////////////////////////////////////////////////////////////////////// UHRA - AMPITHEATER IN THE SKY /////////////////////////////////////////////////////////////////////////////// ENEMIES ------- Mud Puppet You will now control Tolten, head north to activate a cut scene. After the cut scene Tolten will soon be surrounded by Mud Puppet's, walk in to one to start a battle with them. Take them all down with his skill moves and then a second enemy will come out. Use your skills on him once the time comes and take him down pretty easily. Once the battles are all done with more cut scenes will play through bringing you back to Kaim and the others in Ghost Town. /////////////////////////////////////////////////////////////////////////////// FUNERAL BEACH /////////////////////////////////////////////////////////////////////////////// 4 x White Flower You will now control Cooke as she looks for 10 White Flowers to go along with the funeral ceremony. Look on the side of the house for your first flower and then head in to the next yard to the east. Look to the south for the second flower and then wrap around to the north west. Grab the flower next to the house with the well in front of it and then get a fourth flower by heading all the way to the north where the treasure chest was. Now head south to the previous area. /////////////////////////////////////////////////////////////////////////////// CITY OF RUINS /////////////////////////////////////////////////////////////////////////////// 6 x White Flower Run down the path and take the right turn to find the flower near the pot. Get back on to the main path and take the left path in to a small area where the sixth flower is. Head down the path a little more to take another left path and go past the well in the center of the circular area. You will find a flower to the south and the north to make it eight flowers so far. Walk through the low archway and gather the ninth flower. The last flower is located near the beginning of this area. Head down the path and over to the small west area to get to it. Once you have all ten flowers head back to the funeral director and talk to him to start a cut scene. /////////////////////////////////////////////////////////////////////////////// FUNERAL BEACH /////////////////////////////////////////////////////////////////////////////// 5 x Branch Now as Kaim you must gather branches to create torches for the ceremony. Head to the back of the house for the first branch. Go east to locate the second branch along the side wall in the northern section and then the third piece by the well. Continue over to the west to find another piece by the treasure chest. Go south and you will find the fifth branch just outside the yard of Cooke and Mack's house. You must now head south back to the City of Ruins. /////////////////////////////////////////////////////////////////////////////// CITY OF RUINS /////////////////////////////////////////////////////////////////////////////// 5 x Branch Take the path on the right to find a branch by the fallen tree. Go on the path to the left to find one sitting off to the side. Take the second left and you will see one to the south of the central well. The last two are to the west of the last branch on the left and right sides of the well at the far west. Once you have all the pieces head back to talk to the funeral director again. /////////////////////////////////////////////////////////////////////////////// FUNERAL BEACH /////////////////////////////////////////////////////////////////////////////// Watch the cut scenes and then you will start a mini game with Mack. Use the Left Analog Stick to move the torch around along with the A, B, X, Y to angle it at the ceremonial helper. You will first practice and then go through four people doing four angles per person. Once you complete the mini game watch the cut scene. Save your game inside the house upstairs and head back through the City of Ruins and you will hear a bell triggering a dream. /////////////////////////////////////////////////////////////////////////////// THE PORT OF NUMARA /////////////////////////////////////////////////////////////////////////////// Head through the port area and a cut scene will start showing the military loading up the White Boa. Head further in to town and go through the market. If you didn't activate the last dream in the market it should start. Continue to the east bridge and walk along the northern side to activate a cut scene which will unlock a dream. Head back to the north in to the port and save your game at the saving point. Now head east and exit out to the world map. You will now have to head out to The Crimson Forest. ******************************************************************************* 2.01.10 - The Crimson Forest ******************************************************************************* ENEMIES ------- Balloon Flyweight Kelolon Grantoad Keloline Red Trent Schin Beetle Silver Kelolon Soul Eater Bug Spitura /////////////////////////////////////////////////////////////////////////////// MAZE OF GLOOM /////////////////////////////////////////////////////////////////////////////// 1 x Angel's Plume 1 x Anti-Paralysis Herb 6 x Crystal Fragment 1 x Seed Once you enter the Crimson Forest you will automatically start a cut scene. Head north and save at the saving orb, then smash the crystal structure to the left for a Crystal Fragment. Continue to the left and you will find another crystal structure to break holding a Crystal Fragment inside. Move north and ram the rock pile to find a hidden Seed. Wrap around to the east passing the entrance to Near Swamp and smash the crystal structure that contains a Crystal Fragment. Next to the crystal structure is a pile of rocks that will activate a battle. Cooke should use her Casting Support on Jansen, while he casts Prism. This move will allow him to cast prism on the first move. Kaim and Seth should use water attacks and kill off the enemies while Jansen takes a huge chunk of HP out on them. Head south east from the battle and smash the rock pile for an Anti-Paralysis Herb. Move further south to the dead-end and smash the crystal structure to get a Crystal Fragment. Go back up a bit and take the side path to the right, don't bother going up the first north path yet. Head east and smash the crystal structure and the same for the one south of this one for Crystal Fragments. Wrap around the path to the south to find a rock pile holding an Angel's Plume. Now save at the saving orb again and wrap back around to the north west to watch a cut scene and then ram through a barricade in to the Near Swamp. /////////////////////////////////////////////////////////////////////////////// NEAR SWAMP /////////////////////////////////////////////////////////////////////////////// 1 x Anti-Paralysis Herb 6 x Crystal Fragment 1 x Mana Capsule 1 x Seed Head north and take the first right turn to find a crystal structure holding a Crystal Fragment inside. Continue east up the hill and wrap around to the south to find another crystal structure holding a Crystal Fragment inside. Go west across the fallen tree and smash the pile of rocks for an Anti-Paralysis Herb. Go more to the south and across another fallen tree to get to a crystal structure holding a Crystal Fragment. Get back to the main path and take the left turn now. You will find a crystal structure on the left holding a Crystal Fragment. Go north to find a pile of rocks containing a Mana Capsule and a crystal structure holding a Crystal Fragment. Go back to the south a little just out of the circular area and head down the east path. Shortly after heading down this path is a pile of rocks in the purple mist that can be a little hard to see, this holds an enemy encounter; the same as before with the other encounter in the pile of rocks. Cooke should use her Casting Support on Jansen, while he casts Prism. This move will allow him to cast prism on the first move. Kaim and Seth should use water attacks and kill off the enemies while Jansen takes a huge chunk of HP out on them. Head south from the rock pile containing the encounter spot and ram another pile to find a hidden Seed. Go east and smash the crystal structure in the bend in the path to find another Crystal Fragment. Now head north to enter the next area. ******************************************************************************* 2.01.11 - Sorcerer's Shrine ******************************************************************************* ENEMIES ------- Earth Colossus Flame Spear Plant Dragon /////////////////////////////////////////////////////////////////////////////// CHAMBER OF STONE TABLETS /////////////////////////////////////////////////////////////////////////////// 2 x Crystal Fragment 1 x Tablet Fragment Go to the south east corner and smash the crystal structure to get a Crystal Fragment. You can check the large stone tablet on the east wall to get a message telling you to leave if you value your life. Head over to the saving orb to save your game and then step in to the glowing circle to descend in to the lower level of the room. Head down the east path and grab the boulder in the middle of the room. You will need to push it back to the lift that you came down on, this will raise it back to the top. Once the other lift comes down you can pick up the Tablet Fragment. Now head back to the west and go up the path to smash a crystal structure giving you a Crystal Fragment. Continue forward and enter the next area. /////////////////////////////////////////////////////////////////////////////// DUNGEON SHRINE /////////////////////////////////////////////////////////////////////////////// 5 x Crystal Fragment 1 x Cubic Music Score 2 1 x Curse Spell 1 x Lucky Clover 1 x Slot Seed Head forward to start a cut scene and then head up the stairs. You will trigger a trap switch in the large square stone so head down the stairs a bit to get out of the way of a large rolling boulder. Once the boulder passes head up the stairs again and quickly get over to the side of the stairs on a ledge to let another boulder roll past. Get to the top of the stairs and ram the crystal structure to get a Crystal Fragment. Run straight across the middle staircase and over to the northern stairs. Go down the stairs and over to the east quickly to avoid another boulder. Open the treasure chest to get a Lucky Clover. Head in to the previous area through the new entrance and smash the crystal structure for another Crystal Fragment as well as in the corner. Head back in to the Dungeon Shrine and go up the stairs using the side ledge to avoid another boulder. Go over to the middle staircase and activate the trap at the top and let the rock fall. Follow after it quickly so another rock doesn't come down the stairs. Move the column in the middle of the stairs all the way over to the ledge and then go back up the stairs to activate the boulder once again to start a cut scene. Go down the stairs and step in to the blue light to refresh your parties HP and MP, then save your game at the saving orb. North of the door you just broke open is a treasure chest holding the Curse Spell. Go to the north west ledge to find a crystal structure holding a Crystal Fragment. Now head north to the two Earth Collosi and you can either run under there arms and avoid them or touch them and battle two of them per collusus. Smash the crystal structure inbetween the two of them and get a Crystal Fragment. Get all the way to the north and you will find a treasure chest holding the Cubic Music Score 2. Now head to the southern tip past two more Earth Colossi to get a treasure chest holding a Slot Seed. Refresh your HP and MP, then save your game at the saving orbs. Head east in to the next area to move on, also keep in mind that you should start to level up to at least 20 to 21. Head in to the next area and watch the cut scene. ******************************************************************************* 2.01.11.01 - Boss Battle - Obsidian Miasma ******************************************************************************* You should prepare for the boss battle ahead by giving Kaim the Bruiser Ring Ultra and setting his skills with Stand Ready, Guard Heal, Lucky 0 Magic Damage, Lv 2 Black-White Magic, and Relax if you stole the Circlet earlier in the game and learned the skill. Equip Seth with the same skills along with MP Max Up 1 and a powered ring. Cooke should get the Apprentice Earrings and give the Mana Earrings to Jansen. Your first objective is to free Cooke from the tenticle by using Flare and some physical attacks. Once Cooke is freed she will join the party again so start buildinging your GC and health back up. Have Cooke cast Zephyr while Jansen does an All-Barricade spell. The others should defend to raise the GC. Continue having Seth and Kaim defend the entire time while both Cooke and Jansen use Flair on the tenticles to take them out one at a time. Once all the tenticles are taken care of Mack will fall out of Obsidian Miasma becoming the target. As usual Kaim and Seth should defend. Then have one of the other two use Sleep on Mack and the other should heal the group again. Once Mack is asleep you can attack Obsidian Miasma as the two immortals defend. eventually the Obsidian Miasma will be defeated and a cut scene will start. You will now be asked to save your game before switching discs. Press the Eject button and swap the discs, press eject to close the tray and wait for the game to check the discs. Confirm to continue to the next disc and the game will load on.You will also be awarded the Survived achievement. +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 2.02 - Disc 2 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ ******************************************************************************* 2.02.01 - Sorcerer's Shrine ******************************************************************************* /////////////////////////////////////////////////////////////////////////////// ALTAR OF THE ABYSS /////////////////////////////////////////////////////////////////////////////// 1 x Precious Petal When you regain control you will automatically have the Precious Petal placed in your inventory. Head south and a cut scene will start to play, then step on the glowing circle to raise up to the Maze of Gloom. ******************************************************************************* 2.02.02 - The Crimson Forest ******************************************************************************* /////////////////////////////////////////////////////////////////////////////// MAZE OF GLOOM /////////////////////////////////////////////////////////////////////////////// 1 x Demon Warrior Ring 1 x Demon Warrior's Blade 1 x Seed Head over to the glowing tablet by the lift to start a cut scene and then examine the tablet to activate the forest lifts. Head west along the northern path to locate a lift on the northern path. Ride it to an upper path and go south. Go down the path and across the fallen tree to knock over a pile of rocks to get a hidden Seed. Wrapping around to the east and then north you will find another pile of rocks in the mist which is an encounter when rammed. Go back down the lift and continue west along the main path. As you start to head along the southern stretch you will find a second lift that takes you up to a small area holding a rock pile. Inside the rock pile is the Demon Warrior's Blade and the Demon Warrior Ring. Now head north to re-enter Near Swamp for a few items. /////////////////////////////////////////////////////////////////////////////// NEAR SWAMP /////////////////////////////////////////////////////////////////////////////// 1 x Healing Potion 1 x Refresh Spell Head north taking the left path at the split and get in to the round northern section. At the very top you will find a lift that was previously un-usable so use it now. Ram the pile of rocks to find the Refresh Spell. Now head east and wrap around to the north to locate a path branching off to the west on a raised rock that you avoided earlier, head up it. Jump on the lift at the end to find two piles of rocks. The one closest to the lift holds a Healing Potion while the one in the mist takes you in to an encounter. Now head south back through Maze of Gloom towards the southern exit and Kaim will recall another dream. Head back to the City of Numara through the world map to continue on. ******************************************************************************* 2.02.03 - The Free Ocean State of Numara ******************************************************************************* /////////////////////////////////////////////////////////////////////////////// WHITE SQUARE /////////////////////////////////////////////////////////////////////////////// 1 x Cubic Music Score 1 1 x Dodger Spell 1 x Force Spell Don't go up to the fountain yet, instead head east to the old man and the floating cube to talk to him and he will give you Cubic Music Score 1. In order to play look at the the lettering for the first one CEGC. You will need 4 characters in your formation to hit the notes CEGC in that order to win the prize of a Force Spell. Song 2 is DAAD, so once again get 4 in the formation and hit the notes in that exact order to win the Dodger Spell. Go east to enter Main Street and run straight through to reach Canal Street. /////////////////////////////////////////////////////////////////////////////// CANAL STREET /////////////////////////////////////////////////////////////////////////////// 1 x Life Brooch Head in to the first house to the north to talk to the artist having trouble thinking. Hand over the crystal fragments and he will give you a Life Brooch in return. Now head back to White Square and activate the cut scene by heading north to the fountain. ******************************************************************************* 2.02.04 - Numara Palace ******************************************************************************* /////////////////////////////////////////////////////////////////////////////// CORRIDOR GARDEN /////////////////////////////////////////////////////////////////////////////// 3 x 100 Gold 1 x Adept Earrings 1 x Angel's Plume 6 x Black Pearl Powder 1 x Cubic Music Score 3 6 x Generator 1 x Healing Potion 3 x Junk Parts 3 x Magical Sealing Feather 1 x Mana Capsule 3 x Mysterious Perfume 1 x Power Drink 4 x Seed 1 x Slot Seed 2 x Whetstone ENEMIES ------- Guard Beast Guard Preshion Numara Heavy Corps Numara White Magician Focus on one Numara Heavy Corps at a time to get rid of them quickly. When you gain control head north and turn east. Search the pot for 3 Junk Parts and either dodge the Guard Beast and Numara Heavy Corps advancing on you or fight them. Search the next pot at the intersection and you will get a hidden Seed. Now move south to get the Cubic Music Score 3 out of the treasure chest. Go north and check the pot next to the lift to get 100 Gold. Go on the lift and check the pot outside the top floor to get another 100 Gold. Head south and check the pot in the middle of the path to get 3 Mysterious Perfumes. Further south is a treasure chest holding a Power Drink. Run to the north and then go west past the door and check the pot for a Slot Seed. Now head over to the pot to the left of the lift and you will get a hidden Seed. Go over to the pot by the lift to get a Mana Capsule. Ride the lift back down to the first floor. Check the pot to the right of the lift for 6 Generators. Go west and check the pot to the left of the lift for a hidden Seed. As you head west pass the door and go south to check a pot for 6 Black Pearl Powders. Check the pot next to the third lift for 100 Gold. Now head further south to find another pot holding 2 Whetstones and a treasure chest holding the Adept Earrings. Get on the lift to go on the second floor again. Check the pot next to the lift to get a Healing Potion. Head south and check the pot for a hidden Seed. Continue south and turn east when the path comes to an intersection. Check the pot along the way for an Angel's Plume. When you make it to the center area check the pot along the back railing of the center circle for 3 Magic-Sealing Feathers. Head south and use the blue sphere to heal the team and then save your game at the saving point. Move further south to get in to the next area. You will want to use this area to level up to at least 21 or 22 for an upcoming boss battle, you should also try to gain skills from anything you picked up earlier or the mortals learned from leveling. If you have been doing great on your PERFECT ring system then you may unlock the No One's This Perfect achievement near this time as well. Normally you will probably get it before the end of disc 3. In order to get it you just need to get 500 PERFECT's total during the course of your game. One you are ready to move on head south to enter the next area. Watch the cut scene and you will exit in to another area. /////////////////////////////////////////////////////////////////////////////// FACADE /////////////////////////////////////////////////////////////////////////////// Head down the sloped ramp in to the area you came to when you were first pardoned. Move south to leave the area and you will start a cut scene. /////////////////////////////////////////////////////////////////////////////// WHITE SQUARE /////////////////////////////////////////////////////////////////////////////// Move south once again to start another cut scene and entering a boss battle. ******************************************************************************* 2.02.04.01 - Boss Battle - Magic Heavy Tank ******************************************************************************* You should prepare for the boss battle ahead by giving Kaim the Demon Warrior Ring and Seth the Jamming Ring. Make sure to at least have Power Hit, Combo, Critical Heal, Crisis Attack Boost, and Crisis Defense Boost equipped to the immortals. Have the two immortals target the same unit to take it out the quickest. Have Jansen or Cooke give a Power Drink to Seth or Kaim and Mack should cast Powera on the other. Whoever isn't giving the Power Drink should cast All-Shield. Keep attacking and have Cooke use Prayer to heal all of you as you take out the cannon and mobility. Once you start dealing the damage have Jansen use some magic to help. Eventually you will take down the pieces and end the battle. Watch the cut scenes and then view the composite magic tutorial: Some magic can be combined to form what is known as Composite Magic. To cast a composite magic spell you must be able to use both spells being combined. You can only use the composite magic spell for which you have the skill level for. Head east and leave the area to the world map. Choose the Port of Numara. /////////////////////////////////////////////////////////////////////////////// PORT OF NUMARA /////////////////////////////////////////////////////////////////////////////// After the cut scene head through the now open gates and head east to reach the shipyard building. Go a little to the south to enter through a gate and then use the door to go inside. /////////////////////////////////////////////////////////////////////////////// SHIPYARD /////////////////////////////////////////////////////////////////////////////// Watch the cut scene and the engine will get fitted in to the ship. Head north along the catwalk and board the ship and watch the cut scene. Soon after you will gain control of the ship and get to view a tutorial: Use the left analog stick to move the ship and move the camera with the right analog stick. Shallows, Ice Fields, and hypercurrents are not navigable. Press the right bumper to enter the cockpit and approach the controls to get moving again. When near the shore you can land by pressing the A button. /////////////////////////////////////////////////////////////////////////////// THE SLANTNOSE /////////////////////////////////////////////////////////////////////////////// Head in to the cockpit and watch a cut scene. Then turn to the west and head back to Numara to start another cut scene. Heading south starts a cut scene showing the outter ocean is to hazardous for your current ship. If you head to the glowing white spot on the radar to the northwest you will locate Numara Atoll, this location is a very high enemy level area. I suggest you equip Turn-Tail to someone and enter just to get two items for now. /////////////////////////////////////////////////////////////////////////////// NUMARA ATOLL /////////////////////////////////////////////////////////////////////////////// 1 x Bronze Spirit Band 1 x Regenerate Spell Head to the north east and reach the furthest eastern spot. You will find a treasure chest behind the rocks containing the Regenerate Spell. Now head to the north west side to find the second chest holding the Bronze Spirit Band. Now leave this area to get back on to the ship. Head east to the second glowing spot on the radar to move on with the game. You will start a cut scene and unlock a dream. You will appear back on the world map, select Tosca Village - South. ******************************************************************************* 2.02.05 - Mountain Village Tosca ******************************************************************************* 2 x 500 Gold 1 x Dark Crystal Ring 1 x Dark Crystal Staff 1 x Healing Tank 1 x Magic-Powered Locator Level 1 1 x Medusa's Head 1 x Seed Head to the north east side of the inn in the west corner of the village to find a pot holding a Seed. Now head north to start crossing the bridge and the boy will hand you the Magic-Powered Locator Level 1 that Kaim used to save the village 50 years ago. This item will help you locate hidden treasures around the world once clues are given to you, look over the tutorial for treasure hunting: In order to find a treasure you must have a clue to the whereabouts. Once you get information on the treasure, it will appear in the items screen under Treasures. A glowing point will appear in the radar once you enter the area with the treasure. The higher the locator level the more precise it will be to finding the items. Also the controller will vibrate when you come near to it as well. Head back to the west and climb the tower near the entrance to the village. Examine the ground in the center of the platform to find the Dark Crystal Staff and Dark Crystal Ring. Head back down the ladder and now cross the bridge. Look in the pot behind the kelolon statue to get 500 Gold. Keep moving north towards the man and you will activate a cut scene that unlocks a dream. You will also remember information to a treasure hunt item. Move north and check the east wall for a pot along the gate to get a Healing Tank. Climb the ladder just behind the building to open a treasure chest that contains 500 Gold. Climb down the ladder and head back south across the bridge. Wrap around to the west and back up north and go just north of the small kelolon statue to jump over to a rock and then over to a dock. Go behind the waterfall to find a cave as the controller vibrates indicating a hidden treasure. Search the ground in the cave to locate Medusa's Head. Now get back to the main land and go over to this west building to talk to Jansen about sleeping at the inn. /////////////////////////////////////////////////////////////////////////////// TOLTY'S INN /////////////////////////////////////////////////////////////////////////////// 1 x Aquara Bomb 1 x Cure-All 2 x Magic-Sealing Feather 2 x Mysterious Perfume 2 x Seed 1 x Slot Seed Watch the cut scene and then save your game at the saving orb when you regain control of Kaim. Look behind the picture frame on the east wall for 2 Magic- Sealing Feathers. Also look in the two cabinets next to the picture for an Aquara Bomb and a hidden Seed. Exit the room and head across the hall to the next bedroom. Open the treasure chest in the upper west corner next to the bed for a Slot Seed. Open the two cabinets for a Cure-All and a hidden Seed. Exit the room and wrap around the corner to the west, checking the picture frame for 2 Mysterious Perfumes. Head downstairs and walk over to Innkeeper Tolty to start a cut scene. Leave the inn once you regain control and review where all the kelolon statues are for a little mini-game. There are a total of 16 statues around the village including inside buildings. Go inside the inn when you are ready and go upstairs to talk to the little girl standing next to the statue to start. /////////////////////////////////////////////////////////////////////////////// KELOLON STATUE CONTEST /////////////////////////////////////////////////////////////////////////////// 1 x Gamble Spell 3 x Kelolon Heart 1 x Seal Blocker 1 x Slot Seed 1. The large statue in the middle of the lake. 2. Enter the inn and go back upstairs to the one you were just at. 3. Around the west side of the lake before jumping on the rock. 4. Jump across the rock and on to the dock, then go inside the hidden cave. 5. To the left of the waterfall on the mainland. 6. Behind the inn. 7. Up the ladder behind the inn. 8. Up the ladder behind the inn. 9. Up the ladder behind the inn. 10. Cross the bridge to the north look to the right. 11. Enter Old Man Bosso's House and look behind the ladder. 12. Go down the path to the right of Old Man Bosso's House. 13. Go down the path to the right of Old Man Bosso's House. 14. With 2:30 left on the clock the man blocking the watchtower will move. 15. Once you get the watchtower statue the girls will move from the Deeno Family House entrance. Go inside and look on the left wall above the bookcase. 16. Go behind the Old Man Bosso's House and wait till 20 seconds are left for the man to move to climb the ladder. The most important item to get here is the Gamble Spell if you want to power level in a little bit. Now head over to the bridge and walk up to the two people standing around to activate a cut scene with a dream to unlock. Now head across the bridge and enter the Deeno Family House. /////////////////////////////////////////////////////////////////////////////// DEENO FAMILY HOUSE /////////////////////////////////////////////////////////////////////////////// 1 x Flara Bomb 1 x Seed Climb the ladder to check the pot for a hidden Seed and the dresser drawer for a Flara Bomb. Leave the house and go next door. /////////////////////////////////////////////////////////////////////////////// OLD MAN BOSSO'S HOUSE /////////////////////////////////////////////////////////////////////////////// 4 x Seed of Terror Head in to the back of the house under the loft and check the pot for 4 Seed of Terrors. If you climb the ladder you will find a Pipot in the pot where you can hand over your Seeds, however you won't have enough for anything new yet. Leave the house and then the village to the north and you will get new locations marked on the map. Head to the Northern Cape. ******************************************************************************* 2.02.06 - Northern Cape ******************************************************************************* 1 x Cubic Music Score 4 1 x Lion Heart Head up the trail of what Kaim has seen in his memories so many times. Take the right path and pick up the glowing item on the ground to the left at the first bend to find Cubic Music Score 4. Now take the other path to find a treasure chest holding Lion Heart. Leave the cape after walking around the cliff and triggering a cut scene. Now at this time you can make a decision, with the Gamble Spell you can attack the Silver Kelolons back at Numara Atoll to power level if you wish. You will need the Bronze Spirit Band Equipped to Jansen or Cooke to help fight them with Gamble as well (Found in the far back chest of Numara Atoll). The problem with power-leveling is that everyone that has power leveled here that I have seen ALWAYS regrets it since the game is so easy once you do it. Only go for the Silver Kelolons as anything else isn't worth the pain or time. MAKE SURE YOU MAKE A SECOND SAVE WITH YOUR CHARACTERS AT THE NORMAL LEVEL IN CASE YOU DON'T WANT TO KEEP THEM AT SUCH A HIGH LEVEL TAKING ALL THE FUN OUT OF THE GAME! If you decide to opt out of it head on with the game to Old Sorceress' Mansion. ******************************************************************************* 2.02.07 - Old Sorceress' Mansion ******************************************************************************* ENEMIES ------- Ageless One Soul Armor Tempter Unidentified Life Form /////////////////////////////////////////////////////////////////////////////// EXTERIOR /////////////////////////////////////////////////////////////////////////////// 1 x Soul Medicine Watch the cut scene and walk through the gates ahead to see another quick cut scene. Head west to open a treasure chest holding Soul Medicine and then go inside the front door. /////////////////////////////////////////////////////////////////////////////// ENTRANCE HALL /////////////////////////////////////////////////////////////////////////////// 1 x Cure-All 1 x Large Mirror Jewel 1 x Poem Fragment A 1 x Poem Fragment B Watch the cut scene and then head to the opposite side of the saving orb to pick up the sparkling object for Poem Fragment A. This will activate a cut scene and then head up the stairs behind the saving orb to open a treasure chest containing a Cure-All. Enter the door to the left of the saving orb after you save and watch another cut scene. Head over to the table with the glowing object to pick up Poem Fragment B and watch another cut scene. Head over to the bookcase on the left and examine the books to start a cut scene. Head over to the mirror and watch another cut scene. Now go down the north hall and open each of the doors on the left side to fight the random encounters until an object appears on the ground. When you pick it up a cut scene will start and you will have the Large Mirror Jewel. Now head back to the mirror against the wall for another cut scene. /////////////////////////////////////////////////////////////////////////////// THE PAST WITHIN THE MIRROR /////////////////////////////////////////////////////////////////////////////// 1 x Grounda Bomb 1 x Mana Capsule 1 x Red-Copper Band 1 x Soul Medicine 1 x Wheat Plate 1 x Winda Bomb Head over to the statue and shove it over to the far side to prevent it from blocking the treasure chest in the present. Head down the hallway and enter the mirror to reach another side of the mansion. Go in to the room and check the two pots in the north east side to get a Mana Capsule and a Winda Bomb. Unlock the door on the left and Kaim will say that they never used to lock it. Head up the stairs and check the treasure chest for a Grounda Bomb at the top. Now go to the clock-like object on the wall and spin the arrow to the pot. This will give you the Red-Copper Band and unlock the doors on the second floor. Remember the order of the plates here: Bow Plate - north Pot Plate - east Wheat Plate - south Celestial Plate - west Enter the left door and go towards the treasure chest to watch a cut scene. Open the chest to find the Wheat Plate. Now go in to the room on the right and open the treasure chest in here for some Soul Medicine. Head downstairs and enter the room on the right if you unlocked the door already like I stated above and then go through the mirror to reach the present. /////////////////////////////////////////////////////////////////////////////// HALLWAY /////////////////////////////////////////////////////////////////////////////// 4 x Black Pearl Powder 1 x Poem Fragment C 1 x Celestial Plate Open the treasure chest on the north west side for 4 Black Pearl Powders. Now run down the hallway to the end to pick up the glowing object for the Poem Fragment C and a cut scene. Now leave the room to the entrance hall through the door where you started. Cross over to the other door and enter this side room again to find the previous treasure chest is now unblocked from the crumbled statue. Open it to find the Celestial Plate. Now head back in to the Entranceway and go through the rear door to the Courtyard. /////////////////////////////////////////////////////////////////////////////// COURTYARD /////////////////////////////////////////////////////////////////////////////// 1 x Bow Plate 1 x Cure-All 1 x Poem Fragment D Watch the cut scene and then head around to the back of the courtyard to enter the garden area. Go left through the hedges and open the treasure chest for the Bow Plate. Going to the opposite end you can open another chest for a Cure-All. Having three plates and one plate already in the arrangement, go back to the spot in front of the courtyard and place the plates in the correct order. Since the Pot Plate is in the north just shift everything over one: Bow Plate - west Pot Plate - north Wheat Plate - east Celestial Plate - south Once the plates are in the correct order the gate will fall and the fountain cover will turn revealing a way down. Head over to the left first and grab the sparkling object for Poem Fragment D and a cut scene. Now head down the stairs in front of the fountain to move on. /////////////////////////////////////////////////////////////////////////////// HERMITAGE /////////////////////////////////////////////////////////////////////////////// 1 x Goddess Medicine 1 x Lost Spell Read the stone tablet in the middle of the room to activate this next puzzle. The southern plate will light up (Celestial Plate) so head in to the second from the left mirror and step on the plate to activate a cut scene. Head back through the mirror to find the east plate is lit (Wheat Plate). Head through the far right mirror to get the correct plate. Now go through the mirror next to this one to get to the correct plate to step on. Head to the left of the mirror before passing back through and pull the lever on the wall to raise a block in a room you were in earlier. Head back to the main room and enter the far left mirror to step on the final plate causing the stone tablet to crumble. Head back through the mirror and take the one just to the right of it to enter your first room. Go through the mirror you didn't bother with earlier to the west and go south to cross the block you just raised and pass the mirror to open a treasure chest holding Goddess Medicine. Now go through the mirror you just skipped and open the next treasure chest for the Lost Spell. Now head over to the northern door in the main room and watch the cut scene. I recommend you level up to at least 25 or 26 for this battle. ******************************************************************************* 2.02.07.01 - Boss Battle - Old Sorceress ******************************************************************************* You should prepare for the boss battle ahead by having the spellcasters equipped with the ability to use at least level 3 Black Magic and level 2 Spirit Magic. You will want to equip Kaim and Seth with the Demon Warrior Ring and the Magic Ring, Combo Attack, Level 3 Black-White Magic, and Level 2 Spirit Magic should also be equipped. In this battle you won't be harmed, instead the Old Sorceress will hurt herself. You must defeat the elemental magic she has taking her life away. The only problem is that she can change the order randomly and screw up your spells very fast. Use non-elemental attacks to get the most effect out of your attack. Ideally you will want to use Gamble and physical attacks with Combo Attack. Once all the elementals are destroyed watch the cut scene that follows. Leave the mansion and watch the cut scene. Leave the mansion and head back to Tosca Village. /////////////////////////////////////////////////////////////////////////////// TOSCA VILLAGE /////////////////////////////////////////////////////////////////////////////// Head in to the inn and talk to the innkeeper for details on a hidden treasure to go hunting for. Also head upstairs in the inn to activate a cut scene that unlocks a dream, at the end of the dream you will also recall the location to a hidden treasure. Leave the inn and go to Deeno's house to talk to him and get a clue on a third hidden treasure. Leave the village and head back to the Old Sorceress' Mansion. /////////////////////////////////////////////////////////////////////////////// EXTERIOR /////////////////////////////////////////////////////////////////////////////// 1 x Virus Spell Head through the gates and turn to the left where you found the treasure chest earlier. Just behind the chest on the right go over to where the hedges begin to get your controller to vibrate. Search the area for the Virus Spell. Leave the area and head for the Northern Cape. /////////////////////////////////////////////////////////////////////////////// NORTHERN CAPE /////////////////////////////////////////////////////////////////////////////// 1 x Ailment Void Spell Head north past the intersection and head past the treasure chest you found earlier on the left. You will pass a rock on the left you can't walk on and then search the patch of grass to the left for the hidden treasure containing the Ailment Void Spell. Leave the area and head for the Black Cave to continue. ******************************************************************************* 2.02.08 - Black Cave ******************************************************************************* ENEMIES ------- Dark Sorcerer Ide Nightflier Zagan /////////////////////////////////////////////////////////////////////////////// SEALED GATE /////////////////////////////////////////////////////////////////////////////// Save your game at the saving orb and then head over to the doorway to start a cut scene. Head north and watch another cut scene and get pulled in to a battle automatically. Once you defeat the enemies head up the right path as the other is just a dead-end. /////////////////////////////////////////////////////////////////////////////// MAZE OF DARKNESS /////////////////////////////////////////////////////////////////////////////// 3 x Giant Feeler 1 x Goddess Medicine 1 x Stone Beast's Thorn Head north at the second intersection and then go to the far east to find a treasure chest around the corner containing a Stone Beast's Thorn. Now go to the west and you will find the corpse of a dead soldier in the corner. This will activate a cut scene unlocking another dream. Now go south through the heavy wind and over to the corner to find Goddess Medicine on the ground. Now go past the fallen soldier and wrap around to the north east up the ramp. Jump the ledge to the other side and head south to locate a treasure chest holding 3 Giant Feelers. Now head back to the north and take the east path, jump the gap to the south before the bend to locate another treasure chest. In the chest you will find a hidden Seed. Head north to enter the Foul Swamp. /////////////////////////////////////////////////////////////////////////////// FOUL SWAMP /////////////////////////////////////////////////////////////////////////////// 500 Gold Watch the cut scene to learn about fireflies and how they will help you see in the swamp area. Head over to the west and you will see a small piece of land a little ways out in the green water. Hold down the X Button to run out to it as going slow will make the toxic water hurt your party. Now head over to the west to a larger piece of land and pick up the glowing object on the ground for 500 Gold. You will also notice that the strong wind tunnel will have knocked your firefly off your shoulder, as they can not pass this. Head to the east and cross the water quickly to pick up another firefly at the second nest. Now go north and enter the next area. /////////////////////////////////////////////////////////////////////////////// THE GREAT HALL OF FOUL CREATURES /////////////////////////////////////////////////////////////////////////////// 1 x Scroll of Dissection As you enter the area head forward a bit to start a cut scene. Head up the ramp and go south past the intersection to find a treasure chest at the end of the path holding the Scroll of Dissection. Head back up the path and go through the east cave to enter Helltrap. /////////////////////////////////////////////////////////////////////////////// HELLTRAP /////////////////////////////////////////////////////////////////////////////// 1 x Blinding Powder 1 x Power Drink 1 x Refresha Spell 1 x Seed 1 x Soul Medicine Go north to the large circular part in the room and fall through the first hole to get in to the Foul Swamp. You will be on a piece of land with a treasure chest that holds a Power Drink. Head back to the north and get in to the Helltrap area again. Grab another firefly from the nest and go at a normal pace so you can see the holes appear when you get near them. As you reach the wind tunnel go left around it so you don't lose the firefly. Wrap around the bend to the east and go through the wind tunnel to get to a treasure chest holding the Refresha Spell. Backtrack carefully to the firefly nest by sticking to the west wall when you pass the first wind tunnel. After you loop around to the east again you will see a wind tunnel on your right with a wall just to the left of it. Go to the left and stay away from the pit near it. As you head forward you will find a cluster of three pits, fall in the middle on that is further to the left, this will drop you on a previously unaccessible area in the Foul Swamp so you can get a chest holding Soul Medicine. Get back to Helltrap and grab another firefly from the nest. Head back to the large room and very carefully make it to the west side. Wrap aroud to the side to enter the Foul Swamp and ram the pile of rocks. Head back in to Helltrap and wrap back around to the east and go up the ramp to the east on the intersection. At the end of the path you will find a glowing object on the ground which is Blinding Powder. Head back down the ramp and go through the west path, you will find a treasure chest by the saving orb containing a hidden Seed. Save your game, go through the wind tunnel and enter the next area. I suggest you level up to at least level 29 or 30. /////////////////////////////////////////////////////////////////////////////// THE GREAT HALL OF FOUL CREATURES /////////////////////////////////////////////////////////////////////////////// ENEMIES ------- Rough Eater 1 x Cure-All 1 x Curse Blocker At the intersection pick up the glowing object on the ground to get a Cure-All and head south. If you got the treasure hint from Deeno back at Tosca Village you will find the Curse Blocker at the end of this path. Pick it up when the controller vibrates. Head north east and ram the canister when you come to it to start a cut scene. Once you regain control set your party up for the battle. Equip Kaim, Seth, and Mack with the Bio Ring, Dark Crystal Ring, and Wind-Powered Ring. You will also want to have the skills Anti-Curse, Anti-Petrify, Casting Support, Counter, Lvl 1 Composite Magic, and Steal. Head in to the room and fight three of them to flush out the queen. Once you get three watch the cut scene and then chase down the red queen to start the boss battle. ******************************************************************************* 2.02.08.01 - Boss Battle - Rough Queen ******************************************************************************* 2 x Slot Seed You should start off with Kaim and Seth stealing the Slot Seed from the Rough Queen and have everyone else attack the servants with wind spells and physical attacks. Once the Slot Seed is stolen focus on the queen with physical attacks and the weakest wind spell to get her to flee. If you get her to flee you can get in to the battle again and steal the Slot Seed a second time giving you two for what is supposed to be one. Get back in to the battle and once again steal the Slot Seed from the Rough Queen. Her HP will stay the same from before so she will be pretty weak. Have Jansen use Winda on the servants while you have the others focus on the queen. If she commands one of the servants to get in to a frenzy switch over to it as this one will be able to deal anywhere from 1,000 to 1,500 points of damage on you. Once the queen is defeated clean up the rest of the servants and watch the cut scene. Head north and exit the area to reach the World Map again. You will unlock two new locations, head to the City of Saman. ******************************************************************************* 2.02.09 - The City of Saman ******************************************************************************* /////////////////////////////////////////////////////////////////////////////// MAIN STREET /////////////////////////////////////////////////////////////////////////////// 1 x Pixie Flower 2 x Seed Watch the cut scene and then save your game at the saving orb to your left. Head north and check the pot just to the left of the giant tree to find the Pixie Flower. Since we haven't really spent any money yet we can talk to the crow at the merchant stand. He will sell random items for 50 Gold a piece, within this stash you will be able to pull out randomly the Awakening Bracelet which allows you to have 3 accessory slots. This is the only time that you will be able to get it from the crow. If you don't feel like wasting your money on trying for this item you can get it later on in another area. The Awakening Bracelet from the crow is not needed for the Treasure Trove Achievement. Now go to the west at the next merchant stand and check the pot on the right side for a hidden Seed. Now head west along the street and check the pot just before the last house on the north side for another hidden Seed. Head back to the beginning of the city and go in the east building. /////////////////////////////////////////////////////////////////////////////// KERSEN'S INN /////////////////////////////////////////////////////////////////////////////// 6 x Generator 2 x Seed 5 x Sticky Tape Enter the eastern room and check the pot for a hidden Seed. Now go upstairs and check the wardrobe in the middle hall to the left of the stairs for 6 Generators. Now go in to the east room to check the pot by the bed for a hidden Seed. Go across the hall to the next bedroom and check the pot for 5 Sticky Tapes, leave the inn and go to the north west house right across the street. /////////////////////////////////////////////////////////////////////////////// EMELO'S TAVERN /////////////////////////////////////////////////////////////////////////////// 1 x Seed Head to the back of the tavern and check the pot along the back wall for a Seed. Head out of the tavrn and go to the first house north west from this door. /////////////////////////////////////////////////////////////////////////////// HOUSE OF RIORDAN THE MERCHANT /////////////////////////////////////////////////////////////////////////////// 1,000 Gold 1 x Secret Ledger 1 x Slot Seed 3 x Whetstone As you head in to this house you will start a cut scene with the merchant to busy looking at his pile of gold to notice you. Open the cabinet on the right side just as you head up the steps to get 1,000 Gold. Check the pot on the left side just before the steps for a Slot Seed. Head back up the steps and check the pot on the left side for 3 Whetstones and then the safe just past the mirror for a Secret Ledger. Now leave the merchant to his pile of gold and go next door to the west. /////////////////////////////////////////////////////////////////////////////// AUDUN'S ITEM SHOP /////////////////////////////////////////////////////////////////////////////// 1 x Seed Check the pot just as you enter to the west for a hidden Seed. Now walk up to the man next to the pot to trigger a cut scene with a dream to unlock. Talk to the merchants and you can get new weapons for everyone. You can also get some accessories that you don't have yet to start learning new skills: Sword Teachings Sorcerer Earrings Magic Trial Record Gold Spirit Band (Mack learns it at lvl 25) Leave the shop and head back to the first house we skipped over right next to the saving orb. /////////////////////////////////////////////////////////////////////////////// ERLIO'S FAMILY HOUSE /////////////////////////////////////////////////////////////////////////////// 500 Gold 1 x Antidote 1 x Power Bangle 1 x Seed Check the two pots on the west wall for a hidden Seed and an Antidote. Look in the wardrobe to the north east and collect the 500 Gold inside. Now go a little south to check the pot for a Pipot. Hand over your seeds and you should have exactly 60 now. In return you will get the Power Bangle. Exit the house and save your game, now head north west to try to enter the next area to start a cut scene where they can't find the captain. Head over to the inn and talk to the man standing by the two doors to start a cut scene. Now head back to the north west and enter the next area. /////////////////////////////////////////////////////////////////////////////// PORT OF SAMAN /////////////////////////////////////////////////////////////////////////////// 500 Gold 3 x Beast Hide Rasp 4 x Pendulum Check the pot in between the second and third flags on the north east wall for 3 Beast Hide Rasps. At the end of the building go around the other side of the gate and check the pot for 4 Pendulums. Walk a few feet north and check the next pot for 500 Gold and then prepare for the next boss battle. I suggest you level up to at least level 31 or 32. Equip everyone with the anti-paralysis skill if they can. Give Jansen the Magic Trial Record that you bought from the item store and the rest should get the highest levels of Black, White, and Spirit magic equipped to them that you can. You will also want Casting Support, Counter, and Concentration. Equip Kaim with the Adamantis Ring, Seth with the Earth-Powered Ring, and Mack with the Bio Ring. Head towards the group of people when you are ready to start a cut scene. Make sure you are ready and board the ship. You will then watch another cut scene. ******************************************************************************* 2.02.09.01 - Boss Battle - Mantalas ******************************************************************************* With this battle you will want to whittle down the three Manta in front of the Mantalas to bring the GC way down. Once this is accomplished you will want to have the group use All-Grounda or just regular Grounda to attack them. Occasionally the Mantalas will flee temporarily until you kill off all the remaining Manta. The Mantalas will then return and have more Manta come in to help fight you; just repeat taking the GC down and then attack with the spell to make for a quick win. Once Mantalas is defeated another cut scene will start and will unlock another dream. Watch another cut scene to enter a new area. ******************************************************************************* 2.02.10 - Experimental Staff ******************************************************************************* ENEMIES ------- Explosive Bug Guard Armor Magic Insect Magic Slider Uhran Guardsmen /////////////////////////////////////////////////////////////////////////////// SAMANESE MERCHANT SHIP /////////////////////////////////////////////////////////////////////////////// Start by entering the ship you are aboard and buy the Shieldus and Barricadus from the merchant closest to the door. Open the cabinet on the west wall for a hidden Seed and then save your game at the saving orb. You can also sleep on the bed in the back room if you wish. Head back outside when you are ready to move on. /////////////////////////////////////////////////////////////////////////////// MARINE DIVISION /////////////////////////////////////////////////////////////////////////////// 6 x Generator 1 x Slot Seed Head up the walkway and when you reach the intersection take the southern path. Open the treasure chest to find a Slot Seed. Head north west along the walkway and south east at the next intersection. When you reach the end you will find a treasure chest holding 6 Generators. Head up the path and enter the large doors to enter the experimental staff. /////////////////////////////////////////////////////////////////////////////// POWER DIVISION /////////////////////////////////////////////////////////////////////////////// 1 x Cure-All Head down the path and eventually a cut scene will start. Once the cut scene ends the random battles will start up. Start stealing from the Uhran Guardsman to get Gate Passes that you will need; you can alternatively defeat some Uhran Guardsman to collect Bent Needles and make the Pickpocket Ring so as you fight them you will steal automatically. When you head up the stairs open the treasure chest for a Cure-All. Now head west to enter the next area. /////////////////////////////////////////////////////////////////////////////// OPERATION DIVISION /////////////////////////////////////////////////////////////////////////////// 1 x Aqua Mine Spell 3 x Bug's Stomach 1 x Knight Earrings 4 x Pendulum Head down the path to start a cut scene, then head up the stairs and over to the green light for another cut scene. Head west and operate the platform to the south to cross a gap. Now go to the east and operate the crane and open the treasure ch