ODST is more than an expansion. ODST is an experimentation. Sure, this year’s Halo game could be seen as something of a placeholder, a small side adventure to keep fans occupied until next year’s Reach. The graphics are nearly the same as those in Halo 3. So are the enemies, weapons and vehicles. The gameplay feels as familiar as ever. Not in every way, though... ...
» Read More
Halo is more than a franchise. Halo is a cultural phenomenon. If you need proof, look no further than this page. When Halo 3 launched two years ago, we launched an epic adventure of our own: nearly 50 straight weeks of HaloRadar coverage. ...
» Read More
We’ve all had our fun spotting recurring elements in games. So many kidnapped princesses! So many spiky-haired antiheroes! But why the constant repetitions? Are developers that lazy? Or could games, in their transition from high-score one-upmanship to narrative medium, have tapped into the basics of mythic tropes? ...
» Read More
From its inception, the idea behind Week of Geek has been “as niche as possible.” To some, an article about videogame music is obscure enough, but as an ardent fan of all things VGM, I wanted to truly geek out and talk about game music that references other game music. ...
» Read More
Online gaming is completely different to offline play. There's a tangible buzz and quickening of the heart-rate when you're leading a race on the last lap or sniping some guy in Australia, which you simply can't get from a single-player experience. But this experience can be so easily ruined by a few small things ...
» Read More
Ever wondered what it would be like to have video game characters in your Pokemon party? Why choose boring old Bulbasaur when you can choose a beautiful Kasumi? Or a level 50 Sackboy?
We've given 21 game characters the Pokemon treatment, with four moves to choose from and some evolutionary states too.
Who would you choose? ...
» Read More
Before we dunk our collective heads into the salty man-pool that is E3 2009, let’s take a moment to reflect on the events and images of E3 2004. Just five years ago Nintendo was struggling, Sony was unquestionably on top and Microsoft only had Halo 2 to keep fans attentive. Today… well, it’s a little different, but let’s not get ahead of ourselves ...
» Read More
Welcome to GR Asks, our weekly Q&A with the games industry that answers questions submitted by YOU. Is there something game-related you’ve never seen addressed? Message GRAsks and we may just get it answered!
GR Asks: Why does the Xbox 360 run so loud?
Answered by: Benjamin Heckendorn, creator of some amazing laptop Xbox units and featured in Official Xbox Magazine. ...
» Read More
Cue the banjo! It wouldn’t be the Week of Hate without our trademark “100 Reasons” videos. In case you missed it, last year we targeted game platforms. So this year we thought we’d change it up and go after a few popular genres. Up first, the ubiquitous shooter. ...
» Read More
Gamers are a diverse and extremely opinionated bunch. If you love something with all your heart and soul, we guarantee you that someone else hates it with an equal amount of passion. Chances are good, in fact, that the person who despises your precious favorite is a person you know, like or even trust. Your favorite GamesRadar editor, for example… ...
» Read More
Today marks the beginning of the Week of Hate, GamesRadar’s annual celebration of all things callow, lame and detestable about videogames and the industry that surrounds them. Stay tuned all this week for a fresh round of features and videos dedicated to everything we hate about the hobby we love. ...
» Read More