18 Sep 2009
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Grand Theft Auto IV

Approximately the same length as The Lost and Damned, Gay Tony should contain around 20 missions. As part of our hands on with the DLC, we got to play through four – Dropping In, For The Man Who Has Everything, Going Deep and Sexy Time – all crammed to the gills with high-powered new weapons, fresh vehicles and, above all, a sense of riotous abandon that we haven’t really seen from GTA since the latter stages of San Andreas back in 2004. ...
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16 Sep 2009
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Grand Theft Auto IV
Last week, Rockstar visited our UK and US offices to show us the latest instalment of GTA IV's Xbox 360 exclusive DLC - The Ballad Of Gay Tony. ...
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12 Feb 2009
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Grand Theft Auto IV
With less than a week to go before the long-awaited The Lost and Damned expansion for Grand Theft Auto IV hits Xbox Live, one question remains: what, if anything, will it bring to the multiplayer table? As it turns out, the DLC add-on will bolster its new, 22-mission single-player story with no fewer than six new modes (as well as a few old ones that’ll be spiked with TLAD’s biker flavor), all of which take advantage of Lost and Damned’s improved motorbike physics (read: it’s now much harder to fall off) and gritty new weapons. ...
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22 Jan 2009
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Grand Theft Auto IV
Within five minutes of our hands-on with GTAIV’s long awaited DLC, The Lost and Damned we’ve already seen a cut-scene where a bloke’s shot in his back in broad daylight, a building gutted with a grenade-launcher for no reason and enough swears to make Chris Rock blush. “We’re going for a grittier theme this time around” we’re told by a Rockstar representative, and they’ve certainly achieved it. ...
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15 Dec 2008
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Grand Theft Auto IV

Good things come to those who wait, but we’re getting more than a little impatient for any news on the first bits of downloadable content for Grand Theft Auto IV. Long talked about and promised in “autumn” of this year at one point, we’ve been eager to see anything about it this year, let alone play it. ...
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17 Apr 2008
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Grand Theft Auto IV

Thought GTA IV’s multiplayer was just going to be bit of co-op? Think again. We counted ten different modes, including an explosive take on the Deathmatch blueprint, all packed with superb game options. Here are our good friends at Xbox World 360 UK, Tim Weaver and Rob Taylor, and their takes on four of the best game types they played. ...
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17 Apr 2008
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Grand Theft Auto IV

GTA IV is a vast game, packed with detail. For every major set-piece, or game-defining mission, there are a thousand tiny things ticking away in the background, begging to be seen or explored. As in previous installments in the series, you could spend your whole time in the universe just moving about - there’s a sense of surrounding; a sense of time and place; a sense that around the next corner there’ll be something else to ...
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17 Apr 2008
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Grand Theft Auto IV

While cruising the streets of "The LC" there's a lot more going on than just traffic, hookers, and the occasional drive by shooting. Like previous entries in the Grand Theft Auto series, tiny details are everywhere waiting to be discovered. And with GTA IV, the more compact game world allows for far more density of detail than any previous installment. ...
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8 Apr 2008
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Grand Theft Auto IV
Tearing aimlessly through the streets of Liberty City, we punch the throttle of our stolen ride to see just how much speed we can squeeze out of a pokey four-door sedan. The commuter car's engine hums as we drift around a corner, and a group of pedestrians wanders into our field of view. Without a second thought, we swerve onto the sidewalk and slam into a middle-aged woman, leaving a blood-splashed dent in our car's hood as the remaining ...
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29 Feb 2008
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Grand Theft Auto IV
By now, you might have had a chance to check out the preview that went up earlier today from our UK counterparts (and if you haven't, you really should), which beautifully describes what it's like to cut loose from structure and dick around freely in the vast, open playground that is Grand Theft Auto IV. The beauty of an open-ended game like GTA IV, however, is that two people can play for two hours and see completely different things, which is ...
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28 Feb 2008
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Grand Theft Auto IV

We walk away from our first GTA IV hands-on encounter with a hundred stories to tell. The two hours we spent locked away with the game at Rockstar's London HQ was abundant with hilarious, outrageous, explosive and downright unbelievable moments. ...
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23 Jan 2008
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Grand Theft Auto IV
Since our latest demo of GTA IV, Rockstar has announced that the game will be released worldwide for PS3 and Xbox 360 on April 29.
It's been a full five months since our last real look at Grand Theft Auto IV, and all we've seen since then is a single trailer, the box art and a trickle of occasional details. That trickle turned into a spurt last week, however, when we met up with Rockstar to see what they've been up to - which, incidentally, appears to have been making the game a whole lot ...
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27 Jul 2007
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Grand Theft Auto IV
We've seen teasers, full trailers and long walks through crumbling B-list boroughs. We've analyzed and re-analyzed it to death. We've conjectured like mad and anticipated like crazy, and now - just three months before it's due to be released - we've had our first real glimpse of what it'll really be like to play Grand Theft Auto IV.
Our demo started in Star Junction, Liberty City's equivalent of Times Square, at roughly 5:30 in the morning (game time, of course). After looking around at the ...
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27 Jul 2007
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Grand Theft Auto IV
Read our massive GTA IV preview here, as well as our feature on how it will reshape the series. Brand new, hi-res screens included!
It'd be a damn, dirty lie to say that the next-gen Liberty City didn't look great, but in our recent demo we quickly settled back into our comfort zone and everything felt very GTA again.
That said, Rockstar has hit the nail on the head where the real estate is concerned; for the first time GTA's locale looks, feels and sounds like a realistic city, and not just ...
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27 May 2007
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Grand Theft Auto IV
It was a hotel room in San Francisco, very much like thousands of others, but with one big difference: This hotel room contained three GamesRadar editors, two representatives from Rockstar, and one Xbox 360 debug unit running a demo version of Grand Theft Auto IV. Which made it the best hotel room in all of San Francisco. There will be zillions of words written about the game in the coming months, but we thought we'd start by letting you listen in to our post-rapture brain dump.
Eric Bratcher, ...
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25 May 2007
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Grand Theft Auto IV
The GTA IV demo we've just sat through is possibly the most theatrical and well rehearsed we've ever experienced. Speaking later with fellow game journalists who have witnessed the same spectacle, it appears each character movement, pause in the action and camera position has been reproduced identically for each showing of the game. The effect is an astonishingly cinematic introduction to the most anticipated game of the year.
There's a technical reason for this - we're privileged enough to be ...
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24 May 2007
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Grand Theft Auto IV
The GTA IV demo we've just sat through is possibly the most theatrical and well rehearsed we've ever experienced. Speaking later with fellow game journalists who have witnessed the same spectacle, it appears each character movement, pause in the action and camera position has been reproduced identically for each showing of the game.
There's a reason for this. Not positioning the camera in a particular way would have exposed unfinished textures and scenery. Not something you want to be drawing ...
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29 Mar 2007
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Grand Theft Auto IV
After months of anticipation, the first official Grand Theft Auto IV trailer has finally gone live. And while it's essentially a teaser, it does offer up a meaty look at what the game's about - just as Rockstar promised.
Specifically, it's about New York - or so it would seem. The trailer reveals beautifully rendered time-lapse shots of Manhattan, Coney Island and Brooklyn, all filled with familiar landmarks. The Statue of Liberty, Wall Street, Times Square, the Flatiron Building and Grand ...
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